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Drill-through Server detail

[HZN.GG] - NO KOS|RAIDABLE BASES|NO DECAY

Online NA 64.140.169.51:28015 checked 22m ago

Drill-through
FilterServeris [HZN.GG] - NO KOS|RAIDABLE BASES|NO DECAY
Attributes
monthly wipes moddedoxide
Last refreshed
Players now 1/ 75
7-day average 0 peak 2
Rank #5,164 top 23% · #870 in NA
Last wipe 13d ago monthly schedule
Next wipe 6d 18h Thu 5 Nov, 19:00 UTC FW
Capacity 1% full

Players

average and peak, with its wipes marked
AveragePeak
00.250.50.75101:0010:0020:0005:0014:0023:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
010020030040001:0010:0020:0005:0014:0023:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 23% of all ranked servers, top 47% in NA. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 6d 18h. The force wipe · high confidence

usual gap14.2 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak3players, last three wipes
crowd held0%else halves by day 3

Coming wipes

InWhen, UTCKind
6d 18hThu 5 Nov, 19:00 UTCFW force wipe
34d 18hThu 3 Dec, 19:00 UTCFW force wipe

The first 48 hours of its last wipes

Fri 16 OctThu 1 OctThu 17 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 10 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 16 Oct, 05:01 UTC13d ago 2 – running 0
Thu 1 Oct, 17:39 UTC FW28d ago 3 halved by day 2 14.5 days 0
Thu 17 Sep, 17:07 UTC42d ago 3 halved by day 4 14 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
[NA] Willjum's Casual Solo/Duo Monthly NA · groups of 8+ · monthly · 14 on average 18 / 175
Hempville 420 No Kos Low Decay / Limited PvP NA · groups of 8+ · monthly · 7 on average 9 / 90
Made in Quebec & France! QC FR EN (Website 9 Languages) NA · groups of 8+ · monthly · 4 on average 5 / 1000
Testing Grounds NA · groups of 8+ · monthly · 2 on average 2 / 15
[US] Exile PvE | Noob Friendly | Raidable Bases | Skill Tree | NA · groups of 8+ · monthly · 1 on average 1 / 50
Apocrypha-Linux | PvE | PvP NA · groups of 20+ · monthly · 1 on average 1 / 50

Quick answers

from the figures on this page

Wipe data

When does [HZN.GG] - NO KOS|RAIDABLE BASES|NO DECAY wipe?

Once a month [HZN.GG] - NO KOS|RAIDABLE BASES|NO DECAY wipes, with the force wipe. On Thursday 5 November at 19:00 UTC the force wipe arrives: that is its next wipe, and every Rust server wipes then. The current world dates from 13 days 19 hours. The tags carry a monthly wipe schedule.

Wipe day on [HZN.GG] - NO KOS|RAIDABLE BASES|NO DECAY: what should you expect?

Across recent wipes the busiest point averaged 3 players. Peak population for the latest wipe came 10 hours after it began. The crowd stayed above half that peak until the next wipe in 0% of recent wipes. The fall below half arrived by day 3 when it didn't hold.

Server details

Which location hosts [HZN.GG] - NO KOS|RAIDABLE BASES|NO DECAY?

In North America, according to its NA tag, sits [HZN.GG] - NO KOS|RAIDABLE BASES|NO DECAY. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. You will find it at 64.140.169.51:28015.

Which Rust version is [HZN.GG] - NO KOS|RAIDABLE BASES|NO DECAY on?

On Linux, [HZN.GG] - NO KOS|RAIDABLE BASES|NO DECAY runs Rust network protocol 2635 and build 168909. The protocol has to match before you can join; Steam updates it automatically.

Is [HZN.GG] - NO KOS|RAIDABLE BASES|NO DECAY up, and how steady is its uptime?

The current status of [HZN.GG] - NO KOS|RAIDABLE BASES|NO DECAY is online. Its reported uptime indicates a restart roughly 11 hours ago. Uptime over the last full days (7) was 85%, or 143 of 168 hours. It entered Rust Server Analytics records on 13 September 2026.

Is performance on [HZN.GG] - NO KOS|RAIDABLE BASES|NO DECAY stable?

