Z World 1
Offline 54.37.128.65:28035 checked 16d ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 11 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
from the wipes we sawNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| ShockRust | Blue | NoLimit | no group limit · 155 on average | 157 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 | EU · groups of 8+ · weekly · 128 on average | 122 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 115 on average | 189 / 225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 88 on average | 123 / 700 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 87 on average | 11 / 200 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 49 / 1000 |
Quick answers
from the figures on this pageWipe cycle
When does Z World 1 wipe?
The rhythm of Z World 1 cannot yet be told: too few of its wipes are on record. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. The current world dates from 16 days 18 hours.
Server details
What is the hosting location of Z World 1?
No region appears in what Z World 1 publishes. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. You will find it at 54.37.128.65:28035.
What Rust build does Z World 1 run?
On Linux, Z World 1 runs Rust network protocol 2634 and build 167398. Your game must match the protocol to join, and Steam applies that update.
How reliable is Z World 1, and is it online now?
Offline at this refresh: Z World 1, last seen 16 days 17 hours ago. 0% uptime over the last 7 full days, equal to 0 of 168 hours. It entered Rust Server Analytics records on 11 October 2026.
Lists and tags
How should the tags on Z World 1 be read?
Tags from Z World 1, as read by the game's server browser, are: gmvanilla (Game mode): The vanilla survival format; mp20 (Max players): Player slots: 20; ts8 (Group limit): Default team size of 8; v2634 (Protocol): Protocol 2634 is required: your game must match to connect; cs167398 (Build): Game build: 167398; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region code has been set; ^v (Vanilla): Facepunch's game unchanged: no altered rates, kits or rules; ^z (Modded): Plugins or settings change the game, so it sits under Modded; ^y (Carbon): The Carbon plugin framework is installed. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
Where does Z World 1 appear across Rust Server Analytics's lists and filters?
These Rust Server Analytics lists include Z World 1: Modded Rust servers: live data. It appears on the server list under the following filters: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more.
Player numbers
What position does Z World 1 hold in the server rankings?
Player hours for the last seven days place Z World 1 at #15,769, in the top 71% of the ranked field.
What is the population of Z World 1?
The last sighting of Z World 1 was 16 days 17 hours ago; it is offline at this refresh.
Settings
What settings and rules does Z World 1 use?
Gather rate is not mentioned in the name of Z World 1. The game's default 8-player group limit is in force. It runs survival, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. In the server browser it sits under Modded, where plugins or settings alter the game. Plugins from Carbon are in use. Its self-description is vanilla: facepunch's game unchanged: no altered rates, kits or rules. Anti-cheat status: VAC on.
The map on Z World 1: which one is it?
A procedural map of size 1,000 with seed 1597963589, generated by the game, runs on Z World 1. The map is reproducible from its size and seed and can be seen on RustMaps from here.
Connection
How can a player join Z World 1?
In the Rust console (F1), enter client.connect 54.37.128.65:28035. Launch Rust on this page also works, opening Rust through Steam and connecting you.