ETD#RUST-HOME1 | EU | PVE BUILD | NEXUS
Online EU 65.108.196.248:28018 checked 9m ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers, top 88% in EU. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 39 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 02:54 UTC27d ago | 2 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| CZ/EU Farming Industry PVE | EU · groups of 8+ · monthly · 4 on average | 1 / 50 |
| BroinRust [PVE CLASSIC EU/EA] | EU · groups of 8+ · monthly · 3 on average | 5 / 200 |
| BroinRust [PVE MOD EU/EA] | EU · groups of 10+ · biweekly · 3 on average | 3 / 200 |
| PIGLAND V7 NOWIPE/PVE/KIT Хрюшки | EU · groups of 8+ · 2 on average | 1 / 20 |
| Fury Rust #1 [PVE|RB|NPC|EVENTS|BUILD|CHILL] | EU · groups of 10+ · monthly · 2 on average | 0 / 100 |
| Хомка RU PvE | EU · groups of 8+ · monthly · 1 on average | 2 / 100 |
Quick answers
from the figures on this pageWipe data
The wipe schedule for ETD#RUST-HOME1 | EU | PVE BUILD | NEXUS: what is it?
Too few wipes on record for ETD#RUST-HOME1 | EU | PVE BUILD | NEXUS to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives and every Rust server wipes. The current world dates from 27 days 3 hours.
Wipe day on ETD#RUST-HOME1 | EU | PVE BUILD | NEXUS: what should you expect?
The average busiest count over recent wipes is 2 players. Peak population for the latest wipe came 39 hours after it began.
Server
What is the hosting location of ETD#RUST-HOME1 | EU | PVE BUILD | NEXUS?
In Europe, according to its EU tag, sits ETD#RUST-HOME1 | EU | PVE BUILD | NEXUS. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. The address of the server is 65.108.196.248:28018.
What Rust build does ETD#RUST-HOME1 | EU | PVE BUILD | NEXUS run?
Rust network protocol 2635 and build 168909 on Linux is the setup for ETD#RUST-HOME1 | EU | PVE BUILD | NEXUS. Joining requires the same protocol on your game; Steam handles the update.
How reliable is ETD#RUST-HOME1 | EU | PVE BUILD | NEXUS, and is it online now?
The current status of ETD#RUST-HOME1 | EU | PVE BUILD | NEXUS is online. About 11 minutes ago is when it last restarted, judged by its reported uptime. Uptime over the last full days (7) was 99%, or 167 of 168 hours. The first sighting of it by Rust Server Analytics was on 13 September 2026.
What performance does ETD#RUST-HOME1 | EU | PVE BUILD | NEXUS show?
Over 48 hours the average held at 239 server fps, and the minimum was 208. Buildings, deployables and all other world objects brought the entity total to 2,406. At its highest, memory use was 2,010 MB. Lag, for players, means low fps alongside a growing entity count.
Tags
What do ETD#RUST-HOME1 | EU | PVE BUILD | NEXUS's tags stand for?
gmrust (Game mode): Rust survival, standard ruleset; mp100 (Max players): Capacity of 100 slots; ts8 (Group limit): Default team size of 8; v2635 (Protocol): Joining needs your game on protocol 2635; cs168909 (Build): Build number 168909; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): The region code is blank; ^v (Vanilla): Nothing altered from Facepunch's release: rates, kits and rules are stock; ^p (PvE): No fighting between players, with the world as the threat; ^z (Modded): Plugins or settings change the game, so it sits under Modded; ^y (Carbon): The Carbon plugin framework is installed; EU (Europe): Europe is the region it appears under in the browser are the tags ETD#RUST-HOME1 | EU | PVE BUILD | NEXUS publishes, and the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
Where does ETD#RUST-HOME1 | EU | PVE BUILD | NEXUS appear across Rust Server Analytics's lists and filters?
Among the Rust Server Analytics lists ETD#RUST-HOME1 | EU | PVE BUILD | NEXUS fits are: EU Rust servers: live population data, Modded Rust servers: live data, Rust build and creative servers and PvE Rust servers by live population. It appears on the server list under the following filters: Region: Europe; Type: Vanilla and Modded; Game mode: PvE; Server tag: Vanilla ^v, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more.
Population
Against other Rust servers, how does ETD#RUST-HOME1 | EU | PVE BUILD | NEXUS compare?
Ranked on seven-day player hours, ETD#RUST-HOME1 | EU | PVE BUILD | NEXUS is #15,341 overall and #2,568 in Europe, within the top 69% of ranked servers.
What is the population of ETD#RUST-HOME1 | EU | PVE BUILD | NEXUS?
ETD#RUST-HOME1 | EU | PVE BUILD | NEXUS holds 0 players of its 100 slots as of the latest update. The population has averaged 0 players over seven days.
Map and rules
What are the settings on ETD#RUST-HOME1 | EU | PVE BUILD | NEXUS, and its rules?
No gather rate is given in the name of ETD#RUST-HOME1 | EU | PVE BUILD | NEXUS. No custom group limit: 8 players is the standard. pve is the game mode, no fighting other players. In the server browser it sits under Modded, where plugins or settings alter the game. The plugin framework is Carbon. Its self-description is vanilla: nothing altered from Facepunch's release: rates, kits and rules are stock. Anti-cheat status: VAC on.
The map on ETD#RUST-HOME1 | EU | PVE BUILD | NEXUS: which one is it?
The game generates a procedural map of size 2,000 with seed 1 for ETD#RUST-HOME1 | EU | PVE BUILD | NEXUS. Because size and seed determine the map, it can be viewed on RustMaps via this page. The name of the map is Custom Map.
Connection
What is the way onto ETD#RUST-HOME1 | EU | PVE BUILD | NEXUS?
In the Rust console (F1), enter client.connect 65.108.196.248:28018. Launch Rust on this page also works, opening Rust through Steam and connecting you. https://enjoythedifference.net is its website.