OKatRust Test
Offline NA 64.250.203.232:28015 checked 6d ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 54% of all ranked servers, top 73% in NA. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 23h. The force wipe · high confidence
Coming wipes
| In | When, UTC | Kind |
|---|---|---|
| 7d 23h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 35d 23h | Thu 3 Dec, 19:00 UTC | FW force wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 3 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 22 Oct, 04:13 UTC6d ago | 1 | – | running | 1 |
| Wed 21 Oct, 01:00 UTC7d ago | 1 | – | 1.1 days | 0 |
| Tue 20 Oct, 00:08 UTC8d ago | 1 | – | 1 days | 1 |
| Sun 18 Oct, 07:57 UTC10d ago | 1 | – | 1.7 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| [NA] Willjum's Casual Solo/Duo Monthly | NA · groups of 8+ · monthly · 15 on average | 8 / 175 |
| Hempville 420 No Kos Low Decay / Limited PvP | NA · groups of 8+ · monthly · 7 on average | 6 / 90 |
| Made in Quebec & France! QC FR EN (Website 9 Languages) | NA · groups of 8+ · monthly · 4 on average | 3 / 1000 |
| Testing Grounds | NA · groups of 8+ · monthly · 2 on average | 5 / 15 |
| Pine Hosting - Rust Server | NA · groups of 8+ · monthly · 1 on average | 0 / 50 |
| Apocrypha-Linux | PvE | PvP | NA · groups of 20+ · monthly · 1 on average | 2 / 50 |
Quick answers
from the figures on this pageWipe data
When does OKatRust Test wipe?
The force wipe is the only wipe for OKatRust Test, once a month. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The current world dates from 6 days 11 hours. The tags carry a monthly wipe schedule.
Wipe day on OKatRust Test: what should you expect?
Across recent wipes the busiest point averaged 1 players. 3 hours after the latest wipe the crowd peaked.
Server
Which location hosts OKatRust Test?
Its NA tag puts OKatRust Test in North America. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. The address of the server is 64.250.203.232:28015.
What Rust build does OKatRust Test run?
On Windows, OKatRust Test runs Rust network protocol 2634 and build 167781. The protocol has to match before you can join; Steam updates it automatically.
What uptime does OKatRust Test show, and is it up?
The current status is offline for OKatRust Test, with the last sighting 6 days 11 hours ago. Of 168 hours in the last 7 full days, 7 were up: 4%. 13 September 2026 is when Rust Server Analytics first recorded it.
Tags
How should the tags on OKatRust Test be read?
The game's server browser reads the tags OKatRust Test publishes: gmvanilla (Game mode): Survival on vanilla settings; mp100 (Max players): Player slots: 100; ts8 (Group limit): Team cap of 8, the stock game setting; v2634 (Protocol): Protocol 2634 is required: your game must match to connect; cs167781 (Build): Game build: 167781; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): The region code is blank; ^m (Monthly): A monthly cycle, with Facepunch's force wipe as the reset; ^o (Oxide): It runs Oxide (uMod) for plugins; ^z (Modded): The Modded section, because plugins or settings modify play; NA (North America): North America is the region it appears under in the browser. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.
On Rust Server Analytics, which lists and filters feature OKatRust Test?
These Rust Server Analytics lists include OKatRust Test: Modded Rust servers: live data and North America Rust servers. These filters bring it up on the server list: Region: North America; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last week.
Population
Where does OKatRust Test sit among Rust servers?
Ranked on seven-day player hours, OKatRust Test is #11,940 overall and #1,361 in North America, within the top 54% of ranked servers.
At what level does OKatRust Test run its population?
The last sighting of OKatRust Test was 6 days 11 hours ago; it is offline at this refresh. Seven-day figures: an average of 0 players and a peak of 1.
Map and rules
How is OKatRust Test configured, and what rules apply?
No gather rate is given in the name of OKatRust Test. The default group cap of 8 players applies. survival is the game mode, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. Plugins or settings modify the game, and it is listed as Modded. Plugins from Oxide are in use. VAC, Valve's anti-cheat, is enabled.
Connection
How can a player join OKatRust Test?
In the Rust console (F1), enter client.connect 64.250.203.232:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.