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Kapco411 Jungle Wars|Random Farm|Full Custom Maps|Raidbases & E

Online NA 65.28.44.27:28042 checked 9m ago

Drill-through
FilterServeris Kapco411 Jungle Wars|Random Farm|Full Cus…
Attributes
biweekly wipes moddedoxidepve
Last refreshed
Players now 0/ 100
7-day average 0 peak 3
Rank #7,548 top 34% · #1121 in NA
Last wipe 13d ago biweekly schedule
Next wipe 15h Thu 29 Oct, 21:53 UTC
Capacity 0% full

Players

average and peak, with its wipes marked
AveragePeak
00.250.50.75107:0016:0001:0010:0020:0005:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
02040608007:0016:0001:0010:0020:0005:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 34% of all ranked servers, top 60% in NA. Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag

Next wipe Thursday 29 October, 21:53 UTC, in 15h. Its biweekly schedule tag · low confidence

usual gap9.1 daysbetween real wipes
on rhythm33%of its recent wipes
wipe-day peak2players, last three wipes
crowd held67%else halves by day 4

Coming wipes

InWhen, UTCKind
15hThu 29 Oct, 21:53 UTCits own
7d 12hThu 5 Nov, 19:00 UTCFW force wipe
14d 15hThu 12 Nov, 21:53 UTCits own
28d 15hThu 26 Nov, 21:53 UTCits own
35d 12hThu 3 Dec, 19:00 UTCFW force wipe
42d 15hThu 10 Dec, 21:53 UTCits own

The first 48 hours of its last wipes

Thu 15 OctThu 1 OctTue 22 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 24 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 21:53 UTC13d ago 2 – running 0
Thu 1 Oct, 23:01 UTC FW27d ago 2 halved by day 4 14 days 0
Tue 22 Sep, 21:20 UTC36d ago 1 held half 9.1 days 0
Thu 17 Sep, 20:12 UTC41d ago 1 held half 5 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
[US] Golden Hour PvE/PvP︱Chill︱Zombies︱Events︱Biweekly NA · groups of 6 · biweekly · 13 on average 10 / 100
[US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo NA · no group limit · biweekly · 252 on average 172 / 2000
Chrayntopia ♡ ︎PvE | RP | PvP NA · groups of 8+ · biweekly · 105 on average 57 / 200
Orange Dream | Cozy PvE/RP | No KOS NA · groups of 8+ · biweekly · 34 on average 16 / 200
LuffyRust Texas USA - 10xPvE|NoBP|Kits|Skins|Backpacks|Purge No NA · groups of 12+ · biweekly · 14 on average 9 / 30
ZOMBZ SPOOKY PVE|Hawk Ridge Island|Zombies|Kits|Backpack|No Los NA · groups of 12+ · biweekly · 12 on average 7 / 100

Quick answers

from the figures on this page

Wipe data

When does Kapco411 Jungle Wars|Random Farm|Full Custom Maps|Raidbases & E wipe?

The tag sets the prediction: too few of Kapco411 Jungle Wars|Random Farm|Full Custom Maps|Raidbases & E's wipes are on record to confirm its schedule. A wipe is scheduled for Thursday 29 October at 21:53 UTC, according to this server's cycle. 13 days 8 hours ago the current world was made. The tags carry an every-two-weeks wipe schedule.

Wipe day on Kapco411 Jungle Wars|Random Farm|Full Custom Maps|Raidbases & E: what should you expect?

Across recent wipes the busiest point averaged 2 players. 24 hours after the latest wipe the crowd peaked. Above half that peak until the next wipe held in 67% of recent wipes. In the other cases the crowd dropped below half by day 4.

Server details

In which region does Kapco411 Jungle Wars|Random Farm|Full Custom Maps|Raidbases & E sit?

In North America, according to its NA tag, sits Kapco411 Jungle Wars|Random Farm|Full Custom Maps|Raidbases & E. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. You will find it at 65.28.44.27:28042.

What Rust build does Kapco411 Jungle Wars|Random Farm|Full Custom Maps|Raidbases & E run?

Rust network protocol 2635 and build 168909 on Windows is the setup for Kapco411 Jungle Wars|Random Farm|Full Custom Maps|Raidbases & E. Your game must match the protocol to join, and Steam applies that update.

How reliable is Kapco411 Jungle Wars|Random Farm|Full Custom Maps|Raidbases & E, and is it online now?

