[SEA]128Hz|phrinj|PVP/RP|Vanilla+
Online NA · us2 51.81.167.73:28015 checked 1h ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers, top 82% in NA. Ranked on player hours over the last seven days.
Wipe schedule
from the wipes we sawNext wipe Thursday 5 November, 19:00 UTC, in 8d 0h. The force wipe
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| [NA] Willjum's Casual Solo/Duo Monthly | NA · groups of 8+ · monthly · 15 on average | 8 / 175 |
| Hempville 420 No Kos Low Decay / Limited PvP | NA · groups of 8+ · monthly · 7 on average | 6 / 90 |
| Made in Quebec & France! QC FR EN (Website 9 Languages) | NA · groups of 8+ · monthly · 4 on average | 3 / 1000 |
| Testing Grounds | NA · groups of 8+ · monthly · 2 on average | 5 / 15 |
| Pine Hosting - Rust Server | NA · groups of 8+ · monthly · 2 on average | 0 / 50 |
| Apocrypha-Linux | PvE | PvP | NA · groups of 20+ · monthly · 1 on average | 2 / 50 |
Quick answers
from the figures on this pageWipe cycle
On what cycle does [SEA]128Hz|phrinj|PVP/RP|Vanilla+ wipe?
An estimate from the force wipe gives [SEA]128Hz|phrinj|PVP/RP|Vanilla+'s next wipe. Its next wipe falls on Thursday 5 November at 19:00 UTC, the force wipe that reaches every Rust server. The current world dates from 10 days 21 hours. Its tags state a wipe schedule of one month.
Server details
Which location hosts [SEA]128Hz|phrinj|PVP/RP|Vanilla+?
The NA tag on [SEA]128Hz|phrinj|PVP/RP|Vanilla+ lists it in North America, with us2 as the region code. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. The address of the server is 51.81.167.73:28015.
Which Rust version is [SEA]128Hz|phrinj|PVP/RP|Vanilla+ on?
Rust network protocol 2635 and build 168909 on Linux is the setup for [SEA]128Hz|phrinj|PVP/RP|Vanilla+. The protocol has to match before you can join; Steam updates it automatically.
What uptime does [SEA]128Hz|phrinj|PVP/RP|Vanilla+ show, and is it up?
The current status of [SEA]128Hz|phrinj|PVP/RP|Vanilla+ is online. The uptime it reports puts the last restart at about 22 hours ago. Uptime over the last full days (2) was 85%, or 41 of 48 hours. The first sighting of it by Rust Server Analytics was on 25 October 2026.
What performance does [SEA]128Hz|phrinj|PVP/RP|Vanilla+ show?
Over 48 hours the average held at 999 server fps, and the minimum was 988. Buildings, deployables and all other world objects brought the entity total to 120,820. Peak memory was 4,390 MB. A climbing entity count and low fps are the lag players perceive.
Tags
What do [SEA]128Hz|phrinj|PVP/RP|Vanilla+'s tags stand for?
Tags from [SEA]128Hz|phrinj|PVP/RP|Vanilla+, as read by the game's server browser, are: gmrust (Game mode): Rust survival, standard ruleset; mp100 (Max players): 100 slots in total; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): Joining needs your game on protocol 2635; cs168909 (Build): Build number 168909; ptrak (Networking): Network layer: RakNet, Rust's default; $rus2 (Region code): Its region code is us2; ^m (Monthly): The wipe cycle is monthly and follows Facepunch's force wipe; ^z (Modded): Modded listing, where plugins or settings change the game; ^y (Carbon): The Carbon plugin framework is installed; NA (North America): North America is the region it appears under in the browser. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On Rust Server Analytics, which lists and filters feature [SEA]128Hz|phrinj|PVP/RP|Vanilla+?
These Rust Server Analytics lists include [SEA]128Hz|phrinj|PVP/RP|Vanilla+: Modded Rust servers: live data and North America Rust servers. It appears on the server list under the following filters: Region: North America; Type: Modded; Server tag: Monthly ^m, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.
Whose server is [SEA]128Hz|phrinj|PVP/RP|Vanilla+?
No other server we track uses the phrinj.com hostname that [SEA]128Hz|phrinj|PVP/RP|Vanilla+ publishes.
Population
What position does [SEA]128Hz|phrinj|PVP/RP|Vanilla+ hold in the server rankings?
For player hours over the last seven days, [SEA]128Hz|phrinj|PVP/RP|Vanilla+ places #15,426 globally and #1,534 in North America, in the top 69% of all ranked servers.
At what level does [SEA]128Hz|phrinj|PVP/RP|Vanilla+ run its population?
Population at the current refresh: 0 players on [SEA]128Hz|phrinj|PVP/RP|Vanilla+, against 100 slots. The population has averaged 0 players over seven days.
Map and rules
What are the settings on [SEA]128Hz|phrinj|PVP/RP|Vanilla+, and its rules?
The name of [SEA]128Hz|phrinj|PVP/RP|Vanilla+ does not state a gather rate. The game's default 8-player group limit is in force. It runs survival, the standard game: gather, build, raid. Raiding and PvP combat are available. The Modded category lists it; plugins or settings change the game. The plugin framework is Carbon. The server runs with VAC, Valve's anti-cheat, enabled.
What is the map for [SEA]128Hz|phrinj|PVP/RP|Vanilla+?
A procedural map of size 4,500 with seed 94560357, generated by the game, runs on [SEA]128Hz|phrinj|PVP/RP|Vanilla+. Because size and seed determine the map, it can be viewed on RustMaps via this page.
How to join
How can a player join [SEA]128Hz|phrinj|PVP/RP|Vanilla+?
In the Rust console (F1), enter client.connect 51.81.167.73:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you. Find it online at https://www.youtube.com/@phrinj?cbrd=1&ucbcb=1.