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Drill-through Server detail

Carbon Server

Offline 64.67.177.44:28015 checked 4h ago

Drill-through
FilterServeris Carbon Server
Attributes
moddedcarbon
Last refreshed
Players now 0/ 1
7-day average 1 peak 1
Rank #12,902 top 58%
Last wipe 5h ago no schedule published
Next wipe – no rhythm it keeps
Capacity 0% full

Players

average and peak, with its wipes marked
AveragePeak
00.250.50.75101:0020:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k28 Sep3 Oct8 Oct13 Oct18 Oct28 Oct

Top 58% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap0.9 daysbetween real wipes
on rhythm38%of its recent wipes
wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

Wed 14 OctTue 13 OctTue 13 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 27 Oct, 20:04 UTC5h ago – – running 1
Tue 27 Oct, 00:56 UTC1d ago – – – 1
Wed 14 Oct, 21:42 UTC13d ago 1 – 12.1 days 1
Tue 13 Oct, 19:15 UTC14d ago 1 – 1.1 days 0
Tue 13 Oct, 00:41 UTC15d ago 1 – 0.8 days 0
Mon 12 Oct, 14:09 UTC15d ago 1 – 0.4 days 1
Sun 11 Oct, 22:49 UTC16d ago 1 – 0.6 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
ShockRust | Blue | NoLimit no group limit · 162 on average 35 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 EU · groups of 8+ · weekly · 128 on average 128 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 114 on average 50 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 87 on average 39 / 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 87 on average 7 / 200
CSL Scenery Budget Test groups of 8+ · 85 on average 0 / 500

Quick answers

from the figures on this page

Wipe data

When does Carbon Server wipe?

No next wipe can be predicted for Carbon Server, which wipes at irregular times. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. The world now in play was created 5 hours ago.

Wipe day on Carbon Server: what should you expect?

Recent wipes averaged a busiest count of 1 players. 0 hours after the latest wipe the crowd peaked.

Server

Which location hosts Carbon Server?

No region appears in what Carbon Server publishes. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. You will find it at 64.67.177.44:28015.

What Rust build does Carbon Server run?

Rust network protocol 2635 and build 168909 on Windows is the setup for Carbon Server. Your game must match the protocol to join, and Steam applies that update.

How reliable is Carbon Server, and is it online now?

The current status is offline for Carbon Server, with the last sighting 4 hours ago. Uptime over the last full days (7) was 1%, or 2 of 168 hours. It entered Rust Server Analytics records on 28 September 2026.

Lists and tags

How should the tags on Carbon Server be read?

The game's server browser reads the tags Carbon Server publishes: gmvanilla (Game mode): The vanilla survival format; mp1 (Max players): 1 slots in total; ts8 (Group limit): Team cap of 8, the stock game setting; v2635 (Protocol): Joining needs your game on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region code has been set; ^z (Modded): Modded listing, where plugins or settings change the game; ^y (Carbon): Plugin framework: Carbon. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On Rust Server Analytics, which lists and filters feature Carbon Server?

The following Rust Server Analytics lists count Carbon Server among their servers: Modded Rust servers: live data. On the server list, the filters that return it are: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 24 hours.

Player numbers

What position does Carbon Server hold in the server rankings?

On player hours over seven days, Carbon Server ranks #12,902, within the top 58% of ranked servers.

What is the population of Carbon Server?

The last sighting of Carbon Server was 4 hours ago; it is offline at this refresh. Seven-day figures: an average of 1 players and a peak of 1. Across the last 48 hours, 20:00 UTC shows the highest average: 1 players.

Settings

What settings and rules does Carbon Server use?

No gather rate is given in the name of Carbon Server. The default group cap of 8 players applies. survival is the game mode, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. The Modded category lists it; plugins or settings change the game. Carbon plugins are run. Anti-cheat status: VAC on.

How to join

What is the way onto Carbon Server?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 64.67.177.44:28015.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2635,gmvanilla,cs168909,ts8,^z,^y

Game

gmvanilla
Game mode The vanilla survival format.
mp1
Max players 1 slots in total.
ts8
Group limit Team cap of 8, the stock game setting.
v2635
Protocol Joining needs your game on protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code No region code has been set.

Mods and access

^z
Modded Modded listing, where plugins or settings change the game.
^y
Carbon Plugin framework: Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.