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Drill-through Server detail

NoHazzy PVE (In Development)

Offline 65.75.203.17:28015 checked 27d ago

Drill-through
FilterServeris NoHazzy PVE (In Development)
Attributes
moddedcarbon
Last refreshed
Players now 0/ 15
7-day average 0 peak –
Rank #16,685 top 70%
Last wipe 54d ago no schedule published
Next wipe – no wipe seen yet
Capacity 0% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep27 Sep1 Oct4 Oct8 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

from the wipes we saw

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
ShockRust | Blue | NoLimit no group limit · 156 on average 4 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average 129 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 117 on average 50 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 92 on average 38 / 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 88 on average 6 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average 5 / 1000

Quick answers

from the figures on this page

Wipe cycle

The wipe schedule for NoHazzy PVE (In Development): what is it?

With too few of its wipes on record, NoHazzy PVE (In Development)'s rhythm is not yet clear. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The current world dates from 54 days 15 hours.

Server

What is the hosting location of NoHazzy PVE (In Development)?

No region appears in what NoHazzy PVE (In Development) publishes. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. The address of the server is 65.75.203.17:28015.

What Rust build does NoHazzy PVE (In Development) run?

The platform is Linux, with Rust network protocol 2633 and build 163207 running on NoHazzy PVE (In Development). Your game must match the protocol to join, and Steam applies that update.

What uptime does NoHazzy PVE (In Development) show, and is it up?

Last seen 27 days 22 hours ago, NoHazzy PVE (In Development) now reports offline. 0% uptime over the last 7 full days, equal to 0 of 168 hours. It entered Rust Server Analytics records on 13 September 2026.

Lists and tags

What do NoHazzy PVE (In Development)'s tags stand for?

gmvanilla (Game mode): The vanilla survival format; mp15 (Max players): 15 slots in total; ts8 (Group limit): The game default applies: 8 per team at most; v2633 (Protocol): To join, your game version must match protocol 2633; cs163207 (Build): The game build is 163207; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): A region code is not set; ^z (Modded): Plugins or settings change the game, so it sits under Modded; ^y (Carbon): It runs Carbon for plugins are the tags NoHazzy PVE (In Development) publishes, and the game's server browser reads them. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.

Where does NoHazzy PVE (In Development) appear across Rust Server Analytics's lists and filters?

Among the Rust Server Analytics lists NoHazzy PVE (In Development) fits are: Modded Rust servers: live data. On the server list, the filters that return it are: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Player numbers

What position does NoHazzy PVE (In Development) hold in the server rankings?

The seven-day player-hours rank for NoHazzy PVE (In Development) is #16,685, inside the top 70% of all ranked servers.

At what level does NoHazzy PVE (In Development) run its population?

NoHazzy PVE (In Development) is offline at this refresh; the last contact was 27 days 22 hours ago.

Settings

What settings and rules does NoHazzy PVE (In Development) use?

No gather rate is given in the name of NoHazzy PVE (In Development). The game's default 8-player group limit is in force. It runs survival, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. In the server browser it sits under Modded, where plugins or settings alter the game. Plugins from Carbon are in use. VAC, Valve's anti-cheat, is enabled.

The map on NoHazzy PVE (In Development): which one is it?

NoHazzy PVE (In Development) uses a procedural map of size 2,200 with seed 549, generated by the game. Because size and seed determine the map, it can be viewed on RustMaps via this page.

How to join

How can a player join NoHazzy PVE (In Development)?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 65.75.203.17:28015. Find it online at https://discord.com/invite/nohazzy.

Server tags

what each one means

Published as mp15,ptrak,$r?,v2633,gmvanilla,cs163207,ts8,^z,^y

Game

gmvanilla
Game mode The vanilla survival format.
mp15
Max players 15 slots in total.
ts8
Group limit The game default applies: 8 per team at most.
v2633
Protocol To join, your game version must match protocol 2633.
cs163207
Build The game build is 163207.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code A region code is not set.

Mods and access

^z
Modded Plugins or settings change the game, so it sits under Modded.
^y
Carbon It runs Carbon for plugins.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.