TestServer
Offline 62.182.138.199:28505 checked 31d ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 25 Sep, 12:29 UTC34d ago | – | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| ShockRust | Blue | NoLimit | no group limit · 150 on average | 38 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 121 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 120 on average | 74 / 225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 96 on average | 30 / 700 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 | EU · groups of 16+ · monthly · 92 on average | 77 / 700 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 85 on average | 296 / 310 |
Quick answers
from the figures on this pageWipe data
When does TestServer wipe?
Too few wipes on record for TestServer to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives and every Rust server wipes. The world now in play was created 34 days 10 hours ago.
Server
In which region does TestServer sit?
A region is not published by TestServer. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. The address of the server is 62.182.138.199:28505.
What Rust build does TestServer run?
Rust network protocol 2633 and build 163493 on Windows is the setup for TestServer. The protocol has to match before you can join; Steam updates it automatically.
Is TestServer up, and how steady is its uptime?
The current status is offline for TestServer, with the last sighting 31 days 1 hours ago. 0% uptime over the last 7 full days, equal to 0 of 168 hours. The first sighting of it by Rust Server Analytics was on 17 September 2026.
Tags
How should the tags on TestServer be read?
The game's server browser reads the tags TestServer publishes: gmrust (Game mode): Survival in the standard Rust format; mp50 (Max players): Player slots: 50; ts8 (Group limit): Team cap of 8, the stock game setting; v2633 (Protocol): Joining needs your game on protocol 2633; cs163493 (Build): The game build is 163493; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): No region code has been set; ^z (Modded): Modded listing, where plugins or settings change the game; ^y (Carbon): The Carbon plugin framework is installed. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.
On Rust Server Analytics, which lists and filters feature TestServer?
Among the Rust Server Analytics lists TestServer fits are: Modded Rust servers: live data. On the server list, the filters that return it are: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Population
What position does TestServer hold in the server rankings?
The seven-day player-hours rank for TestServer is #14,546, inside the top 61% of all ranked servers.
At what level does TestServer run its population?
No response from TestServer at the latest check, with a last sighting 31 days 1 hours ago.
Settings
How is TestServer configured, and what rules apply?
No gather rate is given in the name of TestServer. The default group cap of 8 players applies. It runs survival, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. Plugins or settings modify the game, and it is listed as Modded. Plugins from Carbon are in use. The server runs with VAC, Valve's anti-cheat, enabled.
What is the map for TestServer?
TestServer uses a procedural map, which the game generates.
How to join
How can a player join TestServer?
In the Rust console (F1), enter client.connect 62.182.138.199:28505. Launch Rust on this page also works, opening Rust through Steam and connecting you.