SnowDaddy's Zombie server
Offline EU 65.108.10.160:28035 checked 1d ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers, top 88% in EU, and #625 of the quad servers (top 75%). Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 10h. The force wipe · high confidence
Coming wipes
| In | When, UTC | Kind |
|---|---|---|
| 7d 10h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 35d 10h | Thu 3 Dec, 19:00 UTC | FW force wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 11 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 5 Oct, 07:34 UTC24d ago | 3 | – | running | 0 |
| Sun 4 Oct, 18:54 UTC24d ago | 3 | – | 0.5 days | 0 |
| Fri 2 Oct, 08:33 UTC26d ago | 2 | held half | 2.4 days | 2 |
| Thu 1 Oct, 17:55 UTC FW27d ago | 2 | – | 0.6 days | 1 |
| Wed 30 Sep, 10:22 UTC28d ago | 2 | – | 1.3 days | 1 |
| Mon 28 Sep, 17:12 UTC30d ago | 3 | – | 1.7 days | 1 |
| Sun 27 Sep, 11:23 UTC31d ago | 2 | – | 1.2 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| Persona#1 |Для Новичков| х2 | EU · quad · monthly · 3 on average | 2 / 200 |
| Aqua Rust | Server has migrated | EU · quad · monthly · 2 on average | 0 / 100 |
| [EU] TideRust - Solo/Duo/Trio/Quad | Monthly |No BP Wipes | EU · quad · monthly · 129 on average | 50 / 250 |
| [TR/EU] VATAN | Solo/Duo/Trio/Quad | Yeni başlayanlar için | EU · quad · monthly · 84 on average | 97 / 350 |
| RustForNoobs.com | Solo Duo Trio Quad | Monthly | EU | EU · quad · monthly · 9 on average | 2 / 200 |
| Noobs 4 Real | No Pros, No Sweats, Just Noobs, Solo/Duo! | EU · quad · monthly · 3 on average | 0 / 100 |
Quick answers
from the figures on this pageWipe data
When does SnowDaddy's Zombie server wipe?
The force wipe is the only wipe for SnowDaddy's Zombie server, once a month. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. 24 days ago the current world was made. A monthly wipe schedule is published in its tags.
On SnowDaddy's Zombie server, what happens on wipe day?
Recent wipes averaged a busiest count of 3 players. 11 hours after the latest wipe the crowd peaked. Above half that peak until the next wipe held in 100% of recent wipes.
Server details
In which region does SnowDaddy's Zombie server sit?
The EU tag on SnowDaddy's Zombie server lists it in Europe. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. The address of the server is 65.108.10.160:28035.
What Rust build does SnowDaddy's Zombie server run?
The platform is Linux, with Rust network protocol 2634 and build 167781 running on SnowDaddy's Zombie server. Joining requires the same protocol on your game; Steam handles the update.
How reliable is SnowDaddy's Zombie server, and is it online now?
Last seen 38 hours ago, SnowDaddy's Zombie server now reports offline. The uptime it reports puts the last restart at about 6 days 4 hours ago. Of 168 hours in the last 7 full days, 138 were up: 82%. It entered Rust Server Analytics records on 27 September 2026.
What performance does SnowDaddy's Zombie server show?
The 48-hour average was 6 server fps; the low was 5. At its highest the entity count was 298, including buildings, deployables and all else. Memory use reached 995 MB at peak. A climbing entity count and low fps are the lag players perceive.
Tags
Which meanings do the tags on SnowDaddy's Zombie server carry?
Tags from SnowDaddy's Zombie server, as read by the game's server browser, are: gmrust (Game mode): Survival in the standard Rust format; mp50 (Max players): 50 slots in total; ts4 (Group limit): The cap is 4 players per team; v2634 (Protocol): To join, your game version must match protocol 2634; cs167781 (Build): Game build: 167781; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): The region code is blank; ^m (Monthly): A monthly cycle, with Facepunch's force wipe as the reset; ^z (Modded): The Modded section, because plugins or settings modify play; ^y (Carbon): The Carbon plugin framework is installed; EU (Europe): Its browser listing sits in Europe. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.
On Rust Server Analytics, which lists and filters feature SnowDaddy's Zombie server?
These Rust Server Analytics lists include SnowDaddy's Zombie server: EU Rust servers: live population data, Modded Rust servers: live data and Rust servers with zombies in the name. These filters bring it up on the server list: Region: Europe; Type: Modded; Server tag: Monthly ^m, Modded ^z and Carbon ^y; Group limit: Quad; Wipe schedule: Monthly.
Player numbers
Against other Rust servers, how does SnowDaddy's Zombie server compare?
For player hours over the last seven days, SnowDaddy's Zombie server places #15,338 globally and #2,563 in Europe, in the top 69% of all ranked servers. Within the quad segment, its position is #625.
What is the population of SnowDaddy's Zombie server?
No response from SnowDaddy's Zombie server at the latest check, with a last sighting 38 hours ago. Averaged across seven days, the population is 0 players.
Map and rules
What are the settings on SnowDaddy's Zombie server, and its rules?
The name of SnowDaddy's Zombie server does not state a gather rate. Groups: quad, capped at 4 players. survival is the game mode, the standard game: gather, build, raid. Raiding and PvP combat are available. Plugins or settings modify the game, and it is listed as Modded. The plugin framework is Carbon. VAC, Valve's anti-cheat, is enabled.
The map on SnowDaddy's Zombie server: which one is it?
A procedural map of size 1,000 with seed 1337, generated by the game, runs on SnowDaddy's Zombie server. Size and seed fix the map, so a RustMaps view is available from this page. Named map: Custom Map.
Connection
What is the way onto SnowDaddy's Zombie server?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 65.108.10.160:28035.