A Shockbyte Rust Server
Online 51.81.176.73:25516 checked 9m ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 26% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 29 Oct, 03:00 UTC4h ago | – | – | running | 0 |
| Wed 21 Oct, 17:02 UTC7d ago | 1 | – | – | 0 |
| Wed 21 Oct, 02:22 UTC8d ago | 1 | – | 0.6 days | 0 |
| Mon 19 Oct, 02:02 UTC10d ago | 1 | held half | 2 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| ShockRust | Blue | NoLimit | no group limit · 150 on average | 84 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 127 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 118 on average | 119 / 225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 93 on average | 42 / 700 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 5 / 200 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 18 / 1000 |
Quick answers
from the figures on this pageWipe cycle
The wipe schedule for A Shockbyte Rust Server: what is it?
With irregular wipe times, A Shockbyte Rust Server offers no next wipe to predict. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world now in play was created 4 hours ago.
On A Shockbyte Rust Server, what happens on wipe day?
Recent wipes averaged a busiest count of 1 players. Peak population for the latest wipe came 0 hours after it began. Recent wipes held the crowd above half that peak until the next wipe in 50% of cases. By day 5 it had fallen below half where the hold failed.
Server
In which region does A Shockbyte Rust Server sit?
A region is not published by A Shockbyte Rust Server. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. You will find it at 51.81.176.73:25516.
What Rust build does A Shockbyte Rust Server run?
On Linux, A Shockbyte Rust Server runs Rust network protocol 2635 and build 168909. The protocol has to match before you can join; Steam updates it automatically.
What uptime does A Shockbyte Rust Server show, and is it up?
A Shockbyte Rust Server reports online at the current check. Its reported uptime indicates a restart roughly 3 hours ago. Of 168 hours in the last 7 full days, 167 were up: 99%. 19 October 2026 is when Rust Server Analytics first recorded it.
Is performance on A Shockbyte Rust Server stable?
Over 48 hours the average held at 221 server fps, and the minimum was 5. Buildings, deployables and all other world objects brought the entity total to 48,858. Memory use reached 3,206 MB at peak. Players experience lag as low fps combined with a rising entity count.
Tags
How should the tags on A Shockbyte Rust Server be read?
The game's server browser reads the tags A Shockbyte Rust Server publishes: gmrust (Game mode): Survival in the standard Rust format; mp40 (Max players): 40 slots in total; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): Joining needs your game on protocol 2635; cs168909 (Build): Build number 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): A region code is not set; ^o (Oxide): The Oxide (uMod) plugin framework is installed; ^z (Modded): Plugins or settings change the game, so it sits under Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
Where does A Shockbyte Rust Server appear across Rust Server Analytics's lists and filters?
These Rust Server Analytics lists include A Shockbyte Rust Server: Modded Rust servers: live data. On the server list, the filters that return it are: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.
Player numbers
What position does A Shockbyte Rust Server hold in the server rankings?
The seven-day player-hours rank for A Shockbyte Rust Server is #5,833, inside the top 26% of all ranked servers.
At what level does A Shockbyte Rust Server run its population?
A Shockbyte Rust Server holds 0 players of its 40 slots as of the latest update. The seven-day mean is 0 players, against a peak of 1. Across the last 48 hours, 03:00 UTC shows the highest average: 1 players.
Settings
What settings and rules does A Shockbyte Rust Server use?
No gather rate is given in the name of A Shockbyte Rust Server. The game's default 8-player group limit is in force. survival is the game mode, the standard game: gather, build, raid. Raiding and PvP combat are available. In the server browser it sits under Modded, where plugins or settings alter the game. Plugins from Oxide are in use. The server runs with VAC, Valve's anti-cheat, enabled.
The map on A Shockbyte Rust Server: which one is it?
The game generates a procedural map of size 3,000 with seed 1 for A Shockbyte Rust Server. The map is reproducible from its size and seed and can be seen on RustMaps from here. Named map: Custom Map.
Connection
What is the way onto A Shockbyte Rust Server?
In the Rust console (F1), enter client.connect 51.81.176.73:25516. Launch Rust on this page also works, opening Rust through Steam and connecting you.