The current status of Kapco411 Jungle Wars|Random Farm|Full Custom Maps|Raidbases & E is online. The uptime it reports puts the last restart at about 17 hours ago. 94% uptime over the last 7 full days, equal to 158 of 168 hours. 13 September 2026 is when Rust Server Analytics first recorded it.

Does Kapco411 Jungle Wars|Random Farm|Full Custom Maps|Raidbases & E perform well?

Over 48 hours the average held at 52 server fps, and the minimum was 15. At its highest the entity count was 148,419, including buildings, deployables and all else. Memory use reached 4,924 MB at peak. Players experience lag as low fps combined with a rising entity count.

Tags

How should the tags on Kapco411 Jungle Wars|Random Farm|Full Custom Maps|Raidbases & E be read?

The game's server browser reads the tags Kapco411 Jungle Wars|Random Farm|Full Custom Maps|Raidbases & E publishes: gmrust (Game mode): Rust survival, standard ruleset; mp100 (Max players): Capacity of 100 slots; ts6 (Group limit): Team size is capped at 6; v2635 (Protocol): Protocol 2635 is required: your game must match to connect; cs168909 (Build): Build number 168909; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): A region code is not set; ^b (Biweekly): Wipes come once a fortnight; ^p (PvE): The threat comes from the world, not other players; ^o (Oxide): The Oxide (uMod) plugin framework is installed; ^z (Modded): Modded listing, where plugins or settings change the game; NA (North America): Its browser listing sits in North America. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On Rust Server Analytics, which lists and filters feature Kapco411 Jungle Wars|Random Farm|Full Custom Maps|Raidbases & E?

The following Rust Server Analytics lists count Kapco411 Jungle Wars|Random Farm|Full Custom Maps|Raidbases & E among their servers: Modded Rust servers: live data, PvE Rust servers by live population and North America Rust servers. It appears on the server list under the following filters: Region: North America; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

Player numbers

Against other Rust servers, how does Kapco411 Jungle Wars|Random Farm|Full Custom Maps|Raidbases & E compare?

Kapco411 Jungle Wars|Random Farm|Full Custom Maps|Raidbases & E holds #7,548 on seven-day player hours and #1,121 in North America, inside the top 34% of the ranked field.

What is the population of Kapco411 Jungle Wars|Random Farm|Full Custom Maps|Raidbases & E?

Population at the current refresh: 0 players on Kapco411 Jungle Wars|Random Farm|Full Custom Maps|Raidbases & E, against 100 slots. Seven-day figures: an average of 0 players and a peak of 3. The 48-hour peak window is 03:00 UTC, at an average of 0 players.

Settings

What are the settings on Kapco411 Jungle Wars|Random Farm|Full Custom Maps|Raidbases & E, and its rules?

No gather rate is given in the name of Kapco411 Jungle Wars|Random Farm|Full Custom Maps|Raidbases & E. A maximum of 6 players per group applies. pve is the game mode, no fighting other players. Plugins or settings modify the game, and it is listed as Modded. Oxide plugins are run. The server runs with VAC, Valve's anti-cheat, enabled.

What is the map for Kapco411 Jungle Wars|Random Farm|Full Custom Maps|Raidbases & E?

A procedural map of size 4,500 with seed 1337, generated by the game, runs on Kapco411 Jungle Wars|Random Farm|Full Custom Maps|Raidbases & E. The map is reproducible from its size and seed and can be seen on RustMaps from here. Named map: New Custom Maps.

How to join

What is the way onto Kapco411 Jungle Wars|Random Farm|Full Custom Maps|Raidbases & E?

In the Rust console (F1), enter client.connect 65.28.44.27:28042. Launch Rust on this page also works, opening Rust through Steam and connecting you. https://discord.com/invite/kapco411 is its website.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^b,NA,^p,gmrust,cs168909,ts6,^o^z

Game

gmrust
Game mode Rust survival, standard ruleset.
mp100
Max players Capacity of 100 slots.
ts6
Group limit Team size is capped at 6.
v2635
Protocol Protocol 2635 is required: your game must match to connect.
cs168909
Build Build number 168909.
ptrak
Networking RakNet is the network layer, the game's standard one.
$r?
Region code A region code is not set.

Wipe schedule

^b
Biweekly Wipes come once a fortnight.

Gameplay

^p
PvE The threat comes from the world, not other players.

Mods and access

^o
Oxide The Oxide (uMod) plugin framework is installed.
^z
Modded Modded listing, where plugins or settings change the game.

Region

NA
North America Its browser listing sits in North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.