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Drill-through Server detail

HoodRust DEV - Halloween

Offline 65.181.3.23:28015 checked 3d ago

Drill-through
FilterServeris HoodRust DEV - Halloween
Attributes
moddedoxide
Last refreshed
Players now 0/ 50
7-day average 0 peak 1
Rank #11,384 top 51%
Last wipe 5d ago no schedule published
Next wipe – too few wipes seen yet
Capacity 0% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k22 Oct23 Oct24 Oct25 Oct26 Oct27 Oct

Top 51% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 22 Oct, 10:16 UTC5d ago 1 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
ShockRust | Blue | NoLimit no group limit · 163 on average 52 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 EU · groups of 8+ · weekly · 128 on average 126 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 113 on average 63 / 225
RustSpain.com | EU Main EU · groups of 12+ · weekly · 87 on average 17 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 87 on average 61 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 83 on average 13 / 1000

Quick answers

from the figures on this page

Wipe data

On what cycle does HoodRust DEV - Halloween wipe?

The rhythm of HoodRust DEV - Halloween cannot yet be told: too few of its wipes are on record. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 5 days 13 hours ago the current world was made.

On HoodRust DEV - Halloween, what happens on wipe day?

Recent wipes averaged a busiest count of 1 players. The highest player count on the latest wipe arrived 0 hours in.

Server

In which region does HoodRust DEV - Halloween sit?

No region appears in what HoodRust DEV - Halloween publishes. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. You will find it at 65.181.3.23:28015.

Which Rust version is HoodRust DEV - Halloween on?

The platform is Windows, with Rust network protocol 2635 and build 168909 running on HoodRust DEV - Halloween. Your game must match the protocol to join, and Steam applies that update.

How reliable is HoodRust DEV - Halloween, and is it online now?

Offline at this refresh: HoodRust DEV - Halloween, last seen 3 days 19 hours ago. Uptime over the last full days (4) was 1%, or 1 of 96 hours. The first sighting of it by Rust Server Analytics was on 22 October 2026.

Lists and tags

How should the tags on HoodRust DEV - Halloween be read?

gmrust (Game mode): Rust survival, standard ruleset; mp50 (Max players): Capacity of 50 slots; ts8 (Group limit): Team cap of 8, the stock game setting; v2635 (Protocol): Protocol 2635 is required: your game must match to connect; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): No region code has been set; ^o (Oxide): It runs Oxide (uMod) for plugins; ^z (Modded): The Modded section, because plugins or settings modify play; rustmaps (Custom tag): Not one of Rust's standard tags; the owner or a plugin applied it are the tags HoodRust DEV - Halloween publishes, and the game's server browser reads them. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.

On Rust Server Analytics, which lists and filters feature HoodRust DEV - Halloween?

The following Rust Server Analytics lists count HoodRust DEV - Halloween among their servers: Modded Rust servers: live data. It appears on the server list under the following filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Population

Against other Rust servers, how does HoodRust DEV - Halloween compare?

The seven-day player-hours rank for HoodRust DEV - Halloween is #11,384, inside the top 51% of all ranked servers.

What is the population of HoodRust DEV - Halloween?

No response from HoodRust DEV - Halloween at the latest check, with a last sighting 3 days 19 hours ago. Seven-day figures: an average of 0 players and a peak of 1.

Map and rules

What settings and rules does HoodRust DEV - Halloween use?

The name of HoodRust DEV - Halloween does not state a gather rate. The default group cap of 8 players applies. survival is the game mode, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. In the server browser it sits under Modded, where plugins or settings alter the game. The plugin framework is Oxide. Anti-cheat status: VAC on.

Connection

What is the way onto HoodRust DEV - Halloween?

In the Rust console (F1), enter client.connect 65.181.3.23:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z,rustmaps

Game

gmrust
Game mode Rust survival, standard ruleset.
mp50
Max players Capacity of 50 slots.
ts8
Group limit Team cap of 8, the stock game setting.
v2635
Protocol Protocol 2635 is required: your game must match to connect.
cs168909
Build Game build: 168909.
ptrak
Networking RakNet is the network layer, the game's standard one.
$r?
Region code No region code has been set.

Mods and access

^o
Oxide It runs Oxide (uMod) for plugins.
^z
Modded The Modded section, because plugins or settings modify play.

Other

rustmaps
Custom tag Not one of Rust's standard tags; the owner or a plugin applied it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.