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Drill-through Server detail

BananenMauls TestServer 4Netplayers

Offline 51.83.238.30:22300 checked 28d ago

Drill-through
FilterServeris BananenMauls TestServer 4Netplayers
Attributes
moddedoxide
Last refreshed
Players now 0/ 10
7-day average 0 peak –
Rank #16,773 top 70%
Last wipe 28d ago no schedule published
Next wipe – too few wipes seen yet
Capacity 0% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 30 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep23 Sep27 Sep30 Sep4 Oct7 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap3.7 daysbetween real wipes
wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

Wed 30 SepSat 26 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 30 Sep, 13:05 UTC28d ago 1 – running 1
Sat 26 Sep, 19:31 UTC32d ago 1 – 3.7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
ShockRust | Blue | NoLimit no group limit · 149 on average 146 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average 122 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 118 on average 186 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 93 on average 76 / 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 88 on average 11 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average 20 / 1000

Quick answers

from the figures on this page

Wipe data

On what cycle does BananenMauls TestServer 4Netplayers wipe?

The rhythm of BananenMauls TestServer 4Netplayers cannot yet be told: too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives and every Rust server wipes. The current world dates from 28 days 20 hours.

Wipe day on BananenMauls TestServer 4Netplayers: what should you expect?

Across recent wipes the busiest point averaged 1 players. The highest player count on the latest wipe arrived 0 hours in.

Server

Which location hosts BananenMauls TestServer 4Netplayers?

A region is not published by BananenMauls TestServer 4Netplayers. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. You will find it at 51.83.238.30:22300.

What Rust build does BananenMauls TestServer 4Netplayers run?

Rust network protocol 2633 and build 165217 on Linux is the setup for BananenMauls TestServer 4Netplayers. The protocol has to match before you can join; Steam updates it automatically.

Is BananenMauls TestServer 4Netplayers up, and how steady is its uptime?

Offline at this refresh: BananenMauls TestServer 4Netplayers, last seen 28 days 18 hours ago. Of 168 hours in the last 7 full days, 0 were up: 0%. It entered Rust Server Analytics records on 18 September 2026.

Tags

What do BananenMauls TestServer 4Netplayers's tags stand for?

gmvanilla (Game mode): Survival on vanilla settings; mp10 (Max players): 10 slots in total; ts8 (Group limit): The game default applies: 8 per team at most; v2633 (Protocol): Joining needs your game on protocol 2633; cs165217 (Build): Game build: 165217; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): The region code is blank; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it sits under Modded are the tags BananenMauls TestServer 4Netplayers publishes, and the game's server browser reads them. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.

On Rust Server Analytics, which lists and filters feature BananenMauls TestServer 4Netplayers?

Among the Rust Server Analytics lists BananenMauls TestServer 4Netplayers fits are: Modded Rust servers: live data. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Population

What position does BananenMauls TestServer 4Netplayers hold in the server rankings?

The seven-day player-hours rank for BananenMauls TestServer 4Netplayers is #16,773, inside the top 70% of all ranked servers.

What is the population of BananenMauls TestServer 4Netplayers?

The last sighting of BananenMauls TestServer 4Netplayers was 28 days 18 hours ago; it is offline at this refresh.

Map and rules

What settings and rules does BananenMauls TestServer 4Netplayers use?

The name of BananenMauls TestServer 4Netplayers does not state a gather rate. The game's default 8-player group limit is in force. survival is the game mode, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. In the server browser it sits under Modded, where plugins or settings alter the game. Plugins from Oxide are in use. The server runs with VAC, Valve's anti-cheat, enabled.

What is the map for BananenMauls TestServer 4Netplayers?

The game generates a procedural map of size 1,000 with seed 1234567890 for BananenMauls TestServer 4Netplayers. The map is reproducible from its size and seed and can be seen on RustMaps from here. The map is called Custom Map.

Connection

How can a player join BananenMauls TestServer 4Netplayers?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 51.83.238.30:22300.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmvanilla,cs165217,ts8,^o^z

Game

gmvanilla
Game mode Survival on vanilla settings.
mp10
Max players 10 slots in total.
ts8
Group limit The game default applies: 8 per team at most.
v2633
Protocol Joining needs your game on protocol 2633.
cs165217
Build Game build: 165217.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code The region code is blank.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Plugins or settings change the game, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.