S
Online 64.40.8.221:27915 checked 12m ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 24 Oct, 23:49 UTC3d ago | 0 | – | running | 0 |
| Tue 22 Sep, 15:15 UTC36d ago | 0 | – | 32.4 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| ShockRust | Blue | NoLimit | no group limit · 157 on average | 141 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 127 on average | 125 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 115 on average | 150 / 225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 90 on average | 114 / 700 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 35 / 200 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 33 / 1000 |
Quick answers
from the figures on this pageWipe cycle
The wipe schedule for S: what is it?
With too few of its wipes on record, S's rhythm is not yet clear. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives and every Rust server wipes. The current world dates from 3 days 20 hours.
On S, what happens on wipe day?
Across recent wipes the busiest point averaged 0 players. The highest player count on the latest wipe arrived 0 hours in.
Server details
What is the hosting location of S?
No region appears in what S publishes. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. The address of the server is 64.40.8.221:27915.
What Rust build does S run?
The platform is Linux, with Rust network protocol 2635 and build 168909 running on S. The protocol has to match before you can join; Steam updates it automatically.
What uptime does S show, and is it up?
The current status of S is online. Its reported uptime indicates a restart roughly 3 days 16 hours ago. Uptime over the last full days (7) was 100%, or 168 of 168 hours. The first sighting of it by Rust Server Analytics was on 13 September 2026.
What performance does S show?
Over 48 hours the average held at 5 server fps, and the minimum was 5. At its highest the entity count was 91,405, including buildings, deployables and all else. At its highest, memory use was 3,456 MB. A climbing entity count and low fps are the lag players perceive.
Tags
How should the tags on S be read?
The game's server browser reads the tags S publishes: gmrust (Game mode): Survival in the standard Rust format; mp40 (Max players): Player slots: 40; ts8 (Group limit): Team cap of 8, the stock game setting; v2635 (Protocol): To join, your game version must match protocol 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): The region code is blank; ^o (Oxide): The Oxide (uMod) plugin framework is installed; ^z (Modded): The Modded section, because plugins or settings modify play. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.
On Rust Server Analytics, which lists and filters feature S?
These Rust Server Analytics lists include S: Modded Rust servers: live data. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Player numbers
Against other Rust servers, how does S compare?
The seven-day player-hours rank for S is #15,323, inside the top 69% of all ranked servers.
How many players does S carry?
Population at the current refresh: 0 players on S, against 40 slots. The seven-day mean for this server is 0 players.
Map and rules
What are the settings on S, and its rules?
The name of S does not state a gather rate. No custom group limit: 8 players is the standard. It runs survival, the standard game: gather, build, raid. Raiding and PvP combat are available. The Modded category lists it; plugins or settings change the game. The plugin framework is Oxide. The server runs with VAC, Valve's anti-cheat, enabled.
What is the map for S?
S uses a procedural map of size 4,000 with seed 1382625960, generated by the game. Size and seed fix the map, so a RustMaps view is available from this page.
How to join
What is the way onto S?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 64.40.8.221:27915.