Rust Server Analytics 89,289 players11,829 servers
All servers
Drill-through Server detail

My Untitled Rust Server

Offline 60.94.205.112:28015 checked 18d ago

Drill-through
FilterServeris My Untitled Rust Server
Attributes
moddedoxide
Last refreshed
Players now 1/ 500
7-day average 0 peak –
Rank #13,618 top 62%
Last wipe 25d ago no schedule published
Next wipe – too few wipes seen yet
Capacity 0% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k26 Sep30 Sep4 Oct9 Oct13 Oct17 Oct

Top 62% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap1 daysbetween real wipes
wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

Sat 3 OctFri 2 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 08:00 UTC25d ago 1 – running 0
Fri 2 Oct, 08:58 UTC26d ago 1 – 1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
ShockRust | Blue | NoLimit no group limit · 157 on average 205 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 127 on average 121 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 116 on average 183 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 90 on average 126 / 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 87 on average 19 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average 50 / 1000

Quick answers

from the figures on this page

Wipe data

On what cycle does My Untitled Rust Server wipe?

The rhythm of My Untitled Rust Server cannot yet be told: too few of its wipes are on record. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. The current world dates from 25 days 11 hours.

On My Untitled Rust Server, what happens on wipe day?

Recent wipes averaged a busiest count of 1 players. Peak population for the latest wipe came 0 hours after it began.

Server details

Which location hosts My Untitled Rust Server?

No region appears in what My Untitled Rust Server publishes. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. 60.94.205.112:28015 is its address.

Which Rust version is My Untitled Rust Server on?

Rust network protocol 2634 and build 166586 on Windows is the setup for My Untitled Rust Server. The protocol has to match before you can join; Steam updates it automatically.

Is My Untitled Rust Server up, and how steady is its uptime?

Offline at this refresh: My Untitled Rust Server, last seen 18 days 7 hours ago. Uptime over the last full days (7) was 0%, or 0 of 168 hours. 26 September 2026 is when Rust Server Analytics first recorded it.

Lists and tags

Which meanings do the tags on My Untitled Rust Server carry?

Tags from My Untitled Rust Server, as read by the game's server browser, are: gmrust (Game mode): Rust survival, standard ruleset; mp500 (Max players): 500 slots in total; ts8 (Group limit): Default team size of 8; v2634 (Protocol): To join, your game version must match protocol 2634; cs166586 (Build): Game build: 166586; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): The region code is blank; ^o (Oxide): It runs Oxide (uMod) for plugins; ^z (Modded): Modded listing, where plugins or settings change the game. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.

On Rust Server Analytics, which lists and filters feature My Untitled Rust Server?

Among the Rust Server Analytics lists My Untitled Rust Server fits are: Modded Rust servers: live data. It appears on the server list under the following filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Population

Against other Rust servers, how does My Untitled Rust Server compare?

Player hours for the last seven days place My Untitled Rust Server at #13,618, in the top 62% of the ranked field.

How many players does My Untitled Rust Server carry?

The last sighting of My Untitled Rust Server was 18 days 7 hours ago; it is offline at this refresh.

Map and rules

How is My Untitled Rust Server configured, and what rules apply?

The name of My Untitled Rust Server does not state a gather rate. No custom group limit: 8 players is the standard. It runs survival, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. In the server browser it sits under Modded, where plugins or settings alter the game. Oxide plugins are run. The server runs with VAC, Valve's anti-cheat, enabled.

The map on My Untitled Rust Server: which one is it?

My Untitled Rust Server uses a procedural map, which the game generates.

How to join

What is the way onto My Untitled Rust Server?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 60.94.205.112:28015.

Server tags

what each one means

Published as mp500,ptrak,$r?,v2634,gmrust,cs166586,ts8,^o^z

Game

gmrust
Game mode Rust survival, standard ruleset.
mp500
Max players 500 slots in total.
ts8
Group limit Default team size of 8.
v2634
Protocol To join, your game version must match protocol 2634.
cs166586
Build Game build: 166586.
ptrak
Networking RakNet is the network layer, the game's standard one.
$r?
Region code The region code is blank.

Mods and access

^o
Oxide It runs Oxide (uMod) for plugins.
^z
Modded Modded listing, where plugins or settings change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.