Rust Server Analytics 94,541 players11,866 servers
All servers
Drill-through Server detail

Private

Offline 58.136.77.62:28015 checked 40d ago

Drill-through
FilterServeris Private
Attributes
moddedoxide
Last refreshed
Players now 1/ 10
7-day average 0 peak –
Rank #13,943 no region published
Last wipe 40d ago no schedule published
Next wipe – no rhythm it keeps
Capacity 10% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep23 Sep24 Sep25 Sep

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap1.2 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

Fri 18 SepFri 18 SepThu 17 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 18 Sep, 16:03 UTC40d ago 1 – running 1
Fri 18 Sep, 06:42 UTC41d ago 1 – 0.4 days 1
Thu 17 Sep, 06:42 UTC42d ago 1 – 1 days 1
Tue 15 Sep, 17:16 UTC43d ago 1 – 1.6 days 0
Mon 14 Sep, 06:32 UTC45d ago 1 – 1.4 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
ShockRust | Blue | NoLimit no group limit · 149 on average 171 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average 124 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 118 on average 186 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 94 on average 82 / 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 86 on average 351 / 350
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 EU · groups of 16+ · monthly · 86 on average 249 / 700

Quick answers

from the figures on this page

Wipe data

When does Private wipe?

With irregular wipe times, Private offers no next wipe to predict. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives and every Rust server wipes. The world now in play was created 40 days 23 hours ago.

Wipe day on Private: what should you expect?

Across recent wipes the busiest point averaged 1 players. Peak population for the latest wipe came 0 hours after it began.

Server

Which location hosts Private?

No region appears in what Private publishes. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. 58.136.77.62:28015 is its address.

Which Rust version is Private on?

The platform is Windows, with Rust network protocol 2633 and build 163207 running on Private. Joining requires the same protocol on your game; Steam handles the update.

What uptime does Private show, and is it up?

Last seen 40 days 22 hours ago, Private now reports offline. Of 168 hours in the last 7 full days, 0 were up: 0%. It entered Rust Server Analytics records on 13 September 2026.

Tags

Which meanings do the tags on Private carry?

gmrust (Game mode): Rust survival, standard ruleset; mp10 (Max players): Capacity of 10 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2633 (Protocol): Joining needs your game on protocol 2633; cs163207 (Build): Build number 163207; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): The region code is blank; ^o (Oxide): It runs Oxide (uMod) for plugins; ^z (Modded): The Modded section, because plugins or settings modify play are the tags Private publishes, and the game's server browser reads them. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.

On Rust Server Analytics, which lists and filters feature Private?

These Rust Server Analytics lists include Private: Modded Rust servers: live data. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Player numbers

Against other Rust servers, how does Private compare?

Player hours for the last seven days place Private at #13,943, in the top – of the ranked field.

How many players does Private carry?

No response from Private at the latest check, with a last sighting 40 days 22 hours ago.

Settings

How is Private configured, and what rules apply?

No gather rate is given in the name of Private. No custom group limit: 8 players is the standard. It runs survival, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. In the server browser it sits under Modded, where plugins or settings alter the game. The plugin framework is Oxide. The server runs with VAC, Valve's anti-cheat, enabled.

How to join

How do you connect to Private?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 58.136.77.62:28015.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs163207,ts8,^o^z

Game

gmrust
Game mode Rust survival, standard ruleset.
mp10
Max players Capacity of 10 slots.
ts8
Group limit The game default applies: 8 per team at most.
v2633
Protocol Joining needs your game on protocol 2633.
cs163207
Build Build number 163207.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code The region code is blank.

Mods and access

^o
Oxide It runs Oxide (uMod) for plugins.
^z
Modded The Modded section, because plugins or settings modify play.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.