Name of Server as Shown on the Client Server List
Offline 66.153.200.14:28015 checked 14h ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 24% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 24 Oct, 14:34 UTC5d ago | 1 | – | running | 0 |
| Tue 20 Oct, 04:33 UTC9d ago | 1 | held half | 4.4 days | 0 |
| Sun 11 Oct, 12:47 UTC18d ago | 1 | held half | 8.7 days | 1 |
| Sat 3 Oct, 23:52 UTC25d ago | 1 | held half | 7.5 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| ShockRust | Blue | NoLimit | no group limit · 150 on average | 166 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 123 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 118 on average | 185 / 225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 94 on average | 81 / 700 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 | EU · groups of 16+ · monthly · 87 on average | 258 / 700 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 84 on average | 349 / 350 |
Quick answers
from the figures on this pageWipe data
The wipe schedule for Name of Server as Shown on the Client Server List: what is it?
No next wipe can be predicted for Name of Server as Shown on the Client Server List, which wipes at irregular times. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. The world now in play was created 5 days 5 hours ago.
On Name of Server as Shown on the Client Server List, what happens on wipe day?
Across recent wipes the busiest point averaged 1 players. 0 hours after the latest wipe the crowd peaked. Above half that peak until the next wipe held in 100% of recent wipes.
Server details
Which location hosts Name of Server as Shown on the Client Server List?
No region appears in what Name of Server as Shown on the Client Server List publishes. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. The address of the server is 66.153.200.14:28015.
Which Rust version is Name of Server as Shown on the Client Server List on?
The platform is Windows, with Rust network protocol 2635 and build 168909 running on Name of Server as Shown on the Client Server List. Joining requires the same protocol on your game; Steam handles the update.
How reliable is Name of Server as Shown on the Client Server List, and is it online now?
Offline at this refresh: Name of Server as Shown on the Client Server List, last seen 14 hours ago. 51% uptime over the last 7 full days, equal to 86 of 168 hours. The first sighting of it by Rust Server Analytics was on 29 September 2026.
Tags
What do Name of Server as Shown on the Client Server List's tags stand for?
Tags from Name of Server as Shown on the Client Server List, as read by the game's server browser, are: gmrust (Game mode): Survival in the standard Rust format; mp10 (Max players): Capacity of 10 slots; ts8 (Group limit): Team cap of 8, the stock game setting; v2635 (Protocol): Protocol 2635 is required: your game must match to connect; cs168909 (Build): Build number 168909; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): A region code is not set; ^o (Oxide): The Oxide (uMod) plugin framework is installed; ^z (Modded): The Modded section, because plugins or settings modify play. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
Where does Name of Server as Shown on the Client Server List appear across Rust Server Analytics's lists and filters?
These Rust Server Analytics lists include Name of Server as Shown on the Client Server List: Modded Rust servers: live data. On the server list, the filters that return it are: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Population
Where does Name of Server as Shown on the Client Server List sit among Rust servers?
The seven-day player-hours rank for Name of Server as Shown on the Client Server List is #5,338, inside the top 24% of all ranked servers.
At what level does Name of Server as Shown on the Client Server List run its population?
Name of Server as Shown on the Client Server List is offline at this refresh; the last contact was 14 hours ago. The seven-day mean is 0 players, against a peak of 1. The 48-hour peak window is 19:00 UTC, at an average of 1 players.
Settings
How is Name of Server as Shown on the Client Server List configured, and what rules apply?
No gather rate is given in the name of Name of Server as Shown on the Client Server List. The game's default 8-player group limit is in force. survival is the game mode, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. The Modded category lists it; plugins or settings change the game. Plugins from Oxide are in use. The server runs with VAC, Valve's anti-cheat, enabled.
The map on Name of Server as Shown on the Client Server List: which one is it?
The game generates a procedural map for Name of Server as Shown on the Client Server List.
Connection
How can a player join Name of Server as Shown on the Client Server List?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 66.153.200.14:28015.