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Drill-through Server detail

hoejdal/4lling

Offline 54.36.233.24:25910 checked 23d ago

Drill-through
FilterServeris hoejdal/4lling
Attributes
moddedoxidepve
Last refreshed
Players now 0/ 4
7-day average 0 peak –
Rank #15,980 top 71%
Last wipe 24d ago no schedule published
Next wipe – too few wipes seen yet
Capacity 0% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 28 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k28 Sep1 Oct4 Oct7 Oct10 Oct13 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 4 Oct, 21:39 UTC24d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
[US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo NA · no group limit · biweekly · 253 on average 129 / 2000
[EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo EU · no group limit · biweekly · 243 on average 198 / 2000
Chrayntopia ♡ ︎PvE | RP | PvP NA · groups of 8+ · biweekly · 107 on average 34 / 200
【炮炮PVE启蒙】纯净|特色|突袭|技能 EA · groups of 16+ · biweekly · 58 on average 96 / 200
[PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendl groups of 30+ · monthly · 54 on average 25 / 300
TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10 EU · groups of 30+ · biweekly · 50 on average 51 / 100

Quick answers

from the figures on this page

Wipe cycle

The wipe schedule for hoejdal/4lling: what is it?

With too few of its wipes on record, hoejdal/4lling's rhythm is not yet clear. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 24 days 15 hours ago the current world was made.

Wipe day on hoejdal/4lling: what should you expect?

Across recent wipes the busiest point averaged 0 players. The highest player count on the latest wipe arrived 0 hours in.

Server

Which location hosts hoejdal/4lling?

No region appears in what hoejdal/4lling publishes. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. The address of the server is 54.36.233.24:25910.

Which Rust version is hoejdal/4lling on?

The platform is Linux, with Rust network protocol 2634 and build 166652 running on hoejdal/4lling. The protocol has to match before you can join; Steam updates it automatically.

Is hoejdal/4lling up, and how steady is its uptime?

The current status is offline for hoejdal/4lling, with the last sighting 23 days 3 hours ago. Of 168 hours in the last 7 full days, 0 were up: 0%. The first sighting of it by Rust Server Analytics was on 28 September 2026.

Tags

Which meanings do the tags on hoejdal/4lling carry?

Tags from hoejdal/4lling, as read by the game's server browser, are: gmrust (Game mode): Rust survival, standard ruleset; mp4 (Max players): Player slots: 4; ts8 (Group limit): Team cap of 8, the stock game setting; v2634 (Protocol): Protocol 2634 is required: your game must match to connect; cs166652 (Build): Build number 166652; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): A region code is not set; ^p (PvE): No fighting between players, with the world as the threat; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded listing, where plugins or settings change the game. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On Rust Server Analytics, which lists and filters feature hoejdal/4lling?

The following Rust Server Analytics lists count hoejdal/4lling among their servers: Modded Rust servers: live data and PvE Rust servers by live population. On the server list, the filters that return it are: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.

Population

Where does hoejdal/4lling sit among Rust servers?

The seven-day player-hours rank for hoejdal/4lling is #15,980, inside the top 71% of all ranked servers.

What is the population of hoejdal/4lling?

hoejdal/4lling is offline at this refresh; the last contact was 23 days 3 hours ago.

Map and rules

What are the settings on hoejdal/4lling, and its rules?

Gather rate is not mentioned in the name of hoejdal/4lling. No custom group limit: 8 players is the standard. pve is the game mode, no fighting other players. Plugins or settings modify the game, and it is listed as Modded. Oxide plugins are run. VAC, Valve's anti-cheat, is enabled.

What is the map for hoejdal/4lling?

A procedural map of size 4,000 with seed 1489761254, generated by the game, runs on hoejdal/4lling. Because size and seed determine the map, it can be viewed on RustMaps via this page.

How to join

How can a player join hoejdal/4lling?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 54.36.233.24:25910.

Server tags

what each one means

Published as mp4,ptrak,$r?,v2634,^p,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode Rust survival, standard ruleset.
mp4
Max players Player slots: 4.
ts8
Group limit Team cap of 8, the stock game setting.
v2634
Protocol Protocol 2634 is required: your game must match to connect.
cs166652
Build Build number 166652.
ptrak
Networking Network layer: RakNet, Rust's default.
$r?
Region code A region code is not set.

Gameplay

^p
PvE No fighting between players, with the world as the threat.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Modded listing, where plugins or settings change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.