Rust Server
Online 64.40.9.181:28149 checked 9m ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 29% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
fixed weekdaysNext wipe Thursday 5 November, 19:00 UTC, in 7d 21h. The force wipe · high confidence
Coming wipes
| In | When, UTC | Kind |
|---|---|---|
| 7d 21h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 20d 20h | Wed 18 Nov, 17:53 UTC | its own |
| 35d 21h | Thu 3 Dec, 19:00 UTC | FW force wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 24 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 21 Oct, 17:53 UTC7d ago | 1 | – | running | 0 |
| Wed 23 Sep, 18:12 UTC35d ago | 1 | halved by day 6 | 28 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| ShockRust | Blue | NoLimit | no group limit · 157 on average | 108 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 132 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 116 on average | 114 / 225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 91 on average | 90 / 700 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 28 / 200 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 22 / 1000 |
Quick answers
from the figures on this pageWipe data
When does Rust Server wipe?
On Rust Server the wipe rhythm is every 4 weeks on Wednesday at 17:53 UTC. Its next wipe falls on Thursday 5 November at 19:00 UTC, the force wipe that reaches every Rust server. The world now in play was created 7 days 3 hours ago.
Wipe day on Rust Server: what should you expect?
Across recent wipes the busiest point averaged 1 players. 24 hours after the latest wipe the crowd peaked. The crowd stayed above half that peak until the next wipe in 0% of recent wipes. In the other cases the crowd dropped below half by day 6.
Server
What is the hosting location of Rust Server?
No region is published by Rust Server. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. 64.40.9.181:28149 is its address.
What Rust build does Rust Server run?
Rust network protocol 2635 and build 168909 on Linux is the setup for Rust Server. Joining requires the same protocol on your game; Steam handles the update.
Is Rust Server up, and how steady is its uptime?
The current status of Rust Server is online. The uptime it reports puts the last restart at about 5 days 6 hours ago. Of 168 hours in the last 7 full days, 168 were up: 100%. The first sighting of it by Rust Server Analytics was on 13 September 2026.
Does Rust Server perform well?
The 48-hour average was 8 server fps; the low was 5. At its highest the entity count was 90,056, including buildings, deployables and all else. Peak memory was 3,330 MB. Players experience lag as low fps combined with a rising entity count.
Tags
How should the tags on Rust Server be read?
Tags from Rust Server, as read by the game's server browser, are: gmrust (Game mode): Rust survival, standard ruleset; mp100 (Max players): Capacity of 100 slots; ts8 (Group limit): Default team size of 8; v2635 (Protocol): To join, your game version must match protocol 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): The region code is blank; ^o (Oxide): It runs Oxide (uMod) for plugins; ^z (Modded): Modded listing, where plugins or settings change the game. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.
Where does Rust Server appear across Rust Server Analytics's lists and filters?
Among the Rust Server Analytics lists Rust Server fits are: Modded Rust servers: live data. It appears on the server list under the following filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Player numbers
What position does Rust Server hold in the server rankings?
On player hours over seven days, Rust Server ranks #6,383, within the top 29% of ranked servers.
How many players does Rust Server carry?
Population at the current refresh: 0 players on Rust Server, against 100 slots. Averaging 0 players across seven days, the server reached a peak of 1. Averaged over 48 hours, activity is highest at 20:00 UTC with 1 players.
Map and rules
What are the settings on Rust Server, and its rules?
No gather rate is given in the name of Rust Server. No custom group limit: 8 players is the standard. survival is the game mode, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. Plugins or settings modify the game, and it is listed as Modded. Plugins from Oxide are in use. The server runs with VAC, Valve's anti-cheat, enabled.
What is the map for Rust Server?
The game generates a procedural map of size 4,000 with seed 14787758 for Rust Server. Because size and seed determine the map, it can be viewed on RustMaps via this page.
Connection
How do you connect to Rust Server?
In the Rust console (F1), enter client.connect 64.40.9.181:28149. Launch Rust on this page also works, opening Rust through Steam and connecting you.