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Drill-through Server detail

[US] The Wild - Solo/Duo/Trio/Quad

Online 64.42.177.220:28015 checked 5m ago

Drill-through
FilterServeris [US] The Wild - Solo/Duo/Trio/Quad
Attributes
quad monthly wipes moddedcarbon
Last refreshed
Players now 0/ 50
7-day average 0 peak –
Rank #15,323 top 69%
Last wipe 112d ago monthly schedule
Next wipe 7d 7h Thu 5 Nov, 19:00 UTC FW
Capacity 0% full

Players

average and peak, with its wipes marked
AveragePeak
0123412:0021:0006:0015:0001:0010:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
05010015020012:0021:0006:0015:0001:0010:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers, and #620 of the quad servers (top 75%). Ranked on player hours over the last seven days.

Wipe schedule

from the wipes we saw

Next wipe Thursday 5 November, 19:00 UTC, in 7d 7h. The force wipe

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
WIPED ●ZOMBIE● Sinister Rust PVP|Raidable Base|SkillTree NA · quad · monthly · 1 on average 0 / 75
Reddit.com/r/PlayRust - US Monthly Quad NA · quad · monthly · 12 on average 5 / 200
RustForNoobs.com | Solo Duo Trio Quad | Monthly | US NA · quad · monthly · 3 on average 1 / 150
Rusty Pirates | No Decay | Monthly | No BP Wipes NA · quad · monthly · 1 on average 1 / 50
Atlas - US 2X Monthly Solo/Duo/Trio/Quad | Vanilla+ | No BP Wip NA · quad · 2x · monthly · 255 on average 98 / 100
US Limitless 2x Monthly Duo/Trio/Quad|No BP Wipes|Noob Friendly NA · quad · 2x · monthly · 155 on average 81 / 200

Quick answers

from the figures on this page

Wipe data

The wipe schedule for [US] The Wild - Solo/Duo/Trio/Quad: what is it?

The estimate for [US] The Wild - Solo/Duo/Trio/Quad's next wipe comes from the force wipe. On Thursday 5 November at 19:00 UTC the force wipe arrives: that is its next wipe, and every Rust server wipes then. The current world dates from 112 days 8 hours. Its tags state a wipe schedule of one month.

Server

What is the hosting location of [US] The Wild - Solo/Duo/Trio/Quad?

No region tag is published by [US] The Wild - Solo/Duo/Trio/Quad, but the name points to North America. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. 64.42.177.220:28015 is its address.

What Rust build does [US] The Wild - Solo/Duo/Trio/Quad run?

On Windows, [US] The Wild - Solo/Duo/Trio/Quad runs Rust network protocol 2631 and build 158240. Joining requires the same protocol on your game; Steam handles the update.

What uptime does [US] The Wild - Solo/Duo/Trio/Quad show, and is it up?

[US] The Wild - Solo/Duo/Trio/Quad reports online at the current check. About 22 hours ago is when it last restarted, judged by its reported uptime. Uptime over the last full days (7) was 99%, or 167 of 168 hours. The first sighting of it by Rust Server Analytics was on 13 September 2026.

What performance does [US] The Wild - Solo/Duo/Trio/Quad show?

The 48-hour average was 83 server fps; the low was 58. Entity count reached 114,567, covering buildings, deployables and the rest of the world. Memory use reached 2,379 MB at peak. Players experience lag as low fps combined with a rising entity count.

Lists and tags

How should the tags on [US] The Wild - Solo/Duo/Trio/Quad be read?

gmrust (Game mode): Rust survival, standard ruleset; mp50 (Max players): Capacity of 50 slots; ts4 (Group limit): The cap is 4 players per team; v2631 (Protocol): Joining needs your game on protocol 2631; cs158240 (Build): The game build is 158240; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): The region code is blank; ^m (Monthly): A monthly cycle, with Facepunch's force wipe as the reset; ^z (Modded): The Modded section, because plugins or settings modify play; ^y (Carbon): The Carbon plugin framework is installed are the tags [US] The Wild - Solo/Duo/Trio/Quad publishes, and the game's server browser reads them. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.

On Rust Server Analytics, which lists and filters feature [US] The Wild - Solo/Duo/Trio/Quad?

The following Rust Server Analytics lists count [US] The Wild - Solo/Duo/Trio/Quad among their servers: Modded Rust servers: live data and North America Rust servers. These filters bring it up on the server list: Region: North America; Type: Modded; Server tag: Monthly ^m, Modded ^z and Carbon ^y; Group limit: Quad; Wipe schedule: Monthly.

Population

Against other Rust servers, how does [US] The Wild - Solo/Duo/Trio/Quad compare?

The seven-day player-hours rank for [US] The Wild - Solo/Duo/Trio/Quad is #15,323, inside the top 69% of all ranked servers. Within the quad segment, its position is #620.

What is the population of [US] The Wild - Solo/Duo/Trio/Quad?

Of 50 slots, 0 are filled on [US] The Wild - Solo/Duo/Trio/Quad at this refresh. The seven-day mean for this server is 0 players.

Settings

What settings and rules does [US] The Wild - Solo/Duo/Trio/Quad use?

The name of [US] The Wild - Solo/Duo/Trio/Quad does not state a gather rate. A maximum of 4 players per group is set (quad). It runs survival, the standard game: gather, build, raid. Raiding and PvP combat are available. The Modded category lists it; plugins or settings change the game. Plugins from Carbon are in use. VAC, Valve's anti-cheat, is enabled.

The map on [US] The Wild - Solo/Duo/Trio/Quad: which one is it?

[US] The Wild - Solo/Duo/Trio/Quad uses a procedural map of size 3,800 with seed 1324442452, generated by the game. Because size and seed determine the map, it can be viewed on RustMaps via this page. The map is called Custom Map.

Connection

What is the way onto [US] The Wild - Solo/Duo/Trio/Quad?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 64.42.177.220:28015. https://discord.com/invite/5gdJQCX is its website.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2631,^z,^y,^m,gmrust,cs158240,ts4

Game

gmrust
Game mode Rust survival, standard ruleset.
mp50
Max players Capacity of 50 slots.
ts4
Group limit The cap is 4 players per team.
v2631
Protocol Joining needs your game on protocol 2631.
cs158240
Build The game build is 158240.
ptrak
Networking RakNet is the network layer, the game's standard one.
$r?
Region code The region code is blank.

Wipe schedule

^m
Monthly A monthly cycle, with Facepunch's force wipe as the reset.

Mods and access

^z
Modded The Modded section, because plugins or settings modify play.
^y
Carbon The Carbon plugin framework is installed.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.