Rust Server Analytics 40,309 players11,617 servers
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Drill-through Server detail

My Server Name

Online 58.95.140.214:28015 checked 7m ago

Drill-through
FilterServeris My Server Name
Attributes
moddedoxide
Last refreshed
Players now 1/ 1
7-day average 1 peak 1
Rank #5,736 top 26%
Last wipe 7d ago no schedule published
Next wipe – no rhythm it keeps
Capacity 100% full

Players

average and peak, with its wipes marked
AveragePeak
00.250.50.75104:0005:0006:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k11 Oct15 Oct18 Oct22 Oct25 Oct29 Oct

Top 26% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap3.2 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

Wed 21 OctTue 20 OctThu 15 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 21 Oct, 13:26 UTC7d ago 1 – running 1
Tue 20 Oct, 05:23 UTC9d ago 1 – 1.3 days 1
Thu 15 Oct, 04:42 UTC14d ago 1 – 5 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
ShockRust | Blue | NoLimit no group limit · 150 on average 78 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average 132 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 118 on average 124 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 93 on average 40 / 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 88 on average 3 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average 15 / 1000

Quick answers

from the figures on this page

Wipe cycle

On what cycle does My Server Name wipe?

With irregular wipe times, My Server Name offers no next wipe to predict. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. 7 days 18 hours ago the current world was made.

On My Server Name, what happens on wipe day?

Recent wipes averaged a busiest count of 1 players. The highest player count on the latest wipe arrived 1 hours in.

Server details

What is the hosting location of My Server Name?

A region is not published by My Server Name. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. 58.95.140.214:28015 is its address.

What Rust build does My Server Name run?

On Windows, My Server Name runs Rust network protocol 2635 and build 168909. The protocol has to match before you can join; Steam updates it automatically.

Is My Server Name up, and how steady is its uptime?

As of the latest refresh, My Server Name is online. Uptime over the last full days (7) was 24%, or 41 of 168 hours. The first sighting of it by Rust Server Analytics was on 11 October 2026.

Lists and tags

Which meanings do the tags on My Server Name carry?

gmrust (Game mode): Rust survival, standard ruleset; mp1 (Max players): Player slots: 1; ts8 (Group limit): Team cap of 8, the stock game setting; v2635 (Protocol): Joining needs your game on protocol 2635; cs168909 (Build): Build number 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): A region code is not set; ^o (Oxide): The Oxide (uMod) plugin framework is installed; ^z (Modded): Modded listing, where plugins or settings change the game are the tags My Server Name publishes, and the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Where does My Server Name appear across Rust Server Analytics's lists and filters?

Among the Rust Server Analytics lists My Server Name fits are: Modded Rust servers: live data. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Population

Where does My Server Name sit among Rust servers?

Player hours for the last seven days place My Server Name at #5,736, in the top 26% of the ranked field.

What is the population of My Server Name?

My Server Name holds 1 players of its 1 slots as of the latest update. The seven-day mean is 1 players, against a peak of 1. Averaged over 48 hours, activity is highest at 05:00 UTC with 1 players.

Settings

What settings and rules does My Server Name use?

No gather rate is given in the name of My Server Name. No custom group limit: 8 players is the standard. It runs survival, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. In the server browser it sits under Modded, where plugins or settings alter the game. Oxide plugins are run. Anti-cheat status: VAC on.

What is the map for My Server Name?

The game generates a procedural map for My Server Name.

Connection

How do you connect to My Server Name?

In the Rust console (F1), enter client.connect 58.95.140.214:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you. The server is at capacity, so a queue should be expected.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Rust survival, standard ruleset.
mp1
Max players Player slots: 1.
ts8
Group limit Team cap of 8, the stock game setting.
v2635
Protocol Joining needs your game on protocol 2635.
cs168909
Build Build number 168909.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code A region code is not set.

Mods and access

^o
Oxide The Oxide (uMod) plugin framework is installed.
^z
Modded Modded listing, where plugins or settings change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.