Living World checkpoint
Offline 62.45.100.181:28015 checked 23d ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
from the wipes we sawNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| ShockRust | Blue | NoLimit | no group limit · 163 on average | 48 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 | EU · groups of 8+ · weekly · 128 on average | 132 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 113 on average | 64 / 225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 87 on average | 59 / 700 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 87 on average | 13 / 200 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 83 on average | 15 / 1000 |
Quick answers
from the figures on this pageWipe cycle
The wipe schedule for Living World checkpoint: what is it?
With too few of its wipes on record, Living World checkpoint's rhythm is not yet clear. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. The current world dates from 23 days 9 hours.
Server details
What is the hosting location of Living World checkpoint?
No region appears in what Living World checkpoint publishes. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. You will find it at 62.45.100.181:28015.
What Rust build does Living World checkpoint run?
On Windows, Living World checkpoint runs Rust network protocol 2634 and build 166652. Joining requires the same protocol on your game; Steam handles the update.
How reliable is Living World checkpoint, and is it online now?
Offline at this refresh: Living World checkpoint, last seen 23 days 2 hours ago. Of 168 hours in the last 7 full days, 0 were up: 0%. 4 October 2026 is when Rust Server Analytics first recorded it.
Lists and tags
Which meanings do the tags on Living World checkpoint carry?
gmrust (Game mode): Survival in the standard Rust format; mp20 (Max players): 20 slots in total; ts8 (Group limit): The game default applies: 8 per team at most; v2634 (Protocol): Protocol 2634 is required: your game must match to connect; cs166652 (Build): Build number 166652; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): A region code is not set; ^z (Modded): Plugins or settings change the game, so it sits under Modded; ^y (Carbon): The Carbon plugin framework is installed are the tags Living World checkpoint publishes, and the game's server browser reads them. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.
Where does Living World checkpoint appear across Rust Server Analytics's lists and filters?
The following Rust Server Analytics lists count Living World checkpoint among their servers: Modded Rust servers: live data. On the server list, the filters that return it are: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Population
Against other Rust servers, how does Living World checkpoint compare?
On player hours over seven days, Living World checkpoint ranks #15,962, within the top 71% of ranked servers.
How many players does Living World checkpoint carry?
The last sighting of Living World checkpoint was 23 days 2 hours ago; it is offline at this refresh.
Settings
How is Living World checkpoint configured, and what rules apply?
Gather rate is not mentioned in the name of Living World checkpoint. The default group cap of 8 players applies. It runs survival, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. The Modded category lists it; plugins or settings change the game. The plugin framework is Carbon. VAC, Valve's anti-cheat, is enabled.
What is the map for Living World checkpoint?
The game generates a procedural map for Living World checkpoint.
Connection
How do you connect to Living World checkpoint?
In the Rust console (F1), enter client.connect 62.45.100.181:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.