Midlands [PVE] BradleyGuards and custom maps
Online 64.40.9.169:28015 checked 8m ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 27% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
fixed weekdaysNext wipe Thursday 5 November, 19:00 UTC, in 8d 17h. The force wipe · high confidence
Coming wipes
| In | When, UTC | Kind |
|---|---|---|
| 8d 17h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 15d 16h | Thu 12 Nov, 18:30 UTC | its own |
| 36d 17h | Thu 3 Dec, 19:00 UTC | FW force wipe |
| 43d 16h | Thu 10 Dec, 18:30 UTC | its own |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 4, 41 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 15 Oct, 18:30 UTC12d ago | 4 | – | running | 0 |
| Thu 1 Oct, 18:49 UTC FW26d ago | 5 | halved by day 5 | 14 days | 0 |
| Thu 17 Sep, 17:26 UTC40d ago | 2 | held half | 14.1 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| ShockRust | Blue | NoLimit | no group limit · 161 on average | 26 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 | EU · groups of 8+ · weekly · 128 on average | 125 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 114 on average | 35 / 225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 87 on average | 33 / 700 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 87 on average | 9 / 200 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 83 on average | 10 / 1000 |
Quick answers
from the figures on this pageWipe cycle
On what cycle does Midlands [PVE] BradleyGuards and custom maps wipe?
On Midlands [PVE] BradleyGuards and custom maps the wipe rhythm is every 4 weeks on Thursday at 18:30 UTC. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world now in play was created 12 days 7 hours ago.
On Midlands [PVE] BradleyGuards and custom maps, what happens on wipe day?
The average busiest count over recent wipes is 4 players. Peak population for the latest wipe came 41 hours after it began. The crowd stayed above half that peak until the next wipe in 50% of recent wipes. By day 5 it had fallen below half where the hold failed.
Server details
In which region does Midlands [PVE] BradleyGuards and custom maps sit?
No region is published by Midlands [PVE] BradleyGuards and custom maps. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. You will find it at 64.40.9.169:28015.
What Rust build does Midlands [PVE] BradleyGuards and custom maps run?
The platform is Linux, with Rust network protocol 2635 and build 168909 running on Midlands [PVE] BradleyGuards and custom maps. Your game must match the protocol to join, and Steam applies that update.
How reliable is Midlands [PVE] BradleyGuards and custom maps, and is it online now?
Midlands [PVE] BradleyGuards and custom maps reports online at the current check. About 9 hours ago is when it last restarted, judged by its reported uptime. Of 168 hours in the last 7 full days, 168 were up: 100%. The first sighting of it by Rust Server Analytics was on 13 September 2026.
What performance does Midlands [PVE] BradleyGuards and custom maps show?
Over 48 hours the average held at 29 server fps, and the minimum was 9. Buildings, deployables and all other world objects brought the entity total to 106,767. Peak memory was 4,658 MB. Lag, for players, means low fps alongside a growing entity count.
Lists and tags
What do Midlands [PVE] BradleyGuards and custom maps's tags stand for?
Tags from Midlands [PVE] BradleyGuards and custom maps, as read by the game's server browser, are: gmrust (Game mode): Rust survival, standard ruleset; mp100 (Max players): Player slots: 100; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): Joining needs your game on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): No region code has been set; ^z (Modded): Plugins or settings change the game, so it sits under Modded; ^y (Carbon): Plugin framework: Carbon. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.
On Rust Server Analytics, which lists and filters feature Midlands [PVE] BradleyGuards and custom maps?
These Rust Server Analytics lists include Midlands [PVE] BradleyGuards and custom maps: Modded Rust servers: live data. It appears on the server list under the following filters: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Population
Where does Midlands [PVE] BradleyGuards and custom maps sit among Rust servers?
The seven-day player-hours rank for Midlands [PVE] BradleyGuards and custom maps is #6,110, inside the top 27% of all ranked servers.
What is the population of Midlands [PVE] BradleyGuards and custom maps?
Population at the current refresh: 0 players on Midlands [PVE] BradleyGuards and custom maps, against 100 slots. Averaging 0 players across seven days, the server reached a peak of 2. Averaged over 48 hours, activity is highest at 22:00 UTC with 1 players.
Settings
How is Midlands [PVE] BradleyGuards and custom maps configured, and what rules apply?
No gather rate is given in the name of Midlands [PVE] BradleyGuards and custom maps. The default group cap of 8 players applies. survival is the game mode, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. Plugins or settings modify the game, and it is listed as Modded. The plugin framework is Carbon. Anti-cheat status: VAC on.
What is the map for Midlands [PVE] BradleyGuards and custom maps?
Midlands [PVE] BradleyGuards and custom maps uses a procedural map of size 4,250 with seed 81055652, generated by the game. Size and seed fix the map, so a RustMaps view is available from this page.
How to join
What is the way onto Midlands [PVE] BradleyGuards and custom maps?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 64.40.9.169:28015. https://discord.com/invite/tQetw4M is its website.