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Drill-through Server detail

A Rust Server

Online 64.40.8.189:34015 checked 9m ago

Drill-through
FilterServeris A Rust Server
Attributes
moddedcarbon
Last refreshed
Players now 0/ 40
7-day average 0 peak –
Rank #15,344 top 69%
Last wipe 17d ago no schedule published
Next wipe – no wipe seen yet
Capacity 0% full

Players

average and peak, with its wipes marked
AveragePeak
0123400:0009:0018:0002:0011:0021:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
01020304000:0009:0018:0002:0011:0021:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 11 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k11 Oct14 Oct18 Oct21 Oct25 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

from the wipes we saw

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
ShockRust | Blue | NoLimit no group limit · 157 on average 61 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average 134 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 117 on average 61 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 92 on average 51 / 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 88 on average 16 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average 9 / 1000

Quick answers

from the figures on this page

Wipe cycle

The wipe schedule for A Rust Server: what is it?

With too few of its wipes on record, A Rust Server's rhythm is not yet clear. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. The current world dates from 17 days 19 hours.

Server details

What is the hosting location of A Rust Server?

No region appears in what A Rust Server publishes. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. The address of the server is 64.40.8.189:34015.

What Rust build does A Rust Server run?

Rust network protocol 2635 and build 168909 on Linux is the setup for A Rust Server. Joining requires the same protocol on your game; Steam handles the update.

How reliable is A Rust Server, and is it online now?

A Rust Server reports online at the current check. Its reported uptime indicates a restart roughly 9 hours ago. Of 168 hours in the last 7 full days, 168 were up: 100%. The first sighting of it by Rust Server Analytics was on 11 October 2026.

Does A Rust Server perform well?

Server fps averaged 30 over the last 48 hours, with a floor of 30. Buildings, deployables and all other world objects brought the entity total to 107,450. At its highest, memory use was 16,412 MB. Lag, for players, means low fps alongside a growing entity count.

Lists and tags

Which meanings do the tags on A Rust Server carry?

The game's server browser reads the tags A Rust Server publishes: gmrust (Game mode): Rust survival, standard ruleset; mp40 (Max players): Capacity of 40 slots; ts8 (Group limit): Team cap of 8, the stock game setting; v2635 (Protocol): Protocol 2635 is required: your game must match to connect; cs168909 (Build): Game build: 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): A region code is not set; ^z (Modded): Plugins or settings change the game, so it sits under Modded; ^y (Carbon): The Carbon plugin framework is installed; ^x (Unknown flag): No Facepunch documentation covers this flag. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.

On Rust Server Analytics, which lists and filters feature A Rust Server?

Among the Rust Server Analytics lists A Rust Server fits are: Modded Rust servers: live data. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Population

What position does A Rust Server hold in the server rankings?

The seven-day player-hours rank for A Rust Server is #15,344, inside the top 69% of all ranked servers.

At what level does A Rust Server run its population?

Population at the current refresh: 0 players on A Rust Server, against 40 slots. The population has averaged 0 players over seven days.

Map and rules

What settings and rules does A Rust Server use?

Gather rate is not mentioned in the name of A Rust Server. No custom group limit: 8 players is the standard. It runs survival, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. In the server browser it sits under Modded, where plugins or settings alter the game. The plugin framework is Carbon. The server runs with VAC, Valve's anti-cheat, disabled.

What is the map for A Rust Server?

The game generates a procedural map of size 5,000 with seed 1160579413 for A Rust Server. Because size and seed determine the map, it can be viewed on RustMaps via this page. The name of the map is Custom Map.

How to join

What is the way onto A Rust Server?

In the Rust console (F1), enter client.connect 64.40.8.189:34015. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,^z,^y,^x,ts8

Game

gmrust
Game mode Rust survival, standard ruleset.
mp40
Max players Capacity of 40 slots.
ts8
Group limit Team cap of 8, the stock game setting.
v2635
Protocol Protocol 2635 is required: your game must match to connect.
cs168909
Build Game build: 168909.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code A region code is not set.

Mods and access

^z
Modded Plugins or settings change the game, so it sits under Modded.
^y
Carbon The Carbon plugin framework is installed.

Other

^x
Unknown flag No Facepunch documentation covers this flag.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.