A Rust Server
Online 64.40.8.189:31015 checked 8m ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 20:20 UTC26d ago | 0 | – | running | 0 |
| Tue 15 Sep, 13:40 UTC43d ago | 0 | – | 17.3 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| ShockRust | Blue | NoLimit | no group limit · 155 on average | 28 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 135 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 117 on average | 33 / 225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 93 on average | 16 / 700 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 4 / 200 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 2 / 1000 |
Quick answers
from the figures on this pageWipe data
On what cycle does A Rust Server wipe?
With too few of its wipes on record, A Rust Server's rhythm is not yet clear. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world now in play was created 26 days 5 hours ago.
Wipe day on A Rust Server: what should you expect?
Recent wipes averaged a busiest count of 0 players. The highest player count on the latest wipe arrived 0 hours in.
Server
In which region does A Rust Server sit?
A region is not published by A Rust Server. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. 64.40.8.189:31015 is its address.
What Rust build does A Rust Server run?
The platform is Linux, with Rust network protocol 2635 and build 168909 running on A Rust Server. Joining requires the same protocol on your game; Steam handles the update.
Is A Rust Server up, and how steady is its uptime?
The current status of A Rust Server is online. The uptime it reports puts the last restart at about 9 hours ago. 99% uptime over the last 7 full days, equal to 167 of 168 hours. It entered Rust Server Analytics records on 13 September 2026.
Does A Rust Server perform well?
Over 48 hours the average held at 30 server fps, and the minimum was 30. Entity count reached 107,213, covering buildings, deployables and the rest of the world. Memory use reached 15,723 MB at peak. A climbing entity count and low fps are the lag players perceive.
Tags
How should the tags on A Rust Server be read?
The game's server browser reads the tags A Rust Server publishes: gmrust (Game mode): Survival in the standard Rust format; mp40 (Max players): Player slots: 40; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): Joining needs your game on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): The region code is blank; ^z (Modded): Plugins or settings change the game, so it sits under Modded; ^y (Carbon): The Carbon plugin framework is installed; ^x (Unknown flag): A flag with no documentation from Facepunch. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.
On Rust Server Analytics, which lists and filters feature A Rust Server?
Among the Rust Server Analytics lists A Rust Server fits are: Modded Rust servers: live data. On the server list, the filters that return it are: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Player numbers
Where does A Rust Server sit among Rust servers?
On player hours over seven days, A Rust Server ranks #15,353, within the top 69% of ranked servers.
How many players does A Rust Server carry?
Population at the current refresh: 0 players on A Rust Server, against 40 slots. Averaged across seven days, the population is 0 players.
Settings
How is A Rust Server configured, and what rules apply?
Gather rate is not mentioned in the name of A Rust Server. The default group cap of 8 players applies. It runs survival, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. Plugins or settings modify the game, and it is listed as Modded. Carbon plugins are run. The server runs with VAC, Valve's anti-cheat, enabled.
The map on A Rust Server: which one is it?
A procedural map of size 5,000 with seed 121212, generated by the game, runs on A Rust Server. Because size and seed determine the map, it can be viewed on RustMaps via this page. The name of the map is Custom Map.
Connection
How do you connect to A Rust Server?
In the Rust console (F1), enter client.connect 64.40.8.189:31015. Launch Rust on this page also works, opening Rust through Steam and connecting you.