Rust Server Analytics 63,128 players11,755 servers
All servers
Drill-through Server detail

A Shockbyte Rust Server

Online 51.79.46.245:28015 checked 11m ago

Drill-through
FilterServeris A Shockbyte Rust Server
Attributes
moddedoxide
Last refreshed
Players now 0/ 40
7-day average 0 peak 1
Rank #13,011 top 59%
Last wipe 4d ago no schedule published
Next wipe – no wipe seen yet
Capacity 0% full

Players

average and peak, with its wipes marked
AveragePeak
0123423:0008:0017:0003:0012:0021:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
010020030040023:0008:0017:0003:0012:0021:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k23 Oct24 Oct25 Oct26 Oct27 Oct

Top 59% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

from the wipes we saw

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
ShockRust | Blue | NoLimit no group limit · 163 on average 79 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 EU · groups of 8+ · weekly · 128 on average 128 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 113 on average 90 / 225
RustSpain.com | EU Main EU · groups of 12+ · weekly · 87 on average 33 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 87 on average 88 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 83 on average 23 / 1000

Quick answers

from the figures on this page

Wipe cycle

On what cycle does A Shockbyte Rust Server wipe?

Too few wipes on record for A Shockbyte Rust Server to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives and every Rust server wipes. The world now in play was created 4 days 3 hours ago.

Server details

Which location hosts A Shockbyte Rust Server?

No region appears in what A Shockbyte Rust Server publishes. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. 51.79.46.245:28015 is its address.

Which Rust version is A Shockbyte Rust Server on?

Rust network protocol 2635 and build 168909 on Linux is the setup for A Shockbyte Rust Server. The protocol has to match before you can join; Steam updates it automatically.

Is A Shockbyte Rust Server up, and how steady is its uptime?

As of the latest refresh, A Shockbyte Rust Server is online. Its reported uptime indicates a restart roughly 21 hours ago. Of 72 hours in the last 3 full days, 72 were up: 100%. The first sighting of it by Rust Server Analytics was on 23 October 2026.

Is performance on A Shockbyte Rust Server stable?

Server fps averaged 247 over the last 48 hours, with a floor of 230. Buildings, deployables and all other world objects brought the entity total to 8,237. At its highest, memory use was 2,516 MB. Players experience lag as low fps combined with a rising entity count.

Lists and tags

Which meanings do the tags on A Shockbyte Rust Server carry?

The game's server browser reads the tags A Shockbyte Rust Server publishes: gmrust (Game mode): Survival in the standard Rust format; mp40 (Max players): Player slots: 40; ts8 (Group limit): Default team size of 8; v2635 (Protocol): Protocol 2635 is required: your game must match to connect; cs168909 (Build): The game build is 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): The region code is blank; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded listing, where plugins or settings change the game. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.

On Rust Server Analytics, which lists and filters feature A Shockbyte Rust Server?

These Rust Server Analytics lists include A Shockbyte Rust Server: Modded Rust servers: live data. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Population

What position does A Shockbyte Rust Server hold in the server rankings?

On player hours over seven days, A Shockbyte Rust Server ranks #13,011, within the top 59% of ranked servers.

At what level does A Shockbyte Rust Server run its population?

Of 40 slots, 0 are filled on A Shockbyte Rust Server at this refresh. The seven-day mean is 0 players, against a peak of 1.

Settings

What settings and rules does A Shockbyte Rust Server use?

The name of A Shockbyte Rust Server does not state a gather rate. The game's default 8-player group limit is in force. It runs survival, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. In the server browser it sits under Modded, where plugins or settings alter the game. Oxide plugins are run. VAC, Valve's anti-cheat, is enabled.

What is the map for A Shockbyte Rust Server?

A Shockbyte Rust Server uses a procedural map of size 1,500 with seed 50000, generated by the game. Because size and seed determine the map, it can be viewed on RustMaps via this page.

Connection

How do you connect to A Shockbyte Rust Server?

In the Rust console (F1), enter client.connect 51.79.46.245:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust format.
mp40
Max players Player slots: 40.
ts8
Group limit Default team size of 8.
v2635
Protocol Protocol 2635 is required: your game must match to connect.
cs168909
Build The game build is 168909.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code The region code is blank.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Modded listing, where plugins or settings change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.