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Drill-through Server detail

Dev-The Walking Life

Offline 51.91.234.88:21650 checked 2d ago

Drill-through
FilterServeris Dev-The Walking Life
Attributes
moddedoxide
Last refreshed
Players now 0/ 50
7-day average 0 peak –
Rank #15,323 top 69%
Last wipe 21d ago no schedule published
Next wipe – too few wipes seen yet
Capacity 0% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 2 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k2 Oct7 Oct13 Oct18 Oct24 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 7 Oct, 16:12 UTC21d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
ShockRust | Blue | NoLimit no group limit · 149 on average 163 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average 133 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 118 on average 186 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 93 on average 68 / 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 88 on average 13 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average 18 / 1000

Quick answers

from the figures on this page

Wipe cycle

On what cycle does Dev-The Walking Life wipe?

The rhythm of Dev-The Walking Life cannot yet be told: too few of its wipes are on record. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world now in play was created 21 days 19 hours ago.

On Dev-The Walking Life, what happens on wipe day?

Recent wipes averaged a busiest count of 1 players. The highest player count on the latest wipe arrived 0 hours in.

Server details

What is the hosting location of Dev-The Walking Life?

A region is not published by Dev-The Walking Life. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. 51.91.234.88:21650 is its address.

Which Rust version is Dev-The Walking Life on?

Rust network protocol 2634 and build 168909 on Linux is the setup for Dev-The Walking Life. The protocol has to match before you can join; Steam updates it automatically.

Is Dev-The Walking Life up, and how steady is its uptime?

The current status is offline for Dev-The Walking Life, with the last sighting 2 days 8 hours ago. Uptime over the last full days (7) was 74%, or 124 of 168 hours. The first sighting of it by Rust Server Analytics was on 2 October 2026.

Tags

Which meanings do the tags on Dev-The Walking Life carry?

Tags from Dev-The Walking Life, as read by the game's server browser, are: gmrust (Game mode): Survival in the standard Rust format; mp50 (Max players): Capacity of 50 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2634 (Protocol): Joining needs your game on protocol 2634; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): No region code has been set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The Modded section, because plugins or settings modify play. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On Rust Server Analytics, which lists and filters feature Dev-The Walking Life?

The following Rust Server Analytics lists count Dev-The Walking Life among their servers: Modded Rust servers: live data. On the server list, the filters that return it are: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Population

What position does Dev-The Walking Life hold in the server rankings?

Player hours for the last seven days place Dev-The Walking Life at #15,323, in the top 69% of the ranked field.

How many players does Dev-The Walking Life carry?

No response from Dev-The Walking Life at the latest check, with a last sighting 2 days 8 hours ago. Averaged across seven days, the population is 0 players.

Map and rules

What are the settings on Dev-The Walking Life, and its rules?

No gather rate is given in the name of Dev-The Walking Life. The game's default 8-player group limit is in force. survival is the game mode, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. In the server browser it sits under Modded, where plugins or settings alter the game. Oxide plugins are run. Anti-cheat status: VAC on.

What is the map for Dev-The Walking Life?

The game generates a procedural map of size 6,000 with seed 395335856 for Dev-The Walking Life. The map is reproducible from its size and seed and can be seen on RustMaps from here.

How to join

How can a player join Dev-The Walking Life?

In the Rust console (F1), enter client.connect 51.91.234.88:21650. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust format.
mp50
Max players Capacity of 50 slots.
ts8
Group limit The game default applies: 8 per team at most.
v2634
Protocol Joining needs your game on protocol 2634.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet is the network layer, the game's standard one.
$r?
Region code No region code has been set.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The Modded section, because plugins or settings modify play.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.