Dev-The Walking Life
Offline 51.91.234.88:21650 checked 2d ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 2 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 7 Oct, 16:12 UTC21d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| ShockRust | Blue | NoLimit | no group limit · 149 on average | 163 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 133 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 118 on average | 186 / 225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 93 on average | 68 / 700 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 13 / 200 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 18 / 1000 |
Quick answers
from the figures on this pageWipe cycle
On what cycle does Dev-The Walking Life wipe?
The rhythm of Dev-The Walking Life cannot yet be told: too few of its wipes are on record. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world now in play was created 21 days 19 hours ago.
On Dev-The Walking Life, what happens on wipe day?
Recent wipes averaged a busiest count of 1 players. The highest player count on the latest wipe arrived 0 hours in.
Server details
What is the hosting location of Dev-The Walking Life?
A region is not published by Dev-The Walking Life. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. 51.91.234.88:21650 is its address.
Which Rust version is Dev-The Walking Life on?
Rust network protocol 2634 and build 168909 on Linux is the setup for Dev-The Walking Life. The protocol has to match before you can join; Steam updates it automatically.
Is Dev-The Walking Life up, and how steady is its uptime?
The current status is offline for Dev-The Walking Life, with the last sighting 2 days 8 hours ago. Uptime over the last full days (7) was 74%, or 124 of 168 hours. The first sighting of it by Rust Server Analytics was on 2 October 2026.
Tags
Which meanings do the tags on Dev-The Walking Life carry?
Tags from Dev-The Walking Life, as read by the game's server browser, are: gmrust (Game mode): Survival in the standard Rust format; mp50 (Max players): Capacity of 50 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2634 (Protocol): Joining needs your game on protocol 2634; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): No region code has been set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The Modded section, because plugins or settings modify play. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On Rust Server Analytics, which lists and filters feature Dev-The Walking Life?
The following Rust Server Analytics lists count Dev-The Walking Life among their servers: Modded Rust servers: live data. On the server list, the filters that return it are: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
What position does Dev-The Walking Life hold in the server rankings?
Player hours for the last seven days place Dev-The Walking Life at #15,323, in the top 69% of the ranked field.
How many players does Dev-The Walking Life carry?
No response from Dev-The Walking Life at the latest check, with a last sighting 2 days 8 hours ago. Averaged across seven days, the population is 0 players.
Map and rules
What are the settings on Dev-The Walking Life, and its rules?
No gather rate is given in the name of Dev-The Walking Life. The game's default 8-player group limit is in force. survival is the game mode, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. In the server browser it sits under Modded, where plugins or settings alter the game. Oxide plugins are run. Anti-cheat status: VAC on.
What is the map for Dev-The Walking Life?
The game generates a procedural map of size 6,000 with seed 395335856 for Dev-The Walking Life. The map is reproducible from its size and seed and can be seen on RustMaps from here.
How to join
How can a player join Dev-The Walking Life?
In the Rust console (F1), enter client.connect 51.91.234.88:21650. Launch Rust on this page also works, opening Rust through Steam and connecting you.