Team Dolny
Online 64.40.8.221:28215 checked 8m ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 28% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 8d 8h. The force wipe · high confidence
Coming wipes
| In | When, UTC | Kind |
|---|---|---|
| 8d 8h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 36d 8h | Thu 3 Dec, 19:00 UTC | FW force wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 16 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:27 UTC FW26d ago | 2 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| [US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo | NA · no group limit · biweekly · 246 on average | 62 / 2000 |
| [EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo | EU · no group limit · biweekly · 236 on average | 178 / 2000 |
| Chrayntopia ♡ ︎PvE | RP | PvP | NA · groups of 8+ · biweekly · 100 on average | 26 / 200 |
| 【炮炮PVE启蒙】纯净|特色|突袭|技能 | EA · groups of 16+ · biweekly · 58 on average | 101 / 200 |
| TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10 | EU · groups of 30+ · biweekly · 52 on average | 47 / 100 |
| [PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendl | groups of 30+ · monthly · 52 on average | 27 / 300 |
Quick answers
from the figures on this pageWipe data
When does Team Dolny wipe?
Once a month Team Dolny wipes, with the force wipe. Its next wipe falls on Thursday 5 November at 19:00 UTC, the force wipe that reaches every Rust server. 26 days 15 hours ago the current world was made.
Wipe day on Team Dolny: what should you expect?
The average busiest count over recent wipes is 2 players. The highest player count on the latest wipe arrived 16 hours in.
Server details
What is the hosting location of Team Dolny?
No region is published by Team Dolny. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. The address of the server is 64.40.8.221:28215.
Which Rust version is Team Dolny on?
The platform is Linux, with Rust network protocol 2635 and build 168909 running on Team Dolny. Your game must match the protocol to join, and Steam applies that update.
What uptime does Team Dolny show, and is it up?
Team Dolny reports online at the current check. The uptime it reports puts the last restart at about 16 hours ago. Uptime over the last full days (7) was 100%, or 168 of 168 hours. 13 September 2026 is when Rust Server Analytics first recorded it.
Is performance on Team Dolny stable?
Over 48 hours the average held at 7 server fps, and the minimum was 5. Entity count reached 136,314, covering buildings, deployables and the rest of the world. Memory use reached 6,794 MB at peak. Lag, for players, means low fps alongside a growing entity count.
Lists and tags
How should the tags on Team Dolny be read?
The game's server browser reads the tags Team Dolny publishes: gmrust (Game mode): Rust survival, standard ruleset; mp2 (Max players): Capacity of 2 slots; ts8 (Group limit): Default team size of 8; v2635 (Protocol): To join, your game version must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): A region code is not set; ^p (PvE): No fighting between players, with the world as the threat; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it sits under Modded. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.
Where does Team Dolny appear across Rust Server Analytics's lists and filters?
The following Rust Server Analytics lists count Team Dolny among their servers: Modded Rust servers: live data and PvE Rust servers by live population. On the server list, the filters that return it are: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
What position does Team Dolny hold in the server rankings?
Player hours for the last seven days place Team Dolny at #6,317, in the top 28% of the ranked field.
What is the population of Team Dolny?
Of 2 slots, 0 are filled on Team Dolny at this refresh. Seven-day figures: an average of 0 players and a peak of 2. The 48-hour peak window is 17:00 UTC, at an average of 2 players.
Map and rules
How is Team Dolny configured, and what rules apply?
Gather rate is not mentioned in the name of Team Dolny. No custom group limit: 8 players is the standard. It runs pve, no fighting other players. Plugins or settings modify the game, and it is listed as Modded. The plugin framework is Oxide. The server runs with VAC, Valve's anti-cheat, enabled.
The map on Team Dolny: which one is it?
Team Dolny uses a procedural map of size 4,500 with seed 706327830, generated by the game. Size and seed fix the map, so a RustMaps view is available from this page.
How to join
How can a player join Team Dolny?
In the Rust console (F1), enter client.connect 64.40.8.221:28215. Launch Rust on this page also works, opening Rust through Steam and connecting you.