Rust Server Analytics 63,058 players11,725 servers
All servers
Drill-through Server detail

A Shockbyte Rust Server

Offline 51.81.179.105:29188 checked 16d ago

Drill-through
FilterServeris A Shockbyte Rust Server
Attributes
moddedoxide
Last refreshed
Players now 0/ 40
7-day average 0 peak –
Rank #15,405 top 71%
Last wipe 17d ago no schedule published
Next wipe – no rhythm it keeps
Capacity 0% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep26 Sep2 Oct8 Oct14 Oct20 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap1.1 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak2players, last three wipes
crowd held0%else halves by day 2.5

The first 48 hours of its last wipes

Mon 12 OctMon 12 OctWed 7 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 12 Oct, 20:59 UTC17d ago 2 – running 0
Mon 12 Oct, 03:55 UTC17d ago 2 – 0.7 days 0
Wed 7 Oct, 02:46 UTC22d ago 1 halved by day 4 5 days 0
Tue 6 Oct, 17:19 UTC23d ago 1 – 0.4 days 0
Mon 5 Oct, 04:50 UTC24d ago 1 – 1.5 days 0
Fri 2 Oct, 04:42 UTC27d ago 1 halved by day 1 3 days 0
Thu 1 Oct, 20:08 UTC FW28d ago 1 – 0.4 days 0
Wed 30 Sep, 00:31 UTC29d ago 1 – 1.8 days 0
Tue 29 Sep, 18:14 UTC30d ago 1 – 0.3 days 0
Sat 26 Sep, 02:55 UTC33d ago 1 halved by day 2 3.6 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
ShockRust | Blue | NoLimit no group limit · 149 on average 31 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average 127 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 121 on average 46 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 96 on average 15 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 EU · groups of 16+ · monthly · 93 on average 45 / 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 85 on average 215 / 260

Quick answers

from the figures on this page

Wipe cycle

On what cycle does A Shockbyte Rust Server wipe?

With irregular wipe times, A Shockbyte Rust Server offers no next wipe to predict. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 17 days 3 hours ago the current world was made.

Wipe day on A Shockbyte Rust Server: what should you expect?

The average busiest count over recent wipes is 2 players. Peak population for the latest wipe came 1 hours after it began. The crowd stayed above half that peak until the next wipe in 0% of recent wipes. The fall below half arrived by day 2.5 when it didn't hold.

Server

In which region does A Shockbyte Rust Server sit?

A region is not published by A Shockbyte Rust Server. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. 51.81.179.105:29188 is its address.

What Rust build does A Shockbyte Rust Server run?

On Linux, A Shockbyte Rust Server runs Rust network protocol 2634 and build 167584. Joining requires the same protocol on your game; Steam handles the update.

What uptime does A Shockbyte Rust Server show, and is it up?

The current status is offline for A Shockbyte Rust Server, with the last sighting 16 days 19 hours ago. 0% uptime over the last 7 full days, equal to 0 of 168 hours. 13 September 2026 is when Rust Server Analytics first recorded it.

Tags

How should the tags on A Shockbyte Rust Server be read?

gmrust (Game mode): Survival in the standard Rust format; mp40 (Max players): Player slots: 40; ts8 (Group limit): Team cap of 8, the stock game setting; v2634 (Protocol): Protocol 2634 is required: your game must match to connect; cs167584 (Build): The game build is 167584; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): The region code is blank; ^o (Oxide): The Oxide (uMod) plugin framework is installed; ^z (Modded): The Modded section, because plugins or settings modify play are the tags A Shockbyte Rust Server publishes, and the game's server browser reads them. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.

On Rust Server Analytics, which lists and filters feature A Shockbyte Rust Server?

The following Rust Server Analytics lists count A Shockbyte Rust Server among their servers: Modded Rust servers: live data. It appears on the server list under the following filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Population

What position does A Shockbyte Rust Server hold in the server rankings?

Player hours for the last seven days place A Shockbyte Rust Server at #15,405, in the top 71% of the ranked field.

At what level does A Shockbyte Rust Server run its population?

A Shockbyte Rust Server is offline at this refresh; the last contact was 16 days 19 hours ago.

Settings

What are the settings on A Shockbyte Rust Server, and its rules?

Gather rate is not mentioned in the name of A Shockbyte Rust Server. The default group cap of 8 players applies. survival is the game mode, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. In the server browser it sits under Modded, where plugins or settings alter the game. Oxide plugins are run. Anti-cheat status: VAC off.

The map on A Shockbyte Rust Server: which one is it?

The game generates a procedural map of size 1,500 with seed 50000 for A Shockbyte Rust Server. Because size and seed determine the map, it can be viewed on RustMaps via this page.

How to join

What is the way onto A Shockbyte Rust Server?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 51.81.179.105:29188.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2634,gmrust,cs167584,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust format.
mp40
Max players Player slots: 40.
ts8
Group limit Team cap of 8, the stock game setting.
v2634
Protocol Protocol 2634 is required: your game must match to connect.
cs167584
Build The game build is 167584.
ptrak
Networking Network layer: RakNet, Rust's default.
$r?
Region code The region code is blank.

Mods and access

^o
Oxide The Oxide (uMod) plugin framework is installed.
^z
Modded The Modded section, because plugins or settings modify play.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.