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Drill-through Server detail

Jack&Cooper

Offline 51.81.179.99:28015 checked 10h ago

Drill-through
FilterServeris Jack&Cooper
Attributes
moddedoxide
Last refreshed
Players now 2/ 2
7-day average 1 peak 2
Rank #8,521 top 38%
Last wipe 22h ago no schedule published
Next wipe – too few wipes seen yet
Capacity 100% full

Players

average and peak, with its wipes marked
AveragePeakWipe
00.511.5208:0011:0012:0021:0022:00Wiped Wed 28 Oct, 08:23 UTCWIPE

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
Server fpsWipe
05010015020008:0011:0012:0021:0022:00Wiped Wed 28 Oct, 08:23 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Oct25 Oct26 Oct27 Oct28 Oct29 Oct

Top 38% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap3.7 daysbetween real wipes
wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 28 Oct, 08:23 UTC1d ago – – running 0
Sat 24 Oct, 14:25 UTC4d ago 1 – 3.7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
ShockRust | Blue | NoLimit no group limit · 149 on average 111 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average 123 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 118 on average 172 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 93 on average 55 / 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 88 on average 2 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average 24 / 1000

Quick answers

from the figures on this page

Wipe cycle

The wipe schedule for Jack&Cooper: what is it?

With too few of its wipes on record, Jack&Cooper's rhythm is not yet clear. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. The current world dates from 22 hours.

Wipe day on Jack&Cooper: what should you expect?

Recent wipes averaged a busiest count of 1 players. The highest player count on the latest wipe arrived 0 hours in.

Server

What is the hosting location of Jack&Cooper?

No region is published by Jack&Cooper. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. The address of the server is 51.81.179.99:28015.

What Rust build does Jack&Cooper run?

On Linux, Jack&Cooper runs Rust network protocol 2635 and build 168909. Joining requires the same protocol on your game; Steam handles the update.

How reliable is Jack&Cooper, and is it online now?

Last seen 10 hours ago, Jack&Cooper now reports offline. Its reported uptime indicates a restart roughly 36 minutes ago. 6% uptime over the last 4 full days, equal to 6 of 96 hours. The first sighting of it by Rust Server Analytics was on 24 October 2026.

Does Jack&Cooper perform well?

Over 48 hours the average held at 122 server fps, and the minimum was 114. Entity count reached 115,999, covering buildings, deployables and the rest of the world. Memory use reached 3,806 MB at peak. Players experience lag as low fps combined with a rising entity count.

Tags

What do Jack&Cooper's tags stand for?

gmrust (Game mode): Rust survival, standard ruleset; mp2 (Max players): Player slots: 2; ts8 (Group limit): Team cap of 8, the stock game setting; v2635 (Protocol): Protocol 2635 is required: your game must match to connect; cs168909 (Build): The game build is 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region code has been set; ^o (Oxide): The Oxide (uMod) plugin framework is installed; ^z (Modded): The Modded section, because plugins or settings modify play are the tags Jack&Cooper publishes, and the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On Rust Server Analytics, which lists and filters feature Jack&Cooper?

Among the Rust Server Analytics lists Jack&Cooper fits are: Modded Rust servers: live data. On the server list, the filters that return it are: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.

Player numbers

Where does Jack&Cooper sit among Rust servers?

The seven-day player-hours rank for Jack&Cooper is #8,521, inside the top 38% of all ranked servers.

What is the population of Jack&Cooper?

The last sighting of Jack&Cooper was 10 hours ago; it is offline at this refresh. Averaging 1 players across seven days, the server reached a peak of 2. Averaged over 48 hours, activity is highest at 22:00 UTC with 2 players.

Map and rules

How is Jack&Cooper configured, and what rules apply?

No gather rate is given in the name of Jack&Cooper. No custom group limit: 8 players is the standard. survival is the game mode, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. The Modded category lists it; plugins or settings change the game. The plugin framework is Oxide. The server runs with VAC, Valve's anti-cheat, enabled.

The map on Jack&Cooper: which one is it?

Jack&Cooper uses a procedural map of size 4,500 with seed 2147483647, generated by the game. Size and seed fix the map, so a RustMaps view is available from this page.

How to join

What is the way onto Jack&Cooper?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 51.81.179.99:28015.

Server tags

what each one means

Published as mp2,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Rust survival, standard ruleset.
mp2
Max players Player slots: 2.
ts8
Group limit Team cap of 8, the stock game setting.
v2635
Protocol Protocol 2635 is required: your game must match to connect.
cs168909
Build The game build is 168909.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code No region code has been set.

Mods and access

^o
Oxide The Oxide (uMod) plugin framework is installed.
^z
Modded The Modded section, because plugins or settings modify play.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.