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Drill-through Server detail

A Rust Server

Offline 57.128.229.173:25580 checked 5h ago

Drill-through
FilterServeris A Rust Server
Attributes
moddedcarbon
Last refreshed
Players now 1/ 10
7-day average 1 peak 2
Rank #5,547 top 25%
Last wipe 1d ago no schedule published
Next wipe – no rhythm it keeps
Capacity 10% full

Players

average and peak, with its wipes marked
AveragePeakWipe
00.511.5215:0020:0014:0020:0001:0007:00Wiped Tue 27 Oct, 15:39 UTCWIPE

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
Server fpsWipe
010020030040015:0020:0014:0020:0001:0007:00Wiped Tue 27 Oct, 15:39 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k21 Sep29 Sep6 Oct14 Oct21 Oct29 Oct

Top 25% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap2.1 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak4players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Sat 24 OctFri 16 OctSun 11 Oct
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 27 Oct, 15:39 UTC1d ago – – running 0
Sat 24 Oct, 13:52 UTC4d ago 2 – 3.1 days 0
Fri 16 Oct, 09:28 UTC13d ago 5 held half 8.2 days 1
Sun 11 Oct, 12:37 UTC18d ago 5 held half 4.9 days 4
Sat 10 Oct, 09:23 UTC19d ago 12 – 1.1 days 0
Fri 9 Oct, 10:34 UTC20d ago 12 – 1 days 0
Thu 8 Oct, 16:00 UTC20d ago 12 – 0.8 days 0
Mon 5 Oct, 13:40 UTC23d ago 1 halved by day 1 3.1 days 0
Sun 4 Oct, 12:34 UTC25d ago 2 – 1 days 0
Sun 4 Oct, 04:33 UTC25d ago 2 – 0.3 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
ShockRust | Blue | NoLimit no group limit · 149 on average 164 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average 131 / 100
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 94 on average 72 / 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 88 on average 17 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average 27 / 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 EU · groups of 16+ · monthly · 84 on average 251 / 700

Quick answers

from the figures on this page

Wipe cycle

The wipe schedule for A Rust Server: what is it?

With irregular wipe times, A Rust Server offers no next wipe to predict. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives and every Rust server wipes. The world now in play was created 45 hours ago.

On A Rust Server, what happens on wipe day?

Across recent wipes the busiest point averaged 4 players. Peak population for the latest wipe came 1 hours after it began. Recent wipes held the crowd above half that peak until the next wipe in 100% of cases.

Server details

Which location hosts A Rust Server?

No region is published by A Rust Server. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. You will find it at 57.128.229.173:25580.

Which Rust version is A Rust Server on?

On Linux, A Rust Server runs Rust network protocol 2635 and build 168909. Your game must match the protocol to join, and Steam applies that update.

How reliable is A Rust Server, and is it online now?

Last seen 5 hours ago, A Rust Server now reports offline. About 1 hours ago is when it last restarted, judged by its reported uptime. Of 168 hours in the last 7 full days, 25 were up: 15%. The first sighting of it by Rust Server Analytics was on 21 September 2026.

What performance does A Rust Server show?

Server fps averaged 236 over the last 48 hours, with a floor of 221. Buildings, deployables and all other world objects brought the entity total to 102,873. At its highest, memory use was 3,515 MB. Lag, for players, means low fps alongside a growing entity count.

Lists and tags

What do A Rust Server's tags stand for?

Tags from A Rust Server, as read by the game's server browser, are: gmrust (Game mode): Survival in the standard Rust format; mp10 (Max players): 10 slots in total; ts8 (Group limit): Default team size of 8; v2635 (Protocol): Joining needs your game on protocol 2635; cs168909 (Build): Build number 168909; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): The region code is blank; ^z (Modded): Plugins or settings change the game, so it sits under Modded; ^y (Carbon): The Carbon plugin framework is installed. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.

On Rust Server Analytics, which lists and filters feature A Rust Server?

The following Rust Server Analytics lists count A Rust Server among their servers: Modded Rust servers: live data. On the server list, the filters that return it are: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 3 days.

Player numbers

Against other Rust servers, how does A Rust Server compare?

On player hours over seven days, A Rust Server ranks #5,547, within the top 25% of ranked servers.

What is the population of A Rust Server?

The last sighting of A Rust Server was 5 hours ago; it is offline at this refresh. The seven-day mean is 1 players, against a peak of 2. Across the last 48 hours, 16:00 UTC shows the highest average: 2 players.

Settings

How is A Rust Server configured, and what rules apply?

The name of A Rust Server does not state a gather rate. No custom group limit: 8 players is the standard. survival is the game mode, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. In the server browser it sits under Modded, where plugins or settings alter the game. Carbon plugins are run. Anti-cheat status: VAC off.

What is the map for A Rust Server?

The game generates a procedural map of size 4,300 with seed 1705331099 for A Rust Server. The map is reproducible from its size and seed and can be seen on RustMaps from here.

How to join

How can a player join A Rust Server?

In the Rust console (F1), enter client.connect 57.128.229.173:25580. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y

Game

gmrust
Game mode Survival in the standard Rust format.
mp10
Max players 10 slots in total.
ts8
Group limit Default team size of 8.
v2635
Protocol Joining needs your game on protocol 2635.
cs168909
Build Build number 168909.
ptrak
Networking Network layer: RakNet, Rust's default.
$r?
Region code The region code is blank.

Mods and access

^z
Modded Plugins or settings change the game, so it sits under Modded.
^y
Carbon The Carbon plugin framework is installed.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.