Rust Server Analytics 46,616 players11,649 servers
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Drill-through Server detail

Rust

Online 64.40.9.245:28015 checked 10m ago

Drill-through
FilterServeris Rust
Attributes
moddedcarbon
Last refreshed
Players now 0/ 50
7-day average 0 peak –
Rank #15,338 top 69%
Last wipe 22d ago no schedule published
Next wipe – too few wipes seen yet
Capacity 0% full

Players

average and peak, with its wipes marked
AveragePeak
0123409:0018:0003:0012:0022:0007:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
02040608009:0018:0003:0012:0022:0007:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 36 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 7 Oct, 08:29 UTC22d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
ShockRust | Blue | NoLimit no group limit · 150 on average 106 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average 132 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 118 on average 163 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 93 on average 50 / 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 88 on average 5 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average 22 / 1000

Quick answers

from the figures on this page

Wipe data

On what cycle does Rust wipe?

Too few wipes on record for Rust to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives and every Rust server wipes. The current world dates from 22 days.

Wipe day on Rust: what should you expect?

Across recent wipes the busiest point averaged 1 players. Peak population for the latest wipe came 36 hours after it began.

Server details

In which region does Rust sit?

A region is not published by Rust. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. The address of the server is 64.40.9.245:28015.

Which Rust version is Rust on?

The platform is Linux, with Rust network protocol 2634 and build 167781 running on Rust. Your game must match the protocol to join, and Steam applies that update.

What uptime does Rust show, and is it up?

The current status of Rust is online. The uptime it reports puts the last restart at about 7 days 8 hours ago. Uptime over the last full days (7) was 99%, or 167 of 168 hours. 13 September 2026 is when Rust Server Analytics first recorded it.

Does Rust perform well?

Server fps averaged 60 over the last 48 hours, with a floor of 60. Entity count reached 12,635, covering buildings, deployables and the rest of the world. Memory use reached 1,980 MB at peak. A climbing entity count and low fps are the lag players perceive.

Lists and tags

How should the tags on Rust be read?

Tags from Rust, as read by the game's server browser, are: gmrust (Game mode): Rust survival, standard ruleset; mp50 (Max players): Player slots: 50; ts8 (Group limit): Default team size of 8; v2634 (Protocol): To join, your game version must match protocol 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): The region code is blank; ^z (Modded): Modded listing, where plugins or settings change the game; ^y (Carbon): The Carbon plugin framework is installed. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.

On Rust Server Analytics, which lists and filters feature Rust?

The following Rust Server Analytics lists count Rust among their servers: Modded Rust servers: live data. On the server list, the filters that return it are: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Player numbers

What position does Rust hold in the server rankings?

The seven-day player-hours rank for Rust is #15,338, inside the top 69% of all ranked servers.

At what level does Rust run its population?

Population at the current refresh: 0 players on Rust, against 50 slots. The seven-day mean for this server is 0 players.

Settings

What are the settings on Rust, and its rules?

The name of Rust does not state a gather rate. The default group cap of 8 players applies. It runs survival, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. Plugins or settings modify the game, and it is listed as Modded. The plugin framework is Carbon. VAC, Valve's anti-cheat, is enabled.

The map on Rust: which one is it?

Rust uses a procedural map of size 2,000 with seed 1337, generated by the game. Because size and seed determine the map, it can be viewed on RustMaps via this page.

Connection

How do you connect to Rust?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 64.40.9.245:28015.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmrust,cs167781,ts8,^z,^y

Game

gmrust
Game mode Rust survival, standard ruleset.
mp50
Max players Player slots: 50.
ts8
Group limit Default team size of 8.
v2634
Protocol To join, your game version must match protocol 2634.
cs167781
Build The game build is 167781.
ptrak
Networking RakNet is the network layer, the game's standard one.
$r?
Region code The region code is blank.

Mods and access

^z
Modded Modded listing, where plugins or settings change the game.
^y
Carbon The Carbon plugin framework is installed.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.