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Drill-through Server detail

[PvE] [TESTING] Hoarder's Luck | Casino | SkillTree | Custom Lo

Offline 51.81.167.131:60402 checked 3h ago

Drill-through
FilterServeris [PvE] [TESTING] Hoarder's Luck | Casino |…
Attributes
moddedcarbonpve
Last refreshed
Players now 0/ 25
7-day average 0 peak 1
Rank #9,189 top 41%
Last wipe 23d ago no schedule published
Next wipe – no rhythm it keeps
Capacity 0% full

Players

average and peak, with its wipes marked
AveragePeak
00.250.50.75119:0004:0013:0021:0006:0015:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
02040608019:0004:0013:0021:0006:0015:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 41% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap4.1 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Mon 5 OctThu 1 OctSat 26 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 18 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 5 Oct, 00:48 UTC23d ago 1 – running 0
Thu 1 Oct, 21:26 UTC FW26d ago 2 held half 3.1 days 0
Sat 26 Sep, 22:03 UTC31d ago 1 held half 5 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
[US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo NA · no group limit · biweekly · 246 on average 203 / 2000
[EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo EU · no group limit · biweekly · 237 on average 296 / 2000
Chrayntopia ♡ ︎PvE | RP | PvP NA · groups of 8+ · biweekly · 101 on average 75 / 200
【炮炮PVE启蒙】纯净|特色|突袭|技能 EA · groups of 16+ · biweekly · 60 on average 51 / 200
[PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendl groups of 30+ · monthly · 52 on average 45 / 300
TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10 EU · groups of 30+ · biweekly · 51 on average 82 / 100

Quick answers

from the figures on this page

Wipe cycle

When does [PvE] [TESTING] Hoarder's Luck | Casino | SkillTree | Custom Lo wipe?

The next wipe on [PvE] [TESTING] Hoarder's Luck | Casino | SkillTree | Custom Lo cannot be predicted, because it wipes at irregular times. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 23 days 17 hours ago the current world was made.

On [PvE] [TESTING] Hoarder's Luck | Casino | SkillTree | Custom Lo, what happens on wipe day?

The average busiest count over recent wipes is 1 players. Peak population for the latest wipe came 18 hours after it began. The crowd stayed above half that peak until the next wipe in 100% of recent wipes.

Server

In which region does [PvE] [TESTING] Hoarder's Luck | Casino | SkillTree | Custom Lo sit?

No region is published by [PvE] [TESTING] Hoarder's Luck | Casino | SkillTree | Custom Lo. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. You will find it at 51.81.167.131:60402.

What Rust build does [PvE] [TESTING] Hoarder's Luck | Casino | SkillTree | Custom Lo run?

Rust network protocol 2635 and build 168909 on Linux is the setup for [PvE] [TESTING] Hoarder's Luck | Casino | SkillTree | Custom Lo. Your game must match the protocol to join, and Steam applies that update.

How reliable is [PvE] [TESTING] Hoarder's Luck | Casino | SkillTree | Custom Lo, and is it online now?

Last seen 3 hours ago, [PvE] [TESTING] Hoarder's Luck | Casino | SkillTree | Custom Lo now reports offline. About 2 hours ago is when it last restarted, judged by its reported uptime. 100% uptime over the last 7 full days, equal to 168 of 168 hours. It entered Rust Server Analytics records on 13 September 2026.

Is performance on [PvE] [TESTING] Hoarder's Luck | Casino | SkillTree | Custom Lo stable?

Over 48 hours the average held at 60 server fps, and the minimum was 57. Buildings, deployables and all other world objects brought the entity total to 88,027. Memory use reached 3,507 MB at peak. A climbing entity count and low fps are the lag players perceive.

Tags

How should the tags on [PvE] [TESTING] Hoarder's Luck | Casino | SkillTree | Custom Lo be read?

Tags from [PvE] [TESTING] Hoarder's Luck | Casino | SkillTree | Custom Lo, as read by the game's server browser, are: gmrust (Game mode): Rust survival, standard ruleset; mp25 (Max players): 25 slots in total; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): Protocol 2635 is required: your game must match to connect; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): A region code is not set; ^p (PvE): Player combat is off; the world supplies the danger; ^z (Modded): Modded listing, where plugins or settings change the game; ^y (Carbon): Plugin framework: Carbon. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Where does [PvE] [TESTING] Hoarder's Luck | Casino | SkillTree | Custom Lo appear across Rust Server Analytics's lists and filters?

These Rust Server Analytics lists include [PvE] [TESTING] Hoarder's Luck | Casino | SkillTree | Custom Lo: Modded Rust servers: live data and PvE Rust servers by live population. It appears on the server list under the following filters: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more.

Player numbers

Where does [PvE] [TESTING] Hoarder's Luck | Casino | SkillTree | Custom Lo sit among Rust servers?

The seven-day player-hours rank for [PvE] [TESTING] Hoarder's Luck | Casino | SkillTree | Custom Lo is #9,189, inside the top 41% of all ranked servers.

What is the population of [PvE] [TESTING] Hoarder's Luck | Casino | SkillTree | Custom Lo?

No response from [PvE] [TESTING] Hoarder's Luck | Casino | SkillTree | Custom Lo at the latest check, with a last sighting 3 hours ago. Averaging 0 players across seven days, the server reached a peak of 1. Averaged over 48 hours, activity is highest at 06:00 UTC with 1 players.

Settings

How is [PvE] [TESTING] Hoarder's Luck | Casino | SkillTree | Custom Lo configured, and what rules apply?

No gather rate is given in the name of [PvE] [TESTING] Hoarder's Luck | Casino | SkillTree | Custom Lo. The game's default 8-player group limit is in force. It runs pve, no fighting other players. In the server browser it sits under Modded, where plugins or settings alter the game. The plugin framework is Carbon. Anti-cheat status: VAC on.

What is the map for [PvE] [TESTING] Hoarder's Luck | Casino | SkillTree | Custom Lo?

A procedural map of size 4,000 with seed 1337, generated by the game, runs on [PvE] [TESTING] Hoarder's Luck | Casino | SkillTree | Custom Lo. Size and seed fix the map, so a RustMaps view is available from this page. The name of the map is Custom Map.

How to join

How do you connect to [PvE] [TESTING] Hoarder's Luck | Casino | SkillTree | Custom Lo?

In the Rust console (F1), enter client.connect 51.81.167.131:60402. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp25,ptrak,$r?,v2635,^z,^y,^p,gmrust,cs168909,ts8

Game

gmrust
Game mode Rust survival, standard ruleset.
mp25
Max players 25 slots in total.
ts8
Group limit The game default applies: 8 per team at most.
v2635
Protocol Protocol 2635 is required: your game must match to connect.
cs168909
Build Game build: 168909.
ptrak
Networking RakNet is the network layer, the game's standard one.
$r?
Region code A region code is not set.

Gameplay

^p
PvE Player combat is off; the world supplies the danger.

Mods and access

^z
Modded Modded listing, where plugins or settings change the game.
^y
Carbon Plugin framework: Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.