[PvE] [TESTING] Hoarder's Luck | Casino | SkillTree | Custom Lo
Offline 51.81.167.131:60402 checked 3h ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 41% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 18 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 5 Oct, 00:48 UTC23d ago | 1 | – | running | 0 |
| Thu 1 Oct, 21:26 UTC FW26d ago | 2 | held half | 3.1 days | 0 |
| Sat 26 Sep, 22:03 UTC31d ago | 1 | held half | 5 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| [US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo | NA · no group limit · biweekly · 246 on average | 203 / 2000 |
| [EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo | EU · no group limit · biweekly · 237 on average | 296 / 2000 |
| Chrayntopia ♡ ︎PvE | RP | PvP | NA · groups of 8+ · biweekly · 101 on average | 75 / 200 |
| 【炮炮PVE启蒙】纯净|特色|突袭|技能 | EA · groups of 16+ · biweekly · 60 on average | 51 / 200 |
| [PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendl | groups of 30+ · monthly · 52 on average | 45 / 300 |
| TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10 | EU · groups of 30+ · biweekly · 51 on average | 82 / 100 |
Quick answers
from the figures on this pageWipe cycle
When does [PvE] [TESTING] Hoarder's Luck | Casino | SkillTree | Custom Lo wipe?
The next wipe on [PvE] [TESTING] Hoarder's Luck | Casino | SkillTree | Custom Lo cannot be predicted, because it wipes at irregular times. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 23 days 17 hours ago the current world was made.
On [PvE] [TESTING] Hoarder's Luck | Casino | SkillTree | Custom Lo, what happens on wipe day?
The average busiest count over recent wipes is 1 players. Peak population for the latest wipe came 18 hours after it began. The crowd stayed above half that peak until the next wipe in 100% of recent wipes.
Server
In which region does [PvE] [TESTING] Hoarder's Luck | Casino | SkillTree | Custom Lo sit?
No region is published by [PvE] [TESTING] Hoarder's Luck | Casino | SkillTree | Custom Lo. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. You will find it at 51.81.167.131:60402.
What Rust build does [PvE] [TESTING] Hoarder's Luck | Casino | SkillTree | Custom Lo run?
Rust network protocol 2635 and build 168909 on Linux is the setup for [PvE] [TESTING] Hoarder's Luck | Casino | SkillTree | Custom Lo. Your game must match the protocol to join, and Steam applies that update.
How reliable is [PvE] [TESTING] Hoarder's Luck | Casino | SkillTree | Custom Lo, and is it online now?
Last seen 3 hours ago, [PvE] [TESTING] Hoarder's Luck | Casino | SkillTree | Custom Lo now reports offline. About 2 hours ago is when it last restarted, judged by its reported uptime. 100% uptime over the last 7 full days, equal to 168 of 168 hours. It entered Rust Server Analytics records on 13 September 2026.
Is performance on [PvE] [TESTING] Hoarder's Luck | Casino | SkillTree | Custom Lo stable?
Over 48 hours the average held at 60 server fps, and the minimum was 57. Buildings, deployables and all other world objects brought the entity total to 88,027. Memory use reached 3,507 MB at peak. A climbing entity count and low fps are the lag players perceive.
Tags
How should the tags on [PvE] [TESTING] Hoarder's Luck | Casino | SkillTree | Custom Lo be read?
Tags from [PvE] [TESTING] Hoarder's Luck | Casino | SkillTree | Custom Lo, as read by the game's server browser, are: gmrust (Game mode): Rust survival, standard ruleset; mp25 (Max players): 25 slots in total; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): Protocol 2635 is required: your game must match to connect; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): A region code is not set; ^p (PvE): Player combat is off; the world supplies the danger; ^z (Modded): Modded listing, where plugins or settings change the game; ^y (Carbon): Plugin framework: Carbon. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
Where does [PvE] [TESTING] Hoarder's Luck | Casino | SkillTree | Custom Lo appear across Rust Server Analytics's lists and filters?
These Rust Server Analytics lists include [PvE] [TESTING] Hoarder's Luck | Casino | SkillTree | Custom Lo: Modded Rust servers: live data and PvE Rust servers by live population. It appears on the server list under the following filters: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more.
Player numbers
Where does [PvE] [TESTING] Hoarder's Luck | Casino | SkillTree | Custom Lo sit among Rust servers?
The seven-day player-hours rank for [PvE] [TESTING] Hoarder's Luck | Casino | SkillTree | Custom Lo is #9,189, inside the top 41% of all ranked servers.
What is the population of [PvE] [TESTING] Hoarder's Luck | Casino | SkillTree | Custom Lo?
No response from [PvE] [TESTING] Hoarder's Luck | Casino | SkillTree | Custom Lo at the latest check, with a last sighting 3 hours ago. Averaging 0 players across seven days, the server reached a peak of 1. Averaged over 48 hours, activity is highest at 06:00 UTC with 1 players.
Settings
How is [PvE] [TESTING] Hoarder's Luck | Casino | SkillTree | Custom Lo configured, and what rules apply?
No gather rate is given in the name of [PvE] [TESTING] Hoarder's Luck | Casino | SkillTree | Custom Lo. The game's default 8-player group limit is in force. It runs pve, no fighting other players. In the server browser it sits under Modded, where plugins or settings alter the game. The plugin framework is Carbon. Anti-cheat status: VAC on.
What is the map for [PvE] [TESTING] Hoarder's Luck | Casino | SkillTree | Custom Lo?
A procedural map of size 4,000 with seed 1337, generated by the game, runs on [PvE] [TESTING] Hoarder's Luck | Casino | SkillTree | Custom Lo. Size and seed fix the map, so a RustMaps view is available from this page. The name of the map is Custom Map.
How to join
How do you connect to [PvE] [TESTING] Hoarder's Luck | Casino | SkillTree | Custom Lo?
In the Rust console (F1), enter client.connect 51.81.167.131:60402. Launch Rust on this page also works, opening Rust through Steam and connecting you.