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Drill-through Server detail

PVE 서버

Offline EA 59.12.163.134:28015 checked 10h ago

Drill-through
FilterServeris PVE 서버
Attributes
biweekly wipes moddedoxidepve
Last refreshed
Players now 1/ ?
7-day average 0 peak 1
Rank #10,443 top 47% · #462 in EA
Last wipe 14d ago biweekly schedule
Next wipe 8d 13h Thu 5 Nov, 19:00 UTC FW

Players

average and peak, with its wipes marked
AveragePeak
00.250.50.75110:0011:0013:0014:0016:0018:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
010020030040010:0011:0013:0014:0016:0018:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 10 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k10 Oct14 Oct17 Oct21 Oct24 Oct28 Oct

Top 47% of all ranked servers, top 85% in EA. Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag

Next wipe Thursday 5 November, 19:00 UTC, in 8d 13h. The force wipe · high confidence

wipe-day peak1players, last three wipes

Coming wipes

InWhen, UTCKind
8d 13hThu 5 Nov, 19:00 UTCFW force wipe
13d 2hTue 10 Nov, 08:18 UTCits own
27d 2hTue 24 Nov, 08:18 UTCits own
36d 13hThu 3 Dec, 19:00 UTCFW force wipe
41d 2hTue 8 Dec, 08:18 UTCits own

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 4 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 13 Oct, 08:18 UTC14d ago 1 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
【炮炮PVE启蒙】纯净|特色|突袭|技能 EA · groups of 16+ · biweekly · 59 on average 57 / 200
[JP][PvE]mameserver初心者おいで! EA · groups of 8+ · biweekly · 8 on average 7 / 65
JP 1x-10x PVE++|XPレベル1000|火山|ペット|NPCレイド EA · groups of 1000+ · 1x · biweekly · 7 on average 9 / 69
[喜相逢] PVE丨仿官原倍丨萌新养老 EA · groups of 12+ · biweekly · 6 on average 4 / 100
[PVE][JP] そば鯖 Raidable Bases 初心者大歓迎 EA · groups of 16+ · biweekly · 4 on average 2 / 50
『白云PVE』 原倍 | 模组 | 事件 | 萌新 | 养老 EA · groups of 8+ · biweekly · 3 on average 2 / 100

Quick answers

from the figures on this page

Wipe cycle

When does PVE 서버 wipe?

The prediction follows its tag, because too few of PVE 서버's wipes are on record to confirm the schedule. Its next wipe falls on Thursday 5 November at 19:00 UTC, the force wipe that reaches every Rust server. The current world dates from 14 days 21 hours. The tags carry an every-two-weeks wipe schedule.

Wipe day on PVE 서버: what should you expect?

Across recent wipes the busiest point averaged 1 players. 4 hours after the latest wipe the crowd peaked.

Server details

What is the hosting location of PVE 서버?

Its EA tag puts PVE 서버 in Asia. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. 59.12.163.134:28015 is its address.

Which Rust version is PVE 서버 on?

On Windows, PVE 서버 runs Rust network protocol 2635 and build 168909. The protocol has to match before you can join; Steam updates it automatically.

What uptime does PVE 서버 show, and is it up?

The current status is offline for PVE 서버, with the last sighting 10 hours ago. The uptime it reports puts the last restart at about 3 hours ago. Of 168 hours in the last 7 full days, 10 were up: 6%. It entered Rust Server Analytics records on 10 October 2026.

What performance does PVE 서버 show?

Over 48 hours the average held at 154 server fps, and the minimum was 117. Buildings, deployables and all other world objects brought the entity total to 94,470. Peak memory was 2,197 MB. Lag, for players, means low fps alongside a growing entity count.

Tags

How should the tags on PVE 서버 be read?

The game's server browser reads the tags PVE 서버 publishes: gmrust (Game mode): Rust survival, standard ruleset; mp0 (Max players): Capacity of 0 slots; ts8 (Group limit): Default team size of 8; v2635 (Protocol): Protocol 2635 is required: your game must match to connect; cs168909 (Build): Build number 168909; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): A region code is not set; ^b (Biweekly): Every two weeks the server wipes; ^p (PvE): No fighting between players, with the world as the threat; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The Modded section, because plugins or settings modify play; EA (East Asia): The server browser files it under East Asia. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.

On Rust Server Analytics, which lists and filters feature PVE 서버?

These Rust Server Analytics lists include PVE 서버: Modded Rust servers: live data and PvE Rust servers by live population. These filters bring it up on the server list: Region: Asia; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks.

Player numbers

What position does PVE 서버 hold in the server rankings?

Ranked on seven-day player hours, PVE 서버 is #10,443 overall and #462 in Asia, within the top 47% of ranked servers.

At what level does PVE 서버 run its population?

PVE 서버 is offline at this refresh; the last contact was 10 hours ago. Averaging 0 players across seven days, the server reached a peak of 1. Across the last 48 hours, 16:00 UTC shows the highest average: 1 players.

Settings

What settings and rules does PVE 서버 use?

The name of PVE 서버 does not state a gather rate. No custom group limit: 8 players is the standard. It runs pve, no fighting other players. In the server browser it sits under Modded, where plugins or settings alter the game. Plugins from Oxide are in use. VAC, Valve's anti-cheat, is enabled.

What is the map for PVE 서버?

A procedural map of size 4,000 with seed 1756347205, generated by the game, runs on PVE 서버. Because size and seed determine the map, it can be viewed on RustMaps via this page.

Connection

How can a player join PVE 서버?

In the Rust console (F1), enter client.connect 59.12.163.134:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you. https://discord.com/invite/BCnQzM6zhC is its website.

Server tags

what each one means

Published as mp0,ptrak,$r?,v2635,^b,EA,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Rust survival, standard ruleset.
mp0
Max players Capacity of 0 slots.
ts8
Group limit Default team size of 8.
v2635
Protocol Protocol 2635 is required: your game must match to connect.
cs168909
Build Build number 168909.
ptrak
Networking RakNet is the network layer, the game's standard one.
$r?
Region code A region code is not set.

Wipe schedule

^b
Biweekly Every two weeks the server wipes.

Gameplay

^p
PvE No fighting between players, with the world as the threat.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The Modded section, because plugins or settings modify play.

Region

EA
East Asia The server browser files it under East Asia.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.