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Drill-through Server detail

KRUST

Online 64.42.177.220:28025 checked 7m ago

Drill-through
FilterServeris KRUST
Attributes
quad biweekly wipes moddedoxide
Last refreshed
Players now 0/ 30
7-day average 0 peak 1
Rank #9,266 top 42%
Last wipe 13d ago biweekly schedule
Next wipe 12h Fri 30 Oct, 02:03 UTC
Capacity 0% full

Players

average and peak, with its wipes marked
AveragePeak
00.250.50.75114:0023:0008:0017:0003:0012:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
05010015020014:0023:0008:0017:0003:0012:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k21 Sep29 Sep6 Oct14 Oct21 Oct29 Oct

Top 42% of all ranked servers, and #477 of the quad servers (top 58%). Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag

Next wipe Friday 30 October, 02:03 UTC, in 12h. Its biweekly schedule tag · low confidence

usual gap12.5 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 8

Coming wipes

InWhen, UTCKind
12hFri 30 Oct, 02:03 UTCits own
7d 5hThu 5 Nov, 19:00 UTCFW force wipe
14d 12hFri 13 Nov, 02:03 UTCits own
28d 12hFri 27 Nov, 02:03 UTCits own
35d 5hThu 3 Dec, 19:00 UTCFW force wipe
42d 12hFri 11 Dec, 02:03 UTCits own

The first 48 hours of its last wipes

Fri 16 OctFri 2 OctMon 21 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 39 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 16 Oct, 02:03 UTC13d ago 1 – running 0
Fri 2 Oct, 02:03 UTC27d ago 0 – 14 days 0
Mon 21 Sep, 02:52 UTC38d ago 1 halved by day 8 11 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
#MAGIC JUMP | ЛУТ ЗА ПРЫЖКИ | Вайп 23.10 EU · quad · biweekly · 6 on average 9 / 80
LusoTuga Prime | EU | Vanilla | Biweekly EU · quad · biweekly · 3 on average 2 / 100
[EU] Protobit: No Offline | Shared BPs | Max 4 | Linux Friendly EU · quad · biweekly · 2 on average 2 / 100
EL MATADERO SA · quad · biweekly · 2 on average 1 / 50
[EU/PT] Serradinha Modded | Vanilla+ | Max 4 EU · quad · biweekly · 1 on average 0 / 100
Cali.gg | No KOS | Noob Friendly | Active Admins NA · quad · biweekly · 28 on average 3 / 100

Quick answers

from the figures on this page

Wipe cycle

On what cycle does KRUST wipe?

The prediction follows its tag, because too few of KRUST's wipes are on record to confirm the schedule. Friday 30 October at 02:03 UTC is when its next wipe is due. 13 days 11 hours ago the current world was made. Its tags publish a wipe schedule of every two weeks.

Wipe day on KRUST: what should you expect?

The average busiest count over recent wipes is 1 players. 39 hours after the latest wipe the crowd peaked. The crowd stayed above half that peak until the next wipe in 0% of recent wipes. By day 8 it had fallen below half where the hold failed.

Server

In which region does KRUST sit?

No region is published by KRUST. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. You will find it at 64.42.177.220:28025.

Which Rust version is KRUST on?

On Windows, KRUST runs Rust network protocol 2635 and build 168909. The protocol has to match before you can join; Steam updates it automatically.

How reliable is KRUST, and is it online now?

The current status of KRUST is online. Its reported uptime indicates a restart roughly 4 days 14 hours ago. Uptime over the last full days (7) was 99%, or 167 of 168 hours. It entered Rust Server Analytics records on 21 September 2026.

Is performance on KRUST stable?

Over 48 hours the average held at 103 server fps, and the minimum was 91. At its highest the entity count was 57,603, including buildings, deployables and all else. Memory use reached 3,368 MB at peak. Players experience lag as low fps combined with a rising entity count.

Tags

How should the tags on KRUST be read?

gmrust (Game mode): Survival in the standard Rust format; mp30 (Max players): 30 slots in total; ts4 (Group limit): Team size is capped at 4; v2635 (Protocol): Joining needs your game on protocol 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): The region code is blank; ^b (Biweekly): Every two weeks the server wipes; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it sits under Modded are the tags KRUST publishes, and the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Where does KRUST appear across Rust Server Analytics's lists and filters?

The following Rust Server Analytics lists count KRUST among their servers: Modded Rust servers: live data. It appears on the server list under the following filters: Type: Modded; Server tag: Biweekly ^b, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

Population

Where does KRUST sit among Rust servers?

Player hours for the last seven days place KRUST at #9,266, in the top 42% of the ranked field. The quad segment places it at #477.

At what level does KRUST run its population?

KRUST holds 0 players of its 30 slots as of the latest update. Averaging 0 players across seven days, the server reached a peak of 1. The 48-hour peak window is 01:00 UTC, at an average of 0 players.

Settings

What are the settings on KRUST, and its rules?

No gather rate is given in the name of KRUST. Up to 4 players can form a group (quad). survival is the game mode, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. The Modded category lists it; plugins or settings change the game. The plugin framework is Oxide. Anti-cheat status: VAC on.

The map on KRUST: which one is it?

The game generates a procedural map of size 4,400 with seed 1337 for KRUST. Size and seed fix the map, so a RustMaps view is available from this page. Named map: Custom Map.

How to join

How do you connect to KRUST?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 64.42.177.220:28025. https://krust.ca is its website.

Server tags

what each one means

Published as mp30,ptrak,$r?,v2635,^b,gmrust,cs168909,ts4,^o^z

Game

gmrust
Game mode Survival in the standard Rust format.
mp30
Max players 30 slots in total.
ts4
Group limit Team size is capped at 4.
v2635
Protocol Joining needs your game on protocol 2635.
cs168909
Build Game build: 168909.
ptrak
Networking RakNet is the network layer, the game's standard one.
$r?
Region code The region code is blank.

Wipe schedule

^b
Biweekly Every two weeks the server wipes.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Plugins or settings change the game, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.