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Drill-through Server detail

My Rust server | Powered by AMP

Offline 54.39.19.190:28015 checked 3d ago

Drill-through
FilterServeris My Rust server | Powered by AMP
Attributes
moddedoxide
Last refreshed
Players now 0/ 100
7-day average 0 peak –
Rank #15,341 top 69%
Last wipe 6d ago no schedule published
Next wipe – too few wipes seen yet
Capacity 0% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep23 Oct25 Oct27 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 22 Oct, 21:33 UTC6d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
ShockRust | Blue | NoLimit no group limit · 150 on average 152 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average 123 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 118 on average 184 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 94 on average 98 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 EU · groups of 16+ · monthly · 87 on average 238 / 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 84 on average 347 / 350

Quick answers

from the figures on this page

Wipe cycle

The wipe schedule for My Rust server | Powered by AMP: what is it?

Too few wipes on record for My Rust server | Powered by AMP to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives and every Rust server wipes. The world now in play was created 6 days 19 hours ago.

On My Rust server | Powered by AMP, what happens on wipe day?

Recent wipes averaged a busiest count of 0 players. The highest player count on the latest wipe arrived 0 hours in.

Server

In which region does My Rust server | Powered by AMP sit?

A region is not published by My Rust server | Powered by AMP. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. 54.39.19.190:28015 is its address.

Which Rust version is My Rust server | Powered by AMP on?

On Linux, My Rust server | Powered by AMP runs Rust network protocol 2635 and build 168909. The protocol has to match before you can join; Steam updates it automatically.

What uptime does My Rust server | Powered by AMP show, and is it up?

The current status is offline for My Rust server | Powered by AMP, with the last sighting 3 days 21 hours ago. 42% uptime over the last 7 full days, equal to 71 of 168 hours. It entered Rust Server Analytics records on 13 September 2026.

Lists and tags

Which meanings do the tags on My Rust server | Powered by AMP carry?

The game's server browser reads the tags My Rust server | Powered by AMP publishes: gmrust (Game mode): Rust survival, standard ruleset; mp100 (Max players): Capacity of 100 slots; ts8 (Group limit): Team cap of 8, the stock game setting; v2635 (Protocol): Joining needs your game on protocol 2635; cs168909 (Build): Build number 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region code has been set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded listing, where plugins or settings change the game. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Where does My Rust server | Powered by AMP appear across Rust Server Analytics's lists and filters?

These Rust Server Analytics lists include My Rust server | Powered by AMP: Modded Rust servers: live data. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Population

What position does My Rust server | Powered by AMP hold in the server rankings?

On player hours over seven days, My Rust server | Powered by AMP ranks #15,341, within the top 69% of ranked servers.

What is the population of My Rust server | Powered by AMP?

No response from My Rust server | Powered by AMP at the latest check, with a last sighting 3 days 21 hours ago. Averaged across seven days, the population is 0 players.

Map and rules

How is My Rust server | Powered by AMP configured, and what rules apply?

Gather rate is not mentioned in the name of My Rust server | Powered by AMP. The game's default 8-player group limit is in force. survival is the game mode, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. The Modded category lists it; plugins or settings change the game. Oxide plugins are run. VAC, Valve's anti-cheat, is enabled.

What is the map for My Rust server | Powered by AMP?

My Rust server | Powered by AMP uses a procedural map, which the game generates.

How to join

How do you connect to My Rust server | Powered by AMP?

In the Rust console (F1), enter client.connect 54.39.19.190:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Rust survival, standard ruleset.
mp100
Max players Capacity of 100 slots.
ts8
Group limit Team cap of 8, the stock game setting.
v2635
Protocol Joining needs your game on protocol 2635.
cs168909
Build Build number 168909.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code No region code has been set.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Modded listing, where plugins or settings change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.