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Drill-through Server detail

Name of Server as Shown on the Client Server List

Offline 66.153.200.14:28015 checked 14h ago

Drill-through
FilterServeris Name of Server as Shown on the Client Ser…
Attributes
moddedoxide
Last refreshed
Players now 0/ 10
7-day average 0 peak 1
Rank #5,338 top 24%
Last wipe 5d ago no schedule published
Next wipe – no rhythm it keeps
Capacity 0% full

Players

average and peak, with its wipes marked
AveragePeak
00.250.50.75117:0021:0007:0011:0021:0001:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k29 Sep5 Oct11 Oct17 Oct23 Oct29 Oct

Top 24% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap7.5 daysbetween real wipes
on rhythm67%of its recent wipes
wipe-day peak1players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Sat 24 OctTue 20 OctSun 11 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 24 Oct, 14:34 UTC5d ago 1 – running 0
Tue 20 Oct, 04:33 UTC9d ago 1 held half 4.4 days 0
Sun 11 Oct, 12:47 UTC18d ago 1 held half 8.7 days 1
Sat 3 Oct, 23:52 UTC25d ago 1 held half 7.5 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
ShockRust | Blue | NoLimit no group limit · 150 on average 166 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average 123 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 118 on average 185 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 94 on average 81 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 EU · groups of 16+ · monthly · 87 on average 258 / 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 84 on average 349 / 350

Quick answers

from the figures on this page

Wipe data

The wipe schedule for Name of Server as Shown on the Client Server List: what is it?

No next wipe can be predicted for Name of Server as Shown on the Client Server List, which wipes at irregular times. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. The world now in play was created 5 days 5 hours ago.

On Name of Server as Shown on the Client Server List, what happens on wipe day?

Across recent wipes the busiest point averaged 1 players. 0 hours after the latest wipe the crowd peaked. Above half that peak until the next wipe held in 100% of recent wipes.

Server details

Which location hosts Name of Server as Shown on the Client Server List?

No region appears in what Name of Server as Shown on the Client Server List publishes. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. The address of the server is 66.153.200.14:28015.

Which Rust version is Name of Server as Shown on the Client Server List on?

The platform is Windows, with Rust network protocol 2635 and build 168909 running on Name of Server as Shown on the Client Server List. Joining requires the same protocol on your game; Steam handles the update.

How reliable is Name of Server as Shown on the Client Server List, and is it online now?

Offline at this refresh: Name of Server as Shown on the Client Server List, last seen 14 hours ago. 51% uptime over the last 7 full days, equal to 86 of 168 hours. The first sighting of it by Rust Server Analytics was on 29 September 2026.

Tags

What do Name of Server as Shown on the Client Server List's tags stand for?

Tags from Name of Server as Shown on the Client Server List, as read by the game's server browser, are: gmrust (Game mode): Survival in the standard Rust format; mp10 (Max players): Capacity of 10 slots; ts8 (Group limit): Team cap of 8, the stock game setting; v2635 (Protocol): Protocol 2635 is required: your game must match to connect; cs168909 (Build): Build number 168909; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): A region code is not set; ^o (Oxide): The Oxide (uMod) plugin framework is installed; ^z (Modded): The Modded section, because plugins or settings modify play. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Where does Name of Server as Shown on the Client Server List appear across Rust Server Analytics's lists and filters?

These Rust Server Analytics lists include Name of Server as Shown on the Client Server List: Modded Rust servers: live data. On the server list, the filters that return it are: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Population

Where does Name of Server as Shown on the Client Server List sit among Rust servers?

The seven-day player-hours rank for Name of Server as Shown on the Client Server List is #5,338, inside the top 24% of all ranked servers.

At what level does Name of Server as Shown on the Client Server List run its population?

Name of Server as Shown on the Client Server List is offline at this refresh; the last contact was 14 hours ago. The seven-day mean is 0 players, against a peak of 1. The 48-hour peak window is 19:00 UTC, at an average of 1 players.

Settings

How is Name of Server as Shown on the Client Server List configured, and what rules apply?

No gather rate is given in the name of Name of Server as Shown on the Client Server List. The game's default 8-player group limit is in force. survival is the game mode, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. The Modded category lists it; plugins or settings change the game. Plugins from Oxide are in use. The server runs with VAC, Valve's anti-cheat, enabled.

The map on Name of Server as Shown on the Client Server List: which one is it?

The game generates a procedural map for Name of Server as Shown on the Client Server List.

Connection

How can a player join Name of Server as Shown on the Client Server List?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 66.153.200.14:28015.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust format.
mp10
Max players Capacity of 10 slots.
ts8
Group limit Team cap of 8, the stock game setting.
v2635
Protocol Protocol 2635 is required: your game must match to connect.
cs168909
Build Build number 168909.
ptrak
Networking RakNet is the network layer, the game's standard one.
$r?
Region code A region code is not set.

Mods and access

^o
Oxide The Oxide (uMod) plugin framework is installed.
^z
Modded The Modded section, because plugins or settings modify play.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.