Over 48 hours the average held at 198 server fps, and the minimum was 163. Entity count reached 123,777, covering buildings, deployables and the rest of the world. Memory use reached 5,058 MB at peak. Players experience lag as low fps combined with a rising entity count.

Lists and tags

Which meanings do the tags on [HZN.GG] - NO KOS|RAIDABLE BASES|NO DECAY carry?

Tags from [HZN.GG] - NO KOS|RAIDABLE BASES|NO DECAY, as read by the game's server browser, are: gmvanilla (Game mode): Survival on vanilla settings; mp75 (Max players): 75 slots in total; ts8 (Group limit): Default team size of 8; v2635 (Protocol): Joining needs your game on protocol 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): The region code is blank; ^m (Monthly): A monthly cycle, with Facepunch's force wipe as the reset; ^o (Oxide): The Oxide (uMod) plugin framework is installed; ^z (Modded): Plugins or settings change the game, so it sits under Modded; NA (North America): Its browser listing sits in North America. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.

Where does [HZN.GG] - NO KOS|RAIDABLE BASES|NO DECAY appear across Rust Server Analytics's lists and filters?

These Rust Server Analytics lists include [HZN.GG] - NO KOS|RAIDABLE BASES|NO DECAY: Modded Rust servers: live data and North America Rust servers. On the server list, the filters that return it are: Region: North America; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.

Who operates [HZN.GG] - NO KOS|RAIDABLE BASES|NO DECAY?

A hzn.gg hostname is published by [HZN.GG] - NO KOS|RAIDABLE BASES|NO DECAY, as it is by 1 other server we track; the same operator most likely runs them.

Player numbers

What position does [HZN.GG] - NO KOS|RAIDABLE BASES|NO DECAY hold in the server rankings?

For player hours over the last seven days, [HZN.GG] - NO KOS|RAIDABLE BASES|NO DECAY places #5,164 globally and #870 in North America, in the top 23% of all ranked servers.

What is the population of [HZN.GG] - NO KOS|RAIDABLE BASES|NO DECAY?

[HZN.GG] - NO KOS|RAIDABLE BASES|NO DECAY holds 1 players of its 75 slots as of the latest update. Averaging 0 players across seven days, the server reached a peak of 2. Averaged over 48 hours, activity is highest at 17:00 UTC with 1 players.

Settings

What settings and rules does [HZN.GG] - NO KOS|RAIDABLE BASES|NO DECAY use?

Gather rate is not mentioned in the name of [HZN.GG] - NO KOS|RAIDABLE BASES|NO DECAY. No custom group limit: 8 players is the standard. survival is the game mode, the standard game: gather, build, raid. Raiding and PvP combat are available. The Modded category lists it; plugins or settings change the game. Oxide plugins are run. Anti-cheat status: VAC on.

The map on [HZN.GG] - NO KOS|RAIDABLE BASES|NO DECAY: which one is it?

The game generates a procedural map of size 4,500 with seed 31234 for [HZN.GG] - NO KOS|RAIDABLE BASES|NO DECAY. The map is reproducible from its size and seed and can be seen on RustMaps from here.

Connection

What is the way onto [HZN.GG] - NO KOS|RAIDABLE BASES|NO DECAY?

In the Rust console (F1), enter client.connect 64.140.169.51:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you. https://discord.com/invite/nNrtKd8vF4 is its website.

Server tags

what each one means

Published as mp75,ptrak,$r?,v2635,^m,NA,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode Survival on vanilla settings.
mp75
Max players 75 slots in total.
ts8
Group limit Default team size of 8.
v2635
Protocol Joining needs your game on protocol 2635.
cs168909
Build Game build: 168909.
ptrak
Networking RakNet is the network layer, the game's standard one.
$r?
Region code The region code is blank.

Wipe schedule

^m
Monthly A monthly cycle, with Facepunch's force wipe as the reset.

Mods and access

^o
Oxide The Oxide (uMod) plugin framework is installed.
^z
Modded Plugins or settings change the game, so it sits under Modded.

Region

NA
North America Its browser listing sits in North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.