Rust Server Analytics 102,993 players11,872 servers
All servers
Drill-through Server detail

Dusty261

Online 62.129.150.101:28015 checked 13m ago

Drill-through
FilterServeris Dusty261
Attributes
modded
Last refreshed
Players now 0/ 60
7-day average 0 peak 2
Rank #8,253 top 37%
Last wipe 20d ago no schedule published
Next wipe – too few wipes seen yet
Capacity 0% full

Players

average and peak, with its wipes marked
AveragePeak
00.250.50.75120:0005:0014:0000:0009:0018:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
02040608020:0005:0014:0000:0009:0018:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 8 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k8 Oct12 Oct16 Oct21 Oct25 Oct29 Oct

Top 37% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak5players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 5, 2 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 9 Oct, 17:03 UTC20d ago 5 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
ShockRust | Blue | NoLimit no group limit · 151 on average 100 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average 133 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 118 on average 156 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 95 on average 64 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 EU · groups of 16+ · monthly · 90 on average 188 / 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 85 on average 348 / 350

Quick answers

from the figures on this page

Wipe cycle

The wipe schedule for Dusty261: what is it?

With too few of its wipes on record, Dusty261's rhythm is not yet clear. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world now in play was created 20 days 2 hours ago.

On Dusty261, what happens on wipe day?

The average busiest count over recent wipes is 5 players. Peak population for the latest wipe came 2 hours after it began.

Server

In which region does Dusty261 sit?

No region appears in what Dusty261 publishes. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. 62.129.150.101:28015 is its address.

What Rust build does Dusty261 run?

The platform is Windows, with Rust network protocol 2332 running on Dusty261. The protocol has to match before you can join; Steam updates it automatically.

What uptime does Dusty261 show, and is it up?

The current status of Dusty261 is online. The uptime it reports puts the last restart at about 4 days 4 hours ago. Of 168 hours in the last 7 full days, 167 were up: 99%. The first sighting of it by Rust Server Analytics was on 8 October 2026.

Does Dusty261 perform well?

Over 48 hours the average held at 47 server fps, and the minimum was 39. At its highest the entity count was 36,629, including buildings, deployables and all else. Memory use reached 2,360 MB at peak. Lag, for players, means low fps alongside a growing entity count.

Lists and tags

How should the tags on Dusty261 be read?

Tags from Dusty261, as read by the game's server browser, are: gmrust (Game mode): Survival in the standard Rust format; mp60 (Max players): Player slots: 60; v2332 (Protocol): Protocol 2332 is required: your game must match to connect; ptrak (Networking): It uses RakNet, the standard network layer for the game; oxide (Oxide): Plugin framework: Oxide (uMod); modded (Modded): The Modded section, because plugins or settings modify play; h955eb6e7 (Custom tag): Not one of Rust's standard tags; the owner or a plugin applied it; stok (Custom tag): Not one of Rust's standard tags; the owner or a plugin applied it. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.

On Rust Server Analytics, which lists and filters feature Dusty261?

Among the Rust Server Analytics lists Dusty261 fits are: Modded Rust servers: live data. On the server list, the filters that return it are: Type: Modded.

Player numbers

Against other Rust servers, how does Dusty261 compare?

The seven-day player-hours rank for Dusty261 is #8,253, inside the top 37% of all ranked servers.

At what level does Dusty261 run its population?

Dusty261 holds 0 players of its 60 slots as of the latest update. The seven-day mean is 0 players, against a peak of 2. The 48-hour peak window is 21:00 UTC, at an average of 1 players.

Settings

What are the settings on Dusty261, and its rules?

The name of Dusty261 does not state a gather rate. No group limit is made public. It runs survival, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. Plugins or settings modify the game, and it is listed as Modded. The server runs with VAC, Valve's anti-cheat, disabled.

What is the map for Dusty261?

Dusty261 uses a procedural map of size 2,700 with seed 1234567, generated by the game. Because size and seed determine the map, it can be viewed on RustMaps via this page.

Connection

How can a player join Dusty261?

In the Rust console (F1), enter client.connect 62.129.150.101:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp60,ptrak,v2332,h955eb6e7,stok,gmrust,oxide,modded

Game

gmrust
Game mode Survival in the standard Rust format.
mp60
Max players Player slots: 60.
v2332
Protocol Protocol 2332 is required: your game must match to connect.
ptrak
Networking It uses RakNet, the standard network layer for the game.

Mods and access

oxide
Oxide Plugin framework: Oxide (uMod).
modded
Modded The Modded section, because plugins or settings modify play.

Other

h955eb6e7
Custom tag Not one of Rust's standard tags; the owner or a plugin applied it.
stok
Custom tag Not one of Rust's standard tags; the owner or a plugin applied it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.