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Drill-through Server detail

EL MATADERO

Online SA 168.100.163.110:28015 checked 6m ago

Drill-through
FilterServeris EL MATADERO
Attributes
quad biweekly wipes vanillamoddedoxide
Last refreshed
Players now 2/ 50
7-day average 2 peak 8
Rank #2,243 top 10% · #85 in SA
Last wipe 14h ago biweekly schedule
Next wipe 7d 2h Thu 5 Nov, 19:00 UTC FW
Capacity 4% full

Players

average and peak, with its wipes marked
AveragePeakWipe
0246817:0000:0008:0000:0008:0015:00Wiped Thu 29 Oct, 01:52 UTCWIPE

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
Server fpsWipe
02040608017:0000:0008:0000:0008:0015:00Wiped Thu 29 Oct, 01:52 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 10% of all ranked servers, top 35% in SA, and #128 of the quad servers (top 15%). Ranked on player hours over the last seven days.

Wipe schedule

a steady gap

Next wipe Thursday 5 November, 19:00 UTC, in 7d 2h. The force wipe · high confidence

usual gap13.8 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak8players, last three wipes
crowd held67%else halves by day 10

Coming wipes

InWhen, UTCKind
7d 2hThu 5 Nov, 19:00 UTCFW force wipe
13d 4hWed 11 Nov, 21:21 UTCits own
27d 0hWed 25 Nov, 16:54 UTCits own
35d 2hThu 3 Dec, 19:00 UTCFW force wipe
40d 19hWed 9 Dec, 12:27 UTCits own

The first 48 hours of its last wipes

Thu 15 OctThu 1 OctThu 17 Sep
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 9, 13 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 29 Oct, 01:48 UTC14h ago – – running 0
Thu 15 Oct, 06:15 UTC14d ago 9 – – 1
Thu 1 Oct, 15:03 UTC28d ago 8 halved by day 10 13.6 days 1
Thu 17 Sep, 09:12 UTC42d ago 6 held half 14.2 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
[BR/LATAM] LEGEND CLT | SOLO-QUAD | WIPED 23/10 [UR,PY,AR] SA · quad · biweekly · 8 on average 0 / 120
[BR] GURIZADA BR [Quinzenal] [SOLO/DUO] SA · quad · biweekly · 4 on average 4 / 100
A ilha do doutor Baitaba v3.0 |VANILLA+ |MAX SQUAD SA · quad · biweekly · 3 on average 0 / 200
[LATAM] SOLO/DUO/TRIO/QUAD - FULL WIPE 16-10 SA · quad · biweekly · 1 on average 0 / 100
PACIFIC RUST | Vanilla + Modo Pacífico|Max Squad|Wipe Mensal SA · quad · monthly · 1 on average 0 / 200
[LATAM] VAINILLA Solo/Duo/Trio/Quad | 28/10 Wipe SA · quad · weekly · 105 on average 37 / 200

Quick answers

from the figures on this page

Wipe cycle

When does EL MATADERO wipe?

About every 13.8 days is how often EL MATADERO has wiped lately. Its next wipe falls on Thursday 5 November at 19:00 UTC, the force wipe that reaches every Rust server. The world now in play was created 14 hours ago. The tags carry an every-two-weeks wipe schedule.

Wipe day on EL MATADERO: what should you expect?

The average busiest count over recent wipes is 8 players. Peak population for the latest wipe came 13 hours after it began. The crowd stayed above half that peak until the next wipe in 67% of recent wipes. By day 10 it had fallen below half where the hold failed.

Server

What is the hosting location of EL MATADERO?

In South America, according to its SA tag, sits EL MATADERO. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. You will find it at 168.100.163.110:28015.

What Rust build does EL MATADERO run?

On Linux, EL MATADERO runs Rust network protocol 2635 and build 168909. Joining requires the same protocol on your game; Steam handles the update.

How reliable is EL MATADERO, and is it online now?

The current status of EL MATADERO is online. The uptime it reports puts the last restart at about 5 hours ago. Of 168 hours in the last 7 full days, 159 were up: 95%. The first sighting of it by Rust Server Analytics was on 13 September 2026.

Is performance on EL MATADERO stable?

The 48-hour average was 59 server fps; the low was 56. Entity count reached 104,550, covering buildings, deployables and the rest of the world. At its highest, memory use was 3,684 MB. Players experience lag as low fps combined with a rising entity count.

Tags

How should the tags on EL MATADERO be read?

gmrust (Game mode): Rust survival, standard ruleset; mp50 (Max players): Capacity of 50 slots; ts4 (Group limit): The cap is 4 players per team; v2635 (Protocol): To join, your game version must match protocol 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): No region code has been set; ^b (Biweekly): Wipes come once a fortnight; ^v (Vanilla): Facepunch's game unchanged: no altered rates, kits or rules; ^o (Oxide): The Oxide (uMod) plugin framework is installed; ^z (Modded): Plugins or settings change the game, so it sits under Modded; SA (South America): The server browser files it under South America are the tags EL MATADERO publishes, and the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On Rust Server Analytics, which lists and filters feature EL MATADERO?

The following Rust Server Analytics lists count EL MATADERO among their servers: Modded Rust servers: live data. On the server list, the filters that return it are: Region: South America; Type: Vanilla and Modded; Server tag: Biweekly ^b, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Every two weeks; Last wipe: In the last 24 hours.

Player numbers

Against other Rust servers, how does EL MATADERO compare?

EL MATADERO holds #2,243 on seven-day player hours and #85 in South America, inside the top 10% of the ranked field. The quad segment places it at #128.

What is the population of EL MATADERO?

Population at the current refresh: 2 players on EL MATADERO, against 50 slots. The seven-day mean is 2 players, against a peak of 8. Across the last 48 hours, 20:00 UTC shows the highest average: 6 players.

Settings

What settings and rules does EL MATADERO use?

No gather rate is given in the name of EL MATADERO. Groups: quad, capped at 4 players. It runs survival, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. In the server browser it sits under Modded, where plugins or settings alter the game. Plugins from Oxide are in use. Its self-description is vanilla: facepunch's game unchanged: no altered rates, kits or rules. The server runs with VAC, Valve's anti-cheat, enabled.

The map on EL MATADERO: which one is it?

The game generates a procedural map of size 2,300 with seed 1337 for EL MATADERO. Size and seed fix the map, so a RustMaps view is available from this page. Named map: Custom Map.

How to join

How do you connect to EL MATADERO?

In the Rust console (F1), enter client.connect 168.100.163.110:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you. Find it online at https://ko-fi.com/elmatadero.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^b,^v,SA,gmrust,cs168909,ts4,^o^z

Game

gmrust
Game mode Rust survival, standard ruleset.
mp50
Max players Capacity of 50 slots.
ts4
Group limit The cap is 4 players per team.
v2635
Protocol To join, your game version must match protocol 2635.
cs168909
Build Game build: 168909.
ptrak
Networking Network layer: RakNet, Rust's default.
$r?
Region code No region code has been set.

Wipe schedule

^b
Biweekly Wipes come once a fortnight.

Difficulty

^v
Vanilla Facepunch's game unchanged: no altered rates, kits or rules.

Mods and access

^o
Oxide The Oxide (uMod) plugin framework is installed.
^z
Modded Plugins or settings change the game, so it sits under Modded.

Region

SA
South America The server browser files it under South America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.