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![EU] EldenVale | PVE | Bi-Weekly | 2x | Skilltree Raidable Bas

Offline EU 64.40.9.221:28037 checked 26d ago

Drill-through
FilterServeris ![EU] EldenVale | PVE | Bi-Weekly | 2x | …
Attributes
2x biweekly wipes vanillamoddedoxidepve
Last refreshed
Players now 1/ 50
7-day average 0 peak –
Rank #13,858 top 60% · #2362 in EU
Last wipe 26d ago biweekly schedule
Next wipe 1d 16h Thu 29 Oct, 18:16 UTC
Capacity 2% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep27 Sep1 Oct4 Oct8 Oct

Top 60% of all ranked servers, top 82% in EU. Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag

Next wipe Thursday 29 October, 18:16 UTC, in 1d 16h. Its biweekly schedule tag · low confidence

usual gap14 daysbetween real wipes
wipe-day peak2players, last three wipes
crowd held0%else halves by day 4

Coming wipes

InWhen, UTCKind
1d 16hThu 29 Oct, 18:16 UTCits own
8d 17hThu 5 Nov, 19:00 UTCFW force wipe
15d 16hThu 12 Nov, 18:16 UTCits own
29d 16hThu 26 Nov, 18:16 UTCits own
36d 17hThu 3 Dec, 19:00 UTCFW force wipe
43d 16hThu 10 Dec, 18:16 UTCits own

The first 48 hours of its last wipes

Thu 1 OctThu 17 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 5 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:16 UTC FW26d ago 1 – running 0
Thu 17 Sep, 18:28 UTC40d ago 3 halved by day 4 14 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
#1 RUSTMAX PVE EASY x2/KIT/TP/BASE/EVENTS EU · groups of 8+ · 2x · biweekly · 6 on average 0 / 50
INDUSTRIAL PVE BiWeekly X2 [ BOSS / SKILL / NEW MODS ] EU · groups of 8+ · 2x · biweekly · 5 on average 7 / 250
RustAria#5 [Мирный / PVE / X2] EU · groups of 8+ · 2x · biweekly · 5 on average 1 / 150
PVE FIESTA [X2 | RAIDBASES | TP | STACK+ | EVENTS] EU · groups of 20+ · 2x · biweekly · 4 on average 4 / 100
#1 RUS-T PVE MAIN под КУПОЛОМ [X2|X3|EVENT|BANK] EU · groups of 8+ · 2x · biweekly · 2 on average 1 / 50
#3 RUS-T PVE EASY ПЕСОЧНИЦА [X2|X3|EVENT|COIN|BANK] EU · groups of 8+ · 2x · biweekly · 2 on average 1 / 50

Quick answers

from the figures on this page

Wipe cycle

When does ![EU] EldenVale | PVE | Bi-Weekly | 2x | Skilltree Raidable Bas wipe?

Its tag guides the prediction, since ![EU] EldenVale | PVE | Bi-Weekly | 2x | Skilltree Raidable Bas has too few wipes on record to confirm the schedule. Thursday 29 October at 18:16 UTC is the date the next wipe falls on. The world now in play was created 26 days 7 hours ago. A wipe every two weeks is stated in its tags.

Wipe day on ![EU] EldenVale | PVE | Bi-Weekly | 2x | Skilltree Raidable Bas: what should you expect?

The average busiest count over recent wipes is 2 players. 5 hours after the latest wipe the crowd peaked. The crowd stayed above half that peak until the next wipe in 0% of recent wipes. By day 4 it had fallen below half where the hold failed.

Server details

Which location hosts ![EU] EldenVale | PVE | Bi-Weekly | 2x | Skilltree Raidable Bas?

The EU tag on ![EU] EldenVale | PVE | Bi-Weekly | 2x | Skilltree Raidable Bas lists it in Europe. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. The address of the server is 64.40.9.221:28037.

Which Rust version is ![EU] EldenVale | PVE | Bi-Weekly | 2x | Skilltree Raidable Bas on?

On Linux, ![EU] EldenVale | PVE | Bi-Weekly | 2x | Skilltree Raidable Bas runs Rust network protocol 2634 and build 166494. Joining requires the same protocol on your game; Steam handles the update.

How reliable is ![EU] EldenVale | PVE | Bi-Weekly | 2x | Skilltree Raidable Bas, and is it online now?

The current status is offline for ![EU] EldenVale | PVE | Bi-Weekly | 2x | Skilltree Raidable Bas, with the last sighting 26 days 1 hours ago. Uptime over the last full days (7) was 0%, or 0 of 168 hours. 13 September 2026 is when Rust Server Analytics first recorded it.

Lists and tags

What do ![EU] EldenVale | PVE | Bi-Weekly | 2x | Skilltree Raidable Bas's tags stand for?

gmrust (Game mode): Survival in the standard Rust format; mp50 (Max players): Capacity of 50 slots; ts8 (Group limit): Team cap of 8, the stock game setting; v2634 (Protocol): Joining needs your game on protocol 2634; cs166494 (Build): The game build is 166494; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): The region code is blank; ^b (Biweekly): Every two weeks the server wipes; ^v (Vanilla): Facepunch's game unchanged: no altered rates, kits or rules; ^p (PvE): The threat comes from the world, not other players; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The Modded section, because plugins or settings modify play; EU (Europe): The server browser files it under Europe are the tags ![EU] EldenVale | PVE | Bi-Weekly | 2x | Skilltree Raidable Bas publishes, and the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On Rust Server Analytics, which lists and filters feature ![EU] EldenVale | PVE | Bi-Weekly | 2x | Skilltree Raidable Bas?

Among the Rust Server Analytics lists ![EU] EldenVale | PVE | Bi-Weekly | 2x | Skilltree Raidable Bas fits are: Rust servers with a 2x gather rate, EU Rust servers: live population data, Modded Rust servers: live data and PvE Rust servers by live population. On the server list, the filters that return it are: Region: Europe; Type: Vanilla and Modded; Game mode: PvE; Server tag: Biweekly ^b, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Gather rate: 2x.

Population

Against other Rust servers, how does ![EU] EldenVale | PVE | Bi-Weekly | 2x | Skilltree Raidable Bas compare?

![EU] EldenVale | PVE | Bi-Weekly | 2x | Skilltree Raidable Bas holds #13,858 on seven-day player hours and #2,362 in Europe, inside the top 60% of the ranked field.

What is the population of ![EU] EldenVale | PVE | Bi-Weekly | 2x | Skilltree Raidable Bas?

The last sighting of ![EU] EldenVale | PVE | Bi-Weekly | 2x | Skilltree Raidable Bas was 26 days 1 hours ago; it is offline at this refresh.

Settings

What settings and rules does ![EU] EldenVale | PVE | Bi-Weekly | 2x | Skilltree Raidable Bas use?

Gather at 2x on ![EU] EldenVale | PVE | Bi-Weekly | 2x | Skilltree Raidable Bas, according to the server name. The default group cap of 8 players applies. pve is the game mode, no fighting other players. The Modded category lists it; plugins or settings change the game. Oxide plugins are run. Its self-description is vanilla: facepunch's game unchanged: no altered rates, kits or rules. Anti-cheat status: VAC on.

The map on ![EU] EldenVale | PVE | Bi-Weekly | 2x | Skilltree Raidable Bas: which one is it?

A procedural map of size 3,700 with seed 1411784068, generated by the game, runs on ![EU] EldenVale | PVE | Bi-Weekly | 2x | Skilltree Raidable Bas. Because size and seed determine the map, it can be viewed on RustMaps via this page.

How to join

How do you connect to ![EU] EldenVale | PVE | Bi-Weekly | 2x | Skilltree Raidable Bas?

In the Rust console (F1), enter client.connect 64.40.9.221:28037. Launch Rust on this page also works, opening Rust through Steam and connecting you. https://eldenvale-rust-store.tebex.io/ is its website.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,^b,^v,EU,^p,gmrust,cs166494,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust format.
mp50
Max players Capacity of 50 slots.
ts8
Group limit Team cap of 8, the stock game setting.
v2634
Protocol Joining needs your game on protocol 2634.
cs166494
Build The game build is 166494.
ptrak
Networking Network layer: RakNet, Rust's default.
$r?
Region code The region code is blank.

Wipe schedule

^b
Biweekly Every two weeks the server wipes.

Difficulty

^v
Vanilla Facepunch's game unchanged: no altered rates, kits or rules.

Gameplay

^p
PvE The threat comes from the world, not other players.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The Modded section, because plugins or settings modify play.

Region

EU
Europe The server browser files it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.