bignetwork server
Offline 61.78.90.120:1026 checked 28d ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
from the wipes we sawNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| ShockRust | Blue | NoLimit | no group limit · 163 on average | 49 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 | EU · groups of 8+ · weekly · 128 on average | 121 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 113 on average | 64 / 225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 87 on average | 60 / 700 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 87 on average | 12 / 200 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 83 on average | 16 / 1000 |
Quick answers
from the figures on this pageWipe cycle
The wipe schedule for bignetwork server: what is it?
With too few of its wipes on record, bignetwork server's rhythm is not yet clear. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world now in play was created 28 days 4 hours ago.
Server details
What is the hosting location of bignetwork server?
No region is published by bignetwork server. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. You will find it at 61.78.90.120:1026.
Which Rust version is bignetwork server on?
On Linux, bignetwork server runs Rust network protocol 2633 and build 165217. The protocol has to match before you can join; Steam updates it automatically.
Is bignetwork server up, and how steady is its uptime?
Last seen 28 days 4 hours ago, bignetwork server now reports offline. Of 168 hours in the last 7 full days, 0 were up: 0%. 29 September 2026 is when Rust Server Analytics first recorded it.
Lists and tags
Which meanings do the tags on bignetwork server carry?
Tags from bignetwork server, as read by the game's server browser, are: gmrust (Game mode): Survival in the standard Rust format; mp50 (Max players): Capacity of 50 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2633 (Protocol): To join, your game version must match protocol 2633; cs165217 (Build): The game build is 165217; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): No region code has been set; ^o (Oxide): It runs Oxide (uMod) for plugins; ^z (Modded): Modded listing, where plugins or settings change the game. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
Where does bignetwork server appear across Rust Server Analytics's lists and filters?
Among the Rust Server Analytics lists bignetwork server fits are: Modded Rust servers: live data. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player numbers
Against other Rust servers, how does bignetwork server compare?
The seven-day player-hours rank for bignetwork server is #16,853, inside the top 71% of all ranked servers.
What is the population of bignetwork server?
bignetwork server is offline at this refresh; the last contact was 28 days 4 hours ago.
Map and rules
How is bignetwork server configured, and what rules apply?
No gather rate is given in the name of bignetwork server. The default group cap of 8 players applies. survival is the game mode, the standard game: gather, build, raid. Raiding and PvP combat are available. The Modded category lists it; plugins or settings change the game. The plugin framework is Oxide. Anti-cheat status: VAC on.
The map on bignetwork server: which one is it?
bignetwork server uses a procedural map, which the game generates.
How to join
How can a player join bignetwork server?
In the Rust console (F1), enter client.connect 61.78.90.120:1026. Launch Rust on this page also works, opening Rust through Steam and connecting you.