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Drill-through Server detail

A Shockbyte Rust Server

Online 51.81.176.49:27656 checked 8m ago

Drill-through
FilterServeris A Shockbyte Rust Server
Attributes
moddedcarbon
Last refreshed
Players now 0/ 2
7-day average 0 peak 2
Rank #7,354 top 33%
Last wipe 1d ago no schedule published
Next wipe – too few wipes seen yet
Capacity 0% full

Players

average and peak, with its wipes marked
AveragePeak
00.511.5214:0023:0008:0017:0003:0012:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
020040060080014:0023:0008:0017:0003:0012:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Oct25 Oct26 Oct27 Oct28 Oct29 Oct

Top 33% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 27 Oct, 13:22 UTC2d ago – – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
ShockRust | Blue | NoLimit no group limit · 149 on average 190 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average 129 / 100
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 94 on average 82 / 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 88 on average 26 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average 29 / 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 EU · groups of 16+ · monthly · 84 on average 281 / 700

Quick answers

from the figures on this page

Wipe data

On what cycle does A Shockbyte Rust Server wipe?

The rhythm of A Shockbyte Rust Server cannot yet be told: too few of its wipes are on record. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. The current world dates from 47 hours.

Server details

In which region does A Shockbyte Rust Server sit?

A region is not published by A Shockbyte Rust Server. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. You will find it at 51.81.176.49:27656.

What Rust build does A Shockbyte Rust Server run?

Rust network protocol 2635 and build 168909 on Linux is the setup for A Shockbyte Rust Server. The protocol has to match before you can join; Steam updates it automatically.

What uptime does A Shockbyte Rust Server show, and is it up?

As of the latest refresh, A Shockbyte Rust Server is online. Its reported uptime indicates a restart roughly 4 hours ago. 61% uptime over the last 4 full days, equal to 59 of 96 hours. It entered Rust Server Analytics records on 24 October 2026.

What performance does A Shockbyte Rust Server show?

Server fps averaged 468 over the last 48 hours, with a floor of 39. At its highest the entity count was 8,946, including buildings, deployables and all else. At its highest, memory use was 3,055 MB. Players experience lag as low fps combined with a rising entity count.

Lists and tags

Which meanings do the tags on A Shockbyte Rust Server carry?

Tags from A Shockbyte Rust Server, as read by the game's server browser, are: gmweapontest (Game mode): Weapontest; mp2 (Max players): Capacity of 2 slots; ts8 (Group limit): Team cap of 8, the stock game setting; v2635 (Protocol): Joining needs your game on protocol 2635; cs168909 (Build): Build number 168909; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): A region code is not set; ^z (Modded): The Modded section, because plugins or settings modify play; ^y (Carbon): The Carbon plugin framework is installed. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Where does A Shockbyte Rust Server appear across Rust Server Analytics's lists and filters?

Among the Rust Server Analytics lists A Shockbyte Rust Server fits are: Modded Rust servers: live data. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 3 days.

Player numbers

Where does A Shockbyte Rust Server sit among Rust servers?

Player hours for the last seven days place A Shockbyte Rust Server at #7,354, in the top 33% of the ranked field.

How many players does A Shockbyte Rust Server carry?

Population at the current refresh: 0 players on A Shockbyte Rust Server, against 2 slots. The seven-day mean is 0 players, against a peak of 2. The 48-hour peak window is 14:00 UTC, at an average of 1 players.

Settings

What settings and rules does A Shockbyte Rust Server use?

Gather rate is not mentioned in the name of A Shockbyte Rust Server. No custom group limit: 8 players is the standard. It runs survival, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. In the server browser it sits under Modded, where plugins or settings alter the game. The plugin framework is Carbon. Anti-cheat status: VAC on.

The map on A Shockbyte Rust Server: which one is it?

A procedural map of size 1,500 with seed 800000, generated by the game, runs on A Shockbyte Rust Server. The map is reproducible from its size and seed and can be seen on RustMaps from here.

How to join

What is the way onto A Shockbyte Rust Server?

In the Rust console (F1), enter client.connect 51.81.176.49:27656. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp2,ptrak,$r?,v2635,gmweapontest,cs168909,ts8,^z,^y

Game

gmweapontest
Game mode Weapontest.
mp2
Max players Capacity of 2 slots.
ts8
Group limit Team cap of 8, the stock game setting.
v2635
Protocol Joining needs your game on protocol 2635.
cs168909
Build Build number 168909.
ptrak
Networking Network layer: RakNet, Rust's default.
$r?
Region code A region code is not set.

Mods and access

^z
Modded The Modded section, because plugins or settings modify play.
^y
Carbon The Carbon plugin framework is installed.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.