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Drill-through Server detail

Rusty Bear Dev - Oxide Version

Offline 64.40.9.59:38015 checked 11h ago

Drill-through
FilterServeris Rusty Bear Dev - Oxide Version
Attributes
moddedoxide
Last refreshed
Players now 0/ 10
7-day average 0 peak –
Rank #15,349 top 69%
Last wipe 26d ago no schedule published
Next wipe – no rhythm it keeps
Capacity 0% full

Players

average and peak, with its wipes marked
AveragePeak
0123409:0010:0011:0012:0013:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
01020304009:0010:0011:0012:0013:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap0.5 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak3players, last three wipes

The first 48 hours of its last wipes

Fri 2 OctFri 2 OctThu 1 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 15:17 UTC26d ago 3 – running 0
Fri 2 Oct, 04:16 UTC26d ago 3 – 0.5 days 0
Thu 1 Oct, 16:02 UTC27d ago 3 – 0.5 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
ShockRust | Blue | NoLimit no group limit · 156 on average 46 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average 124 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 117 on average 45 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 92 on average 50 / 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 88 on average 9 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average 6 / 1000

Quick answers

from the figures on this page

Wipe cycle

On what cycle does Rusty Bear Dev - Oxide Version wipe?

The next wipe on Rusty Bear Dev - Oxide Version cannot be predicted, because it wipes at irregular times. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. The world now in play was created 26 days 8 hours ago.

Wipe day on Rusty Bear Dev - Oxide Version: what should you expect?

Recent wipes averaged a busiest count of 3 players. Peak population for the latest wipe came 1 hours after it began.

Server

Which location hosts Rusty Bear Dev - Oxide Version?

No region appears in what Rusty Bear Dev - Oxide Version publishes. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. The address of the server is 64.40.9.59:38015.

What Rust build does Rusty Bear Dev - Oxide Version run?

Rust network protocol 2635 and build 168909 on Linux is the setup for Rusty Bear Dev - Oxide Version. Your game must match the protocol to join, and Steam applies that update.

What uptime does Rusty Bear Dev - Oxide Version show, and is it up?

Offline at this refresh: Rusty Bear Dev - Oxide Version, last seen 11 hours ago. About 4 minutes ago is when it last restarted, judged by its reported uptime. Uptime over the last full days (7) was 9%, or 15 of 168 hours. 13 September 2026 is when Rust Server Analytics first recorded it.

Is performance on Rusty Bear Dev - Oxide Version stable?

Over 48 hours the average held at 29 server fps, and the minimum was 26. Entity count reached 83,034, covering buildings, deployables and the rest of the world. Peak memory was 2,242 MB. Lag, for players, means low fps alongside a growing entity count.

Lists and tags

How should the tags on Rusty Bear Dev - Oxide Version be read?

gmrust (Game mode): Rust survival, standard ruleset; mp10 (Max players): Player slots: 10; ts8 (Group limit): Team cap of 8, the stock game setting; v2635 (Protocol): Protocol 2635 is required: your game must match to connect; cs168909 (Build): Build number 168909; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): No region code has been set; ^o (Oxide): The Oxide (uMod) plugin framework is installed; ^z (Modded): The Modded section, because plugins or settings modify play are the tags Rusty Bear Dev - Oxide Version publishes, and the game's server browser reads them. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.

Where does Rusty Bear Dev - Oxide Version appear across Rust Server Analytics's lists and filters?

The following Rust Server Analytics lists count Rusty Bear Dev - Oxide Version among their servers: Modded Rust servers: live data. It appears on the server list under the following filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Player numbers

Where does Rusty Bear Dev - Oxide Version sit among Rust servers?

Player hours for the last seven days place Rusty Bear Dev - Oxide Version at #15,349, in the top 69% of the ranked field.

How many players does Rusty Bear Dev - Oxide Version carry?

No response from Rusty Bear Dev - Oxide Version at the latest check, with a last sighting 11 hours ago. Averaged across seven days, the population is 0 players.

Map and rules

What are the settings on Rusty Bear Dev - Oxide Version, and its rules?

No gather rate is given in the name of Rusty Bear Dev - Oxide Version. The default group cap of 8 players applies. It runs survival, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. The Modded category lists it; plugins or settings change the game. The plugin framework is Oxide. The server runs with VAC, Valve's anti-cheat, enabled.

The map on Rusty Bear Dev - Oxide Version: which one is it?

The game generates a procedural map of size 4,000 with seed 1337 for Rusty Bear Dev - Oxide Version. Because size and seed determine the map, it can be viewed on RustMaps via this page. The map is called discord.gg/rustybear.

How to join

How do you connect to Rusty Bear Dev - Oxide Version?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 64.40.9.59:38015. https://rustybear.gg/ is its website.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Rust survival, standard ruleset.
mp10
Max players Player slots: 10.
ts8
Group limit Team cap of 8, the stock game setting.
v2635
Protocol Protocol 2635 is required: your game must match to connect.
cs168909
Build Build number 168909.
ptrak
Networking RakNet is the network layer, the game's standard one.
$r?
Region code No region code has been set.

Mods and access

^o
Oxide The Oxide (uMod) plugin framework is installed.
^z
Modded The Modded section, because plugins or settings modify play.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.