Rust Server Analytics 79,295 players11,799 servers
All servers
Drill-through Server detail

ETD#RUST-Preview | TEST SERVER

Online 65.108.196.248:28021 checked 13m ago

Drill-through
FilterServeris ETD#RUST-Preview | TEST SERVER
Attributes
moddedcarbon
Last refreshed
Players now 0/ 5
7-day average 0 peak 1
Rank #10,129 top 46%
Last wipe 1d ago no schedule published
Next wipe – too few wipes seen yet
Capacity 0% full

Players

average and peak, with its wipes marked
AveragePeakWipe
00.250.50.75121:0006:0015:0000:0009:0019:00Wiped Tue 27 Oct, 16:50 UTCWIPE

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
Server fpsWipe
01020304021:0006:0015:0000:0009:0019:00Wiped Tue 27 Oct, 16:50 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k26 Oct27 Oct28 Oct

Top 46% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 27 Oct, 16:50 UTC1d ago – – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
ShockRust | Blue | NoLimit no group limit · 157 on average 141 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 127 on average 125 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 115 on average 150 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 90 on average 114 / 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 88 on average 35 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average 33 / 1000

Quick answers

from the figures on this page

Wipe cycle

On what cycle does ETD#RUST-Preview | TEST SERVER wipe?

The rhythm of ETD#RUST-Preview | TEST SERVER cannot yet be told: too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives and every Rust server wipes. The current world dates from 26 hours.

Server details

Which location hosts ETD#RUST-Preview | TEST SERVER?

A region is not published by ETD#RUST-Preview | TEST SERVER. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. You will find it at 65.108.196.248:28021.

Which Rust version is ETD#RUST-Preview | TEST SERVER on?

The platform is Linux, with Rust network protocol 2635 and build 168909 running on ETD#RUST-Preview | TEST SERVER. Joining requires the same protocol on your game; Steam handles the update.

Is ETD#RUST-Preview | TEST SERVER up, and how steady is its uptime?

The current status of ETD#RUST-Preview | TEST SERVER is online. About 12 hours ago is when it last restarted, judged by its reported uptime. 100% uptime over the last 1 full day, equal to 24 of 24 hours. 26 October 2026 is when Rust Server Analytics first recorded it.

Is performance on ETD#RUST-Preview | TEST SERVER stable?

Over 48 hours the average held at 30 server fps, and the minimum was 30. Buildings, deployables and all other world objects brought the entity total to 3,265. Memory use reached 1,183 MB at peak. A climbing entity count and low fps are the lag players perceive.

Tags

Which meanings do the tags on ETD#RUST-Preview | TEST SERVER carry?

The game's server browser reads the tags ETD#RUST-Preview | TEST SERVER publishes: gmrust (Game mode): Rust survival, standard ruleset; mp5 (Max players): 5 slots in total; ts8 (Group limit): Team cap of 8, the stock game setting; v2635 (Protocol): To join, your game version must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region code has been set; ^z (Modded): The Modded section, because plugins or settings modify play; ^y (Carbon): Plugin framework: Carbon. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.

On Rust Server Analytics, which lists and filters feature ETD#RUST-Preview | TEST SERVER?

Among the Rust Server Analytics lists ETD#RUST-Preview | TEST SERVER fits are: Modded Rust servers: live data. It appears on the server list under the following filters: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 3 days.

Player numbers

Against other Rust servers, how does ETD#RUST-Preview | TEST SERVER compare?

Player hours for the last seven days place ETD#RUST-Preview | TEST SERVER at #10,129, in the top 46% of the ranked field.

What is the population of ETD#RUST-Preview | TEST SERVER?

Of 5 slots, 0 are filled on ETD#RUST-Preview | TEST SERVER at this refresh. Seven-day figures: an average of 0 players and a peak of 1. Across the last 48 hours, 21:00 UTC shows the highest average: 1 players.

Settings

What settings and rules does ETD#RUST-Preview | TEST SERVER use?

No gather rate is given in the name of ETD#RUST-Preview | TEST SERVER. The default group cap of 8 players applies. survival is the game mode, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. The Modded category lists it; plugins or settings change the game. The plugin framework is Carbon. The server runs with VAC, Valve's anti-cheat, enabled.

What is the map for ETD#RUST-Preview | TEST SERVER?

ETD#RUST-Preview | TEST SERVER uses a procedural map of size 1,000 with seed 20261026, generated by the game. Because size and seed determine the map, it can be viewed on RustMaps via this page. The map is called Custom Map.

How to join

How can a player join ETD#RUST-Preview | TEST SERVER?

In the Rust console (F1), enter client.connect 65.108.196.248:28021. Launch Rust on this page also works, opening Rust through Steam and connecting you. Find it online at https://store.enjoythedifference.net/etd-rust.

Server tags

what each one means

Published as mp5,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y

Game

gmrust
Game mode Rust survival, standard ruleset.
mp5
Max players 5 slots in total.
ts8
Group limit Team cap of 8, the stock game setting.
v2635
Protocol To join, your game version must match protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code No region code has been set.

Mods and access

^z
Modded The Modded section, because plugins or settings modify play.
^y
Carbon Plugin framework: Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.