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Drill-through Server detail

Atlas - Maps Preview

Offline 64.40.8.251:28140 checked 7d ago

Drill-through
FilterServeris Atlas - Maps Preview
Attributes
moddedoxide
Last refreshed
Players now 0/ 50
7-day average 0 peak –
Rank #15,379 top 70%
Last wipe 26d ago no schedule published
Next wipe – too few wipes seen yet
Capacity 0% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 28 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k28 Sep4 Oct10 Oct15 Oct21 Oct27 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap0.5 daysbetween real wipes
wipe-day peak2players, last three wipes

The first 48 hours of its last wipes

Thu 1 OctThu 1 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 10 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 19:21 UTC FW26d ago 2 – running 0
Thu 1 Oct, 06:21 UTC27d ago 2 – 0.5 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
ShockRust | Blue | NoLimit no group limit · 156 on average 145 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 EU · groups of 8+ · weekly · 127 on average 133 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 115 on average 172 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 88 on average 80 / 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 87 on average 3 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 83 on average 34 / 1000

Quick answers

from the figures on this page

Wipe data

When does Atlas - Maps Preview wipe?

With too few of its wipes on record, Atlas - Maps Preview's rhythm is not yet clear. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives and every Rust server wipes. The world now in play was created 26 days 13 hours ago.

Wipe day on Atlas - Maps Preview: what should you expect?

The average busiest count over recent wipes is 2 players. Peak population for the latest wipe came 10 hours after it began.

Server details

In which region does Atlas - Maps Preview sit?

A region is not published by Atlas - Maps Preview. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. You will find it at 64.40.8.251:28140.

What Rust build does Atlas - Maps Preview run?

The platform is Linux, with Rust network protocol 2634 and build 167398 running on Atlas - Maps Preview. Joining requires the same protocol on your game; Steam handles the update.

What uptime does Atlas - Maps Preview show, and is it up?

The current status is offline for Atlas - Maps Preview, with the last sighting 7 days 15 hours ago. Of 168 hours in the last 7 full days, 0 were up: 0%. The first sighting of it by Rust Server Analytics was on 28 September 2026.

Tags

What do Atlas - Maps Preview's tags stand for?

The game's server browser reads the tags Atlas - Maps Preview publishes: gmvanilla (Game mode): The vanilla survival format; mp50 (Max players): Capacity of 50 slots; ts100 (Group limit): The cap is 100 players per team; v2634 (Protocol): Joining needs your game on protocol 2634; cs167398 (Build): Game build: 167398; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): The region code is blank; ^o (Oxide): It runs Oxide (uMod) for plugins; ^z (Modded): Modded listing, where plugins or settings change the game. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.

On Rust Server Analytics, which lists and filters feature Atlas - Maps Preview?

Among the Rust Server Analytics lists Atlas - Maps Preview fits are: Modded Rust servers: live data. On the server list, the filters that return it are: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Player numbers

Against other Rust servers, how does Atlas - Maps Preview compare?

On player hours over seven days, Atlas - Maps Preview ranks #15,379, within the top 70% of ranked servers.

How many players does Atlas - Maps Preview carry?

The last sighting of Atlas - Maps Preview was 7 days 15 hours ago; it is offline at this refresh.

Settings

What are the settings on Atlas - Maps Preview, and its rules?

No gather rate is given in the name of Atlas - Maps Preview. The cap on group membership is 100 players. survival is the game mode, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. The Modded category lists it; plugins or settings change the game. Plugins from Oxide are in use. Anti-cheat status: VAC on.

What is the map for Atlas - Maps Preview?

The game generates a procedural map of size 5,000 with seed 1 for Atlas - Maps Preview. The map is reproducible from its size and seed and can be seen on RustMaps from here.

How to join

What is the way onto Atlas - Maps Preview?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 64.40.8.251:28140. Find it online at https://store.atlasrust.com/store/.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmvanilla,cs167398,ts100,^o^z

Game

gmvanilla
Game mode The vanilla survival format.
mp50
Max players Capacity of 50 slots.
ts100
Group limit The cap is 100 players per team.
v2634
Protocol Joining needs your game on protocol 2634.
cs167398
Build Game build: 167398.
ptrak
Networking RakNet is the network layer, the game's standard one.
$r?
Region code The region code is blank.

Mods and access

^o
Oxide It runs Oxide (uMod) for plugins.
^z
Modded Modded listing, where plugins or settings change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.