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Drill-through Server detail

Rust On Top | Devs Only

Online 62.238.104.131:28015 checked 13m ago

Drill-through
FilterServeris Rust On Top | Devs Only
Attributes
moddedoxide
Last refreshed
Players now 0/ 50
7-day average 0 peak –
Rank #15,323 top 69%
Last wipe 27d ago no schedule published
Next wipe – too few wipes seen yet
Capacity 0% full

Players

average and peak, with its wipes marked
AveragePeak
0123412:0021:0006:0015:0001:0010:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
025507510012:0021:0006:0015:0001:0010:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap15.2 daysbetween real wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 1

The first 48 hours of its last wipes

Thu 1 OctWed 16 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:02 UTC FW27d ago 1 – running 0
Wed 16 Sep, 13:55 UTC42d ago 1 halved by day 1 15.2 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
ShockRust | Blue | NoLimit no group limit · 149 on average 167 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average 123 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 118 on average 192 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 93 on average 67 / 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 88 on average 12 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average 17 / 1000

Quick answers

from the figures on this page

Wipe cycle

The wipe schedule for Rust On Top | Devs Only: what is it?

Too few wipes on record for Rust On Top | Devs Only to show its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world now in play was created 27 days 17 hours ago.

Wipe day on Rust On Top | Devs Only: what should you expect?

Across recent wipes the busiest point averaged 1 players. 2 hours after the latest wipe the crowd peaked. Recent wipes held the crowd above half that peak until the next wipe in 0% of cases. By day 1 it had fallen below half where the hold failed.

Server

What is the hosting location of Rust On Top | Devs Only?

A region is not published by Rust On Top | Devs Only. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. You will find it at 62.238.104.131:28015.

Which Rust version is Rust On Top | Devs Only on?

On Linux, Rust On Top | Devs Only runs Rust network protocol 2634 and build 166494. The protocol has to match before you can join; Steam updates it automatically.

What uptime does Rust On Top | Devs Only show, and is it up?

As of the latest refresh, Rust On Top | Devs Only is online. Its reported uptime indicates a restart roughly 6 days 3 hours ago. 99% uptime over the last 7 full days, equal to 167 of 168 hours. It entered Rust Server Analytics records on 13 September 2026.

Does Rust On Top | Devs Only perform well?

Server fps averaged 67 over the last 48 hours, with a floor of 42. Entity count reached 105,220, covering buildings, deployables and the rest of the world. Peak memory was 4,918 MB. A climbing entity count and low fps are the lag players perceive.

Tags

How should the tags on Rust On Top | Devs Only be read?

The game's server browser reads the tags Rust On Top | Devs Only publishes: gmrust (Game mode): Rust survival, standard ruleset; mp50 (Max players): 50 slots in total; ts8 (Group limit): Default team size of 8; v2634 (Protocol): To join, your game version must match protocol 2634; cs166494 (Build): Build number 166494; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): The region code is blank; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it sits under Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On Rust Server Analytics, which lists and filters feature Rust On Top | Devs Only?

The following Rust Server Analytics lists count Rust On Top | Devs Only among their servers: Modded Rust servers: live data. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Population

What position does Rust On Top | Devs Only hold in the server rankings?

The seven-day player-hours rank for Rust On Top | Devs Only is #15,323, inside the top 69% of all ranked servers.

At what level does Rust On Top | Devs Only run its population?

Population at the current refresh: 0 players on Rust On Top | Devs Only, against 50 slots. The seven-day mean for this server is 0 players.

Map and rules

What settings and rules does Rust On Top | Devs Only use?

No gather rate is given in the name of Rust On Top | Devs Only. The default group cap of 8 players applies. It runs survival, the standard game: gather, build, raid. Raiding and PvP combat are available. In the server browser it sits under Modded, where plugins or settings alter the game. Plugins from Oxide are in use. The server runs with VAC, Valve's anti-cheat, disabled.

The map on Rust On Top | Devs Only: which one is it?

A procedural map of size 4,250 with seed 1337, generated by the game, runs on Rust On Top | Devs Only. Because size and seed determine the map, it can be viewed on RustMaps via this page. The map is called Custom Map.

How to join

What is the way onto Rust On Top | Devs Only?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 62.238.104.131:28015. https://rustontop.com is its website.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmrust,cs166494,ts8,^o^z

Game

gmrust
Game mode Rust survival, standard ruleset.
mp50
Max players 50 slots in total.
ts8
Group limit Default team size of 8.
v2634
Protocol To join, your game version must match protocol 2634.
cs166494
Build Build number 166494.
ptrak
Networking Network layer: RakNet, Rust's default.
$r?
Region code The region code is blank.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Plugins or settings change the game, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.