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Drill-through Server detail

Lost Island

Offline 60.108.97.65:28015 checked 12h ago

Drill-through
FilterServeris Lost Island
Attributes
moddedoxide
Last refreshed
Players now 1/ 1
7-day average 1 peak 1
Rank #4,418 top 20%
Last wipe 10d ago no schedule published
Next wipe – too few wipes seen yet
Capacity 100% full

Players

average and peak, with its wipes marked
AveragePeak
00.250.50.75111:0013:0011:0013:0016:0018:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k2 Oct7 Oct12 Oct18 Oct23 Oct28 Oct

Top 20% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap14.5 daysbetween real wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 5

The first 48 hours of its last wipes

Sat 17 OctSat 3 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 9 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 17 Oct, 16:13 UTC10d ago 1 – running 1
Sat 3 Oct, 04:53 UTC25d ago 1 halved by day 5 14.5 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
ShockRust | Blue | NoLimit no group limit · 157 on average 85 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 EU · groups of 8+ · weekly · 128 on average 127 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 115 on average 85 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 88 on average 34 / 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 87 on average 6 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 83 on average 15 / 1000

Quick answers

from the figures on this page

Wipe cycle

When does Lost Island wipe?

Too few wipes on record for Lost Island to show its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world now in play was created 10 days 14 hours ago.

On Lost Island, what happens on wipe day?

The average busiest count over recent wipes is 1 players. 9 hours after the latest wipe the crowd peaked. Above half that peak until the next wipe held in 0% of recent wipes. In the other cases the crowd dropped below half by day 5.

Server

What is the hosting location of Lost Island?

No region appears in what Lost Island publishes. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. 60.108.97.65:28015 is its address.

What Rust build does Lost Island run?

Rust network protocol 2635 and build 168909 on Windows is the setup for Lost Island. Joining requires the same protocol on your game; Steam handles the update.

Is Lost Island up, and how steady is its uptime?

Offline at this refresh: Lost Island, last seen 12 hours ago. Of 168 hours in the last 7 full days, 72 were up: 43%. The first sighting of it by Rust Server Analytics was on 2 October 2026.

Lists and tags

What do Lost Island's tags stand for?

gmrust (Game mode): Rust survival, standard ruleset; mp1 (Max players): Capacity of 1 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): To join, your game version must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): A region code is not set; ^o (Oxide): The Oxide (uMod) plugin framework is installed; ^z (Modded): Plugins or settings change the game, so it sits under Modded are the tags Lost Island publishes, and the game's server browser reads them. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.

Where does Lost Island appear across Rust Server Analytics's lists and filters?

Among the Rust Server Analytics lists Lost Island fits are: Modded Rust servers: live data. On the server list, the filters that return it are: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Player numbers

Where does Lost Island sit among Rust servers?

Player hours for the last seven days place Lost Island at #4,418, in the top 20% of the ranked field.

How many players does Lost Island carry?

The last sighting of Lost Island was 12 hours ago; it is offline at this refresh. The seven-day mean is 1 players, against a peak of 1. Averaged over 48 hours, activity is highest at 12:00 UTC with 1 players.

Map and rules

What settings and rules does Lost Island use?

The name of Lost Island does not state a gather rate. The default group cap of 8 players applies. survival is the game mode, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. In the server browser it sits under Modded, where plugins or settings alter the game. Oxide plugins are run. The server runs with VAC, Valve's anti-cheat, enabled.

The map on Lost Island: which one is it?

Lost Island uses a procedural map, which the game generates.

How to join

What is the way onto Lost Island?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 60.108.97.65:28015.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Rust survival, standard ruleset.
mp1
Max players Capacity of 1 slots.
ts8
Group limit The game default applies: 8 per team at most.
v2635
Protocol To join, your game version must match protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code A region code is not set.

Mods and access

^o
Oxide The Oxide (uMod) plugin framework is installed.
^z
Modded Plugins or settings change the game, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.