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Drill-through Server detail

ETD#RUST-HOME1 | EU | PVE BUILD | NEXUS

Online EU 65.108.196.248:28018 checked 9m ago

Drill-through
FilterServeris ETD#RUST-HOME1 | EU | PVE BUILD | NEXUS
Attributes
vanillamoddedcarbonpve
Last refreshed
Players now 0/ 100
7-day average 0 peak –
Rank #15,341 top 69% · #2568 in EU
Last wipe 27d ago no schedule published
Next wipe – too few wipes seen yet
Capacity 0% full

Players

average and peak, with its wipes marked
AveragePeak
0123407:0016:0001:0009:0019:0004:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
010020030040007:0016:0001:0009:0019:0004:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers, top 88% in EU. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak2players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 39 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 02:54 UTC27d ago 2 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
CZ/EU Farming Industry PVE EU · groups of 8+ · monthly · 4 on average 1 / 50
BroinRust [PVE CLASSIC EU/EA] EU · groups of 8+ · monthly · 3 on average 5 / 200
BroinRust [PVE MOD EU/EA] EU · groups of 10+ · biweekly · 3 on average 3 / 200
PIGLAND V7 NOWIPE/PVE/KIT Хрюшки EU · groups of 8+ · 2 on average 1 / 20
Fury Rust #1 [PVE|RB|NPC|EVENTS|BUILD|CHILL] EU · groups of 10+ · monthly · 2 on average 0 / 100
Хомка RU PvE EU · groups of 8+ · monthly · 1 on average 2 / 100

Quick answers

from the figures on this page

Wipe data

The wipe schedule for ETD#RUST-HOME1 | EU | PVE BUILD | NEXUS: what is it?

Too few wipes on record for ETD#RUST-HOME1 | EU | PVE BUILD | NEXUS to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives and every Rust server wipes. The current world dates from 27 days 3 hours.

Wipe day on ETD#RUST-HOME1 | EU | PVE BUILD | NEXUS: what should you expect?

The average busiest count over recent wipes is 2 players. Peak population for the latest wipe came 39 hours after it began.

Server

What is the hosting location of ETD#RUST-HOME1 | EU | PVE BUILD | NEXUS?

In Europe, according to its EU tag, sits ETD#RUST-HOME1 | EU | PVE BUILD | NEXUS. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. The address of the server is 65.108.196.248:28018.

What Rust build does ETD#RUST-HOME1 | EU | PVE BUILD | NEXUS run?

Rust network protocol 2635 and build 168909 on Linux is the setup for ETD#RUST-HOME1 | EU | PVE BUILD | NEXUS. Joining requires the same protocol on your game; Steam handles the update.

How reliable is ETD#RUST-HOME1 | EU | PVE BUILD | NEXUS, and is it online now?

The current status of ETD#RUST-HOME1 | EU | PVE BUILD | NEXUS is online. About 11 minutes ago is when it last restarted, judged by its reported uptime. Uptime over the last full days (7) was 99%, or 167 of 168 hours. The first sighting of it by Rust Server Analytics was on 13 September 2026.

What performance does ETD#RUST-HOME1 | EU | PVE BUILD | NEXUS show?

Over 48 hours the average held at 239 server fps, and the minimum was 208. Buildings, deployables and all other world objects brought the entity total to 2,406. At its highest, memory use was 2,010 MB. Lag, for players, means low fps alongside a growing entity count.

Tags

What do ETD#RUST-HOME1 | EU | PVE BUILD | NEXUS's tags stand for?

gmrust (Game mode): Rust survival, standard ruleset; mp100 (Max players): Capacity of 100 slots; ts8 (Group limit): Default team size of 8; v2635 (Protocol): Joining needs your game on protocol 2635; cs168909 (Build): Build number 168909; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): The region code is blank; ^v (Vanilla): Nothing altered from Facepunch's release: rates, kits and rules are stock; ^p (PvE): No fighting between players, with the world as the threat; ^z (Modded): Plugins or settings change the game, so it sits under Modded; ^y (Carbon): The Carbon plugin framework is installed; EU (Europe): Europe is the region it appears under in the browser are the tags ETD#RUST-HOME1 | EU | PVE BUILD | NEXUS publishes, and the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Where does ETD#RUST-HOME1 | EU | PVE BUILD | NEXUS appear across Rust Server Analytics's lists and filters?

Among the Rust Server Analytics lists ETD#RUST-HOME1 | EU | PVE BUILD | NEXUS fits are: EU Rust servers: live population data, Modded Rust servers: live data, Rust build and creative servers and PvE Rust servers by live population. It appears on the server list under the following filters: Region: Europe; Type: Vanilla and Modded; Game mode: PvE; Server tag: Vanilla ^v, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more.

Population

Against other Rust servers, how does ETD#RUST-HOME1 | EU | PVE BUILD | NEXUS compare?

Ranked on seven-day player hours, ETD#RUST-HOME1 | EU | PVE BUILD | NEXUS is #15,341 overall and #2,568 in Europe, within the top 69% of ranked servers.

What is the population of ETD#RUST-HOME1 | EU | PVE BUILD | NEXUS?

ETD#RUST-HOME1 | EU | PVE BUILD | NEXUS holds 0 players of its 100 slots as of the latest update. The population has averaged 0 players over seven days.

Map and rules

What are the settings on ETD#RUST-HOME1 | EU | PVE BUILD | NEXUS, and its rules?

No gather rate is given in the name of ETD#RUST-HOME1 | EU | PVE BUILD | NEXUS. No custom group limit: 8 players is the standard. pve is the game mode, no fighting other players. In the server browser it sits under Modded, where plugins or settings alter the game. The plugin framework is Carbon. Its self-description is vanilla: nothing altered from Facepunch's release: rates, kits and rules are stock. Anti-cheat status: VAC on.

The map on ETD#RUST-HOME1 | EU | PVE BUILD | NEXUS: which one is it?

The game generates a procedural map of size 2,000 with seed 1 for ETD#RUST-HOME1 | EU | PVE BUILD | NEXUS. Because size and seed determine the map, it can be viewed on RustMaps via this page. The name of the map is Custom Map.

Connection

What is the way onto ETD#RUST-HOME1 | EU | PVE BUILD | NEXUS?

In the Rust console (F1), enter client.connect 65.108.196.248:28018. Launch Rust on this page also works, opening Rust through Steam and connecting you. https://enjoythedifference.net is its website.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^z,^y,^p,^v,EU,gmrust,cs168909,ts8

Game

gmrust
Game mode Rust survival, standard ruleset.
mp100
Max players Capacity of 100 slots.
ts8
Group limit Default team size of 8.
v2635
Protocol Joining needs your game on protocol 2635.
cs168909
Build Build number 168909.
ptrak
Networking Network layer: RakNet, Rust's default.
$r?
Region code The region code is blank.

Difficulty

^v
Vanilla Nothing altered from Facepunch's release: rates, kits and rules are stock.

Gameplay

^p
PvE No fighting between players, with the world as the threat.

Mods and access

^z
Modded Plugins or settings change the game, so it sits under Modded.
^y
Carbon The Carbon plugin framework is installed.

Region

EU
Europe Europe is the region it appears under in the browser.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.