DTD
Offline 54.36.109.90:28015 checked 11d ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 30 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 23:13 UTC FW26d ago | 1 | – | running | 0 |
| Wed 30 Sep, 13:42 UTC28d ago | 1 | – | 1.4 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| [US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo | NA · no group limit · biweekly · 246 on average | 203 / 2000 |
| [EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo | EU · no group limit · biweekly · 237 on average | 296 / 2000 |
| Chrayntopia ♡ ︎PvE | RP | PvP | NA · groups of 8+ · biweekly · 102 on average | 75 / 200 |
| 【炮炮PVE启蒙】纯净|特色|突袭|技能 | EA · groups of 16+ · biweekly · 60 on average | 51 / 200 |
| [PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendl | groups of 30+ · monthly · 53 on average | 45 / 300 |
| TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10 | EU · groups of 30+ · biweekly · 51 on average | 82 / 100 |
Quick answers
from the figures on this pageWipe data
On what cycle does DTD wipe?
The rhythm of DTD cannot yet be told: too few of its wipes are on record. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world now in play was created 26 days 19 hours ago.
On DTD, what happens on wipe day?
Recent wipes averaged a busiest count of 1 players. 0 hours after the latest wipe the crowd peaked.
Server
What is the hosting location of DTD?
No region appears in what DTD publishes. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. The address of the server is 54.36.109.90:28015.
Which Rust version is DTD on?
The platform is Linux, with Rust network protocol 2634 and build 166494 running on DTD. Your game must match the protocol to join, and Steam applies that update.
Is DTD up, and how steady is its uptime?
Last seen 11 days 20 hours ago, DTD now reports offline. Uptime over the last full days (7) was 0%, or 0 of 168 hours. 30 September 2026 is when Rust Server Analytics first recorded it.
Tags
What do DTD's tags stand for?
gmrust (Game mode): Rust survival, standard ruleset; mp12 (Max players): Capacity of 12 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2634 (Protocol): Joining needs your game on protocol 2634; cs166494 (Build): Game build: 166494; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region code has been set; ^p (PvE): The threat comes from the world, not other players; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it sits under Modded are the tags DTD publishes, and the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
Where does DTD appear across Rust Server Analytics's lists and filters?
Among the Rust Server Analytics lists DTD fits are: Modded Rust servers: live data and PvE Rust servers by live population. On the server list, the filters that return it are: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.
Player numbers
Against other Rust servers, how does DTD compare?
Player hours for the last seven days place DTD at #15,123, in the top 70% of the ranked field.
What is the population of DTD?
DTD is offline at this refresh; the last contact was 11 days 20 hours ago.
Settings
How is DTD configured, and what rules apply?
Gather rate is not mentioned in the name of DTD. The default group cap of 8 players applies. pve is the game mode, no fighting other players. In the server browser it sits under Modded, where plugins or settings alter the game. Oxide plugins are run. Anti-cheat status: VAC on.
What is the map for DTD?
DTD uses a procedural map of size 4,500 with seed 1337, generated by the game. Size and seed fix the map, so a RustMaps view is available from this page.
Connection
What is the way onto DTD?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 54.36.109.90:28015.