LOOK
Offline 60.104.183.51:28015 checked 2d ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 41% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 21 Oct, 08:01 UTC7d ago | 1 | – | running | 1 |
| Tue 20 Oct, 23:22 UTC8d ago | 1 | – | 0.4 days | 0 |
| Wed 14 Oct, 00:02 UTC15d ago | 1 | held half | 7 days | 1 |
| Tue 6 Oct, 09:22 UTC22d ago | 1 | held half | 7.6 days | 0 |
| Sun 4 Oct, 14:24 UTC24d ago | 1 | – | 1.8 days | 0 |
| Fri 2 Oct, 11:39 UTC26d ago | 0 | – | 2.1 days | 1 |
| Tue 29 Sep, 17:48 UTC29d ago | 1 | held half | 2.7 days | 0 |
| Thu 24 Sep, 01:56 UTC35d ago | 1 | held half | 5.7 days | 1 |
| Tue 15 Sep, 19:06 UTC43d ago | 1 | held half | 8.3 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| ShockRust | Blue | NoLimit | no group limit · 150 on average | 71 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 130 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 118 on average | 109 / 225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 93 on average | 37 / 700 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 4 / 200 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 10 / 1000 |
Quick answers
from the figures on this pageWipe data
The wipe schedule for LOOK: what is it?
No next wipe can be predicted for LOOK, which wipes at irregular times. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. 7 days 23 hours ago the current world was made.
Wipe day on LOOK: what should you expect?
Across recent wipes the busiest point averaged 1 players. Peak population for the latest wipe came 0 hours after it began. Above half that peak until the next wipe held in 100% of recent wipes.
Server
In which region does LOOK sit?
No region is published by LOOK. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. 60.104.183.51:28015 is its address.
What Rust build does LOOK run?
The platform is Windows, with Rust network protocol 2635 and build 168909 running on LOOK. Joining requires the same protocol on your game; Steam handles the update.
Is LOOK up, and how steady is its uptime?
The current status is offline for LOOK, with the last sighting 2 days 18 hours ago. 4% uptime over the last 7 full days, equal to 6 of 168 hours. 15 September 2026 is when Rust Server Analytics first recorded it.
Lists and tags
Which meanings do the tags on LOOK carry?
gmrust (Game mode): Survival in the standard Rust format; mp1 (Max players): Capacity of 1 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): Joining needs your game on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): The region code is blank; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it sits under Modded are the tags LOOK publishes, and the game's server browser reads them. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.
On Rust Server Analytics, which lists and filters feature LOOK?
The following Rust Server Analytics lists count LOOK among their servers: Modded Rust servers: live data. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Population
Where does LOOK sit among Rust servers?
Player hours for the last seven days place LOOK at #9,214, in the top 41% of the ranked field.
At what level does LOOK run its population?
The last sighting of LOOK was 2 days 18 hours ago; it is offline at this refresh. The seven-day mean is 1 players, against a peak of 1.
Map and rules
How is LOOK configured, and what rules apply?
Gather rate is not mentioned in the name of LOOK. The game's default 8-player group limit is in force. survival is the game mode, the standard game: gather, build, raid. Raiding and PvP combat are available. The Modded category lists it; plugins or settings change the game. Oxide plugins are run. Anti-cheat status: VAC on.
What is the map for LOOK?
A procedural map, generated by the game, runs on LOOK.
Connection
How do you connect to LOOK?
In the Rust console (F1), enter client.connect 60.104.183.51:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.