Rust Server Analytics 69,659 players11,803 servers
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Drill-through Server detail

Rust Server

Online 64.44.100.84:28015 checked 13m ago

Drill-through
FilterServeris Rust Server
Attributes
moddedcarbon
Last refreshed
Players now 0/ 50
7-day average 0 peak –
Rank #15,404 top 69%
Last wipe 16d ago no schedule published
Next wipe – no rhythm it keeps
Capacity 0% full

Players

average and peak, with its wipes marked
AveragePeak
0123423:0008:0017:0002:0011:0020:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
010020030040023:0008:0017:0002:0011:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap12.5 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes
crowd held50%else halves by day 1

The first 48 hours of its last wipes

Sun 11 OctSat 19 SepWed 16 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 11 Oct, 13:57 UTC16d ago 1 – running 0
Sat 19 Sep, 23:29 UTC37d ago 1 halved by day 1 21.6 days 0
Wed 16 Sep, 13:17 UTC41d ago 2 held half 3.4 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
ShockRust | Blue | NoLimit no group limit · 164 on average 100 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 EU · groups of 8+ · weekly · 128 on average 131 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 112 on average 110 / 225
RustSpain.com | EU Main EU · groups of 12+ · weekly · 87 on average 29 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 86 on average 96 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 83 on average 34 / 1000

Quick answers

from the figures on this page

Wipe cycle

The wipe schedule for Rust Server: what is it?

The next wipe on Rust Server cannot be predicted, because it wipes at irregular times. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. The world now in play was created 16 days 7 hours ago.

Wipe day on Rust Server: what should you expect?

The average busiest count over recent wipes is 1 players. Peak population for the latest wipe came 2 hours after it began. Recent wipes held the crowd above half that peak until the next wipe in 50% of cases. By day 1 it had fallen below half where the hold failed.

Server

Which location hosts Rust Server?

No region appears in what Rust Server publishes. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. The address of the server is 64.44.100.84:28015.

What Rust build does Rust Server run?

Rust network protocol 2634 and build 167398 on Linux is the setup for Rust Server. The protocol has to match before you can join; Steam updates it automatically.

What uptime does Rust Server show, and is it up?

As of the latest refresh, Rust Server is online. The uptime it reports puts the last restart at about 8 days 14 hours ago. Of 168 hours in the last 7 full days, 168 were up: 100%. It entered Rust Server Analytics records on 13 September 2026.

Does Rust Server perform well?

Over 48 hours the average held at 169 server fps, and the minimum was 120. Entity count reached 67,708, covering buildings, deployables and the rest of the world. Memory use reached 4,252 MB at peak. Players experience lag as low fps combined with a rising entity count.

Tags

What do Rust Server's tags stand for?

Tags from Rust Server, as read by the game's server browser, are: gmrust (Game mode): Survival in the standard Rust format; mp50 (Max players): Capacity of 50 slots; ts8 (Group limit): Team cap of 8, the stock game setting; v2634 (Protocol): Protocol 2634 is required: your game must match to connect; cs167398 (Build): Game build: 167398; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): A region code is not set; ^z (Modded): Modded listing, where plugins or settings change the game; ^y (Carbon): The Carbon plugin framework is installed. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On Rust Server Analytics, which lists and filters feature Rust Server?

Among the Rust Server Analytics lists Rust Server fits are: Modded Rust servers: live data. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Population

What position does Rust Server hold in the server rankings?

The seven-day player-hours rank for Rust Server is #15,404, inside the top 69% of all ranked servers.

What is the population of Rust Server?

Rust Server holds 0 players of its 50 slots as of the latest update. The seven-day mean for this server is 0 players.

Settings

What are the settings on Rust Server, and its rules?

Gather rate is not mentioned in the name of Rust Server. The default group cap of 8 players applies. It runs survival, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. The Modded category lists it; plugins or settings change the game. Carbon plugins are run. Anti-cheat status: VAC on.

What is the map for Rust Server?

A procedural map of size 3,500 with seed 1337, generated by the game, runs on Rust Server. The map is reproducible from its size and seed and can be seen on RustMaps from here. The name of the map is Custom Map.

Connection

How can a player join Rust Server?

In the Rust console (F1), enter client.connect 64.44.100.84:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you. https://chicagoservers.co is its website.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmrust,cs167398,ts8,^z,^y

Game

gmrust
Game mode Survival in the standard Rust format.
mp50
Max players Capacity of 50 slots.
ts8
Group limit Team cap of 8, the stock game setting.
v2634
Protocol Protocol 2634 is required: your game must match to connect.
cs167398
Build Game build: 167398.
ptrak
Networking Network layer: RakNet, Rust's default.
$r?
Region code A region code is not set.

Mods and access

^z
Modded Modded listing, where plugins or settings change the game.
^y
Carbon The Carbon plugin framework is installed.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.