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Drill-through Server detail

A Rust Server

Online 51.91.52.81:28015 checked 10m ago

Drill-through
FilterServeris A Rust Server
Attributes
vanillamoddedcarbon
Last refreshed
Players now 0/ ?
7-day average 0 peak 1
Rank #13,840 top 62%
Last wipe 1d ago no schedule published
Next wipe – no rhythm it keeps

Players

average and peak, with its wipes marked
AveragePeakWipe
00.250.50.75118:0003:0012:0022:0007:0016:00Wiped Wed 28 Oct, 14:21 UTCWIPE

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 62% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap1.5 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak2players, last three wipes
crowd held0%else halves by day 1

The first 48 hours of its last wipes

Wed 21 OctWed 14 OctMon 12 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 7 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 28 Oct, 14:21 UTC1d ago – – running 0
Wed 21 Oct, 09:12 UTC8d ago 2 halved by day 1 7.2 days 0
Wed 14 Oct, 14:29 UTC15d ago 3 halved by day 1 6.8 days 0
Mon 12 Oct, 16:25 UTC17d ago 2 – 1.9 days 0
Sun 11 Oct, 12:56 UTC18d ago 1 – 1.1 days 0
Thu 8 Oct, 09:08 UTC21d ago 1 halved by day 1 3.2 days 0
Wed 7 Oct, 19:17 UTC21d ago 1 – 0.6 days 0
Tue 6 Oct, 15:46 UTC23d ago 1 – 1.1 days 0
Mon 5 Oct, 17:30 UTC23d ago 1 – 0.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
ShockRust | Blue | NoLimit no group limit · 151 on average 160 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average 120 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 118 on average 191 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 94 on average 97 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 EU · groups of 16+ · monthly · 88 on average 230 / 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 84 on average 345 / 350

Quick answers

from the figures on this page

Wipe data

The wipe schedule for A Rust Server: what is it?

The next wipe on A Rust Server cannot be predicted, because it wipes at irregular times. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. 24 hours ago the current world was made.

Wipe day on A Rust Server: what should you expect?

The average busiest count over recent wipes is 2 players. The highest player count on the latest wipe arrived 7 hours in. Recent wipes held the crowd above half that peak until the next wipe in 0% of cases. The fall below half arrived by day 1 when it didn't hold.

Server details

What is the hosting location of A Rust Server?

No region is published by A Rust Server. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. 51.91.52.81:28015 is its address.

Which Rust version is A Rust Server on?

The platform is Linux, with Rust network protocol 2635 and build 168909 running on A Rust Server. Your game must match the protocol to join, and Steam applies that update.

What uptime does A Rust Server show, and is it up?

The current status of A Rust Server is online. 99% uptime over the last 7 full days, equal to 167 of 168 hours. 13 September 2026 is when Rust Server Analytics first recorded it.

Tags

How should the tags on A Rust Server be read?

The game's server browser reads the tags A Rust Server publishes: gmvanilla (Game mode): The vanilla survival format; mp0 (Max players): Capacity of 0 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): Joining needs your game on protocol 2635; cs168909 (Build): Build number 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): The region code is blank; ^v (Vanilla): Nothing altered from Facepunch's release: rates, kits and rules are stock; ^z (Modded): The Modded section, because plugins or settings modify play; ^y (Carbon): Plugin framework: Carbon. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.

Where does A Rust Server appear across Rust Server Analytics's lists and filters?

Among the Rust Server Analytics lists A Rust Server fits are: Modded Rust servers: live data. It appears on the server list under the following filters: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 3 days.

Population

Where does A Rust Server sit among Rust servers?

The seven-day player-hours rank for A Rust Server is #13,840, inside the top 62% of all ranked servers.

At what level does A Rust Server run its population?

Population at the current refresh: 0 players on A Rust Server. The seven-day mean is 0 players, against a peak of 1. Across the last 48 hours, 16:00 UTC shows the highest average: 0 players.

Map and rules

What are the settings on A Rust Server, and its rules?

No gather rate is given in the name of A Rust Server. No custom group limit: 8 players is the standard. survival is the game mode, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. In the server browser it sits under Modded, where plugins or settings alter the game. The plugin framework is Carbon. Its self-description is vanilla: nothing altered from Facepunch's release: rates, kits and rules are stock. VAC, Valve's anti-cheat, is enabled.

Connection

How do you connect to A Rust Server?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 51.91.52.81:28015.

Server tags

what each one means

Published as mp0,ptrak,$r?,v2635,^z,^y,^v,gmvanilla,cs168909,ts8

Game

gmvanilla
Game mode The vanilla survival format.
mp0
Max players Capacity of 0 slots.
ts8
Group limit The game default applies: 8 per team at most.
v2635
Protocol Joining needs your game on protocol 2635.
cs168909
Build Build number 168909.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code The region code is blank.

Difficulty

^v
Vanilla Nothing altered from Facepunch's release: rates, kits and rules are stock.

Mods and access

^z
Modded The Modded section, because plugins or settings modify play.
^y
Carbon Plugin framework: Